Description
I have followed the setup instructions in the readme for IOS and am getting failures when trying to run
- Plugin version: 0.2.0-alpha.5
- Platform: iOS
- OS version: 10.0
- Device manufacturer and model: iPhone 6 (10.0)
- React Native version: 0.33.0 (react version 15.3.1)
- Plugin configuration options:
- Link to your project: https://github.com/sdb1228/RNbackgroundLocationTest
Context
I Followed the instructions word for word on the readme of how to set up the project. I have also tried react-native link and can't seem to get it running for IOS
Expected Behavior
it should run and not fail on compile
Actual Behavior
it doesn't run
Steps to Reproduce
follow steps on readme
Context
I can't use your npm module
Debug logs
The following build commands failed:
Libtool /Users/stevenburnett/Desktop/foo/ios/build/Build/Products/Debug-iphonesimulator/libRCTBackgroundGeolocation.a normal x86_64
(1 failure)
Installing build/Build/Products/Debug-iphonesimulator/foo.app
An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=2):
Failed to install the requested application
An application bundle was not found at the provided path.
Provide a valid path to the desired application bundle.
Print: Entry, ":CFBundleIdentifier", Does Not Exist
Command failed: /usr/libexec/PlistBuddy -c Print:CFBundleIdentifier build/Build/Products/Debug-iphonesimulator/foo.app/Info.plist
Print: Entry, ":CFBundleIdentifier", Does Not Exist
I have checked this and it does exist it just doesn't like me for some reason.
Some more relevant information.. Actual error from Xcode:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: can't open file: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator10.0.sdk/usr/lib/libsqlite3.tbd (No such file or directory)