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Godot Engine – Multi-platform 2D and 3D game engine
A library for efficient similarity search and clustering of dense vectors.
An open-source C++ library developed and used at Facebook.
Productive, portable, and performant GPU programming in Python.
Open3D: A Modern Library for 3D Data Processing
A Python-embedded modeling language for convex optimization problems.
free C++ class library of cryptographic schemes
nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
A fast and robust point cloud registration library
Submanifold sparse convolutional networks
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
Play Leetcode with different programming language
GraphVite: A General and High-performance Graph Embedding System
Open Babel is a chemical toolbox designed to speak the many languages of chemical data.
C++ library for solving large sparse linear systems with algebraic multigrid method
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
Powerful multi-threaded coroutine dispatcher and parallel execution engine
Inference module for RangeNet++ (milioto2019iros, chen2019iros)
Source code for the paper "Quasi-Newton Solver for Robust Non-Rigid Registration" (CVPR2020 Oral).
[CVPR'20] SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans
Scalable Differentiable Physics for Learning and Control (ICML2020)
[CVPR'17] Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis
This repository maintains the code for my master thesis "learn semantic 3d reconstruction on octree"