Stars
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
Generates fractals using shaders and Godot Engine.
An easy to configure multi-dimensional terrain generator
Classic Sonic Physics for Godot game engine.
Demonstration and Template Projects
A-RPG demo made with Godot, MIT-licensed, from our Godot course
[beta] A framework for making generative artwork in JavaScript and the browser.
Godot game engine asset - A flow map material shader to animate textures
A stylized procedural planet generator written in Godot 3.0.
An addon that brings jigglebones to Godot Engine 3.0.
A GPU-accelerated texture painter written in Godot 3.0
Bokeh-esque particle depth of field in Godot 3.0
A GLES2 top-down racer, built on top of libgdx and Box2D.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
My attempt at a hair shader in Godot
A utility class for libGDX that records a GIF and saves it automatically.
VERY simple cross-platform C++ analytics for games (using Google Analytics)
zfedoran's procedural sprite generator ported to libGDX for use in Java-based games.
Procedural pixelart generator in the browser