NOTE: This project is currently in the Pilot phase and is covered by Segment's First Access & Beta Preview Terms. We encourage you
to try out this new library. Please provide feedback via Github issues/PRs, and feel free to submit pull requests. This library will eventually
supplant our analytics-ios
library, but customers should not use this library for production applications during our Pilot phase.
The hassle-free way to add Segment analytics to your Swift app (iOS/tvOS/watchOS/macOS/Linux).
Add the Swift package as a dependency either via your package.swift, or via Xcode's File->Swift Packages->Add Package Dependency menu item.
[email protected]:segmentio/analytics-swift.git
Once completed, Analytics can be referenced by importing Segment's Analytics package
import Segment
The Analytics client will typically be set up at application launch time, such as applicationDidFinishLaunching
.
Typically the following call may be all that's required.
Analytics(configuration: Configuration("SEGMENT_API_KEY"))
When creating a new client, you can configure it in various ways. Some examples are listed below.
let config = Configuration(writeKey: "8XpdAWa7qJVBJMK8V4FfXQOrnvCzu3Ie")
.flushAt(3)
.trackApplicationLifecycleEvents(true)
.flushInterval(10)
let analytics = Analytics(configuration: config)
Name | Default | Description |
---|---|---|
writeKey | required | Your Segment writeKey |
application | nil |
application specific object |
trackApplicationLifecycleEvents | true |
automatically track Lifecycle events |
trackDeepLinks | true |
automatically track deep links |
flushAt | 20 |
count of events at which we flush events |
flushInterval | 30 (seconds) |
interval in seconds at which we flush events |
defaultSettings | {} |
Settings object that will be used as fallback in case of network failure |
autoAddSegmentDestination | true |
automatically add SegmentDestination plugin, disable in case you want to add plugins to SegmentDestination |
apiHost | api.segment.io/v1 |
set a default apiHost to which Segment sends event |
You may notice that some configuration options such as IDFA collection and automatic screen tracking from our previous library have been removed.
These options have been moved to distinct plugins that can be found in our Plugin Examples repo.
The track method is how you record any actions your users perform, along with any properties that describe the action.
Method signatures:
func track(name: String)
// This signature provides a typed version of properties.
func track<P: Codable>(name: String, properties: P?)
// Generic dictionary for properties
func track(name: String, properties: [String: Any]?)
Example usage:
struct TrackProperties: Codable {
let someValue: String
}
// ...
analytics.track(name: "My Event", TrackProperties(someValue: "Hello"))
analytics.track(name: "Another Event", ["someValue": "Goodbye"])
The identify call lets you tie a user to their actions and record traits about them. This includes a unique user ID and any optional traits you know about them like their email, name, etc. The traits option can include any information you might want to tie to the user, but when using any of the reserved user traits, you should make sure to only use them for their intended meaning.
Method signatures:
// These signatures provide for a typed version of user traits
func identify<T: Codable>(userId: String, traits: T)
func identify<T: Codable>(traits: T)
func identify(userId: String)
Example Usage:
struct MyTraits: Codable {
let favoriteColor: String
}
// ...
analytics.identify("[email protected]", MyTraits(favoriteColor: "fuscia"))
The screen call lets you record whenever a user sees a screen in your mobile app, along with any properties about the screen.
Method signatures:
func screen(screenTitle: String, category: String? = nil)
func screen<P: Codable>(screenTitle: String, category: String? = nil, properties: P?)
Example Usage:
analytics.screen(screenTitle: "SomeScreen")
You can enable automatic screen tracking by using the example plugin.
Once the plugin has been added to your project add it to your Analytics instance:
analytics.add(plugin: UIKitScreenTracking(name: "ScreenTracking", analytics: analytics))
The group API call is how you associate an individual user with a group—be it a company, organization, account, project, team or whatever other crazy name you came up with for the same concept! This includes a unique group ID and any optional group traits you know about them like the company name industry, number of employees, etc. The traits option can include any information you might want to tie to the group, but when using any of the reserved group traits, you should make sure to only use them for their intended meaning. Method signatures:
func group(groupId: String)
func group<T: Codable>(groupId: String, traits: T?)
Example Usage:
struct MyTraits: Codable {
let username: String
let email: String
let plan: String
}
// ...
analytics.group("user-123", MyTraits(
username: "MisterWhiskers",
email: "[email protected]",
plan: "premium"))
add API allows you to add a plugin to the analytics timeline
Method signature:
@discardableResult func add(plugin: Plugin) -> String
Example Usage:
analytics.add(plugin: UIKitScreenTracking(name: "ScreenTracking", analytics: analytics))
find a registered plugin from the analytics timeline
Method signature:
func find(pluginName: String) -> Plugin?
Example Usage:
let plugin = analytics.find("SomePlugin")
remove a registered plugin from the analytics timeline
Method signature:
func remove(pluginName: String)
Example Usage:
analytics.remove("SomePlugin")
flushes the current queue of events
Example Usage:
analytics.flush()
Our new plugin architecture enables you to modify/augment how the analytics client works completely. From modifying event payloads to changing analytics functionality, plugins are the easiest way to get things done. Plugins are run through a timeline, which executes plugins in order of insertion based on their types. We have the following [types]
before
Executed before event processing beginsenrichment
Executed as the first level of event processingdestination
Executed as events begin to pass off to destinationsafter
Executed after all event processing is completed. This can be used to perform cleanup operations, etcutility
Executed only when called manually, such as Logging
We have 3 types of basic plugins that you can use as a foundation for modifying functionality
Plugin
The most trivial plugin interface that will act on any event payload going through the timeline. For example if you wanted to add something to the context object of any event payload as an enrichment.
class SomePlugin: Plugin {
let type: PluginType = .enrichment
let name: String
let analytics: Analytics
init(name: String, analytics: Analytics) {
self.name = name
self.analytics = analytics
}
override fun execute(event: BaseEvent): BaseEvent? {
var workingEvent = event
if var context = workingEvent?.context?.dictionaryValue {
context[keyPath: "foo.bar"] = 12
workingEvent?.context = try? JSON(context)
}
return workingEvent
}
}
EventPlugin
A plugin interface that will act only on specific event types. You can choose the event types by only overriding the event functions you want. For example if you only wanted to act ontrack
&identify
events
class SomePlugin: EventPlugin {
let type: PluginType = .enrichment
let name: String
let analytics: Analytics
init(name: String, analytics: Analytics) {
self.name = name
self.analytics = analytics
}
func identify(event: IdentifyEvent) -> IdentifyEvent? {
// code to modify identify event
return event
}
func track(event: TrackEvent) -> TrackEvent? {
// code to modify track event
return event
}
}
DestinationPlugin
A plugin interface most commonly used for device-mode destinations. This plugin contains an internal timeline that follows the same process as the analytics timeline, allowing you to modify/augment how events reach the particular destination. For example if you wanted to implement a device mode destination plugin for Amplitude
class AmplitudePlugin: DestinationPlugin {
let type: PluginType = .destination
let name: String
let analytics: Analytics
let timeline: Timeline
let amplitudeSDK: Amplitude
init(name: String, analytics: Analytics) {
self.name = name
self.analytics = analytics
self.timeline = Timeline()
amplitudeSDK = Amplitude.instance()
amplitudeSDK.initializeApiKey("API_KEY")
}
func track(event: TrackEvent) -> TrackEvent? {
amplitudeSDK.logEvent(event.name)
return event
}
}
// ...
analytics.add(plugin: AmplitudePlugin(name: "Amplitude", analytics: analytics))
analytics.track("Amplitude Event")
update(settings:)
Use this function to react to any settings updates. This will be implicitly called when settings are updated.- OS Lifecycle hooks
Plugins can also hook into lifecycle events by conforming to the platform appropriate protocol. These functions will get called implicitly as the lifecycle events are processed.
iOSLifecycleEvents
macOSLifecycleEvents
watchOSLifecycleEvents
LinuxLifecycleEvents
See the contributing guide to learn how to contribute to the repository and the development workflow.
Before contributing, please also see our code of conduct.
MIT License
Copyright (c) 2021 Segment
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.