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Highlights
Starred repositories
1️⃣ OneSDK for all the APIs you want to integrate with
An unified model for 4D human-scene reconstruction
XorDev / Clean-Shapes
Forked from JujuAdams/Clean-ShapesAntialiased primitives library for GameMaker Studio 2.3
A 1-pass blur shader for GameMaker Studio 2
Dual-kawase blur filter for GameMaker Studio 2
Burst accelerated mesh simplification.
fengjixuchui / kvc
Forked from wesmar/kvcThe Kernel Vulnerability Capabilities (KVC) framework provides advanced Windows security research tools with ring-0 kernel access. Designed for legitimate penetration testing and security research,…
The First RealTime World Transformation App for Quest
Official inference framework for 1-bit LLMs
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Turn your screen into a Window into a virtual world
ForgeEngine can export your model to other formats, such as Autodesk Forge Viewer SVF/F2D, glTF/glb, Cesium 3D Tiles, etc. No need to rely on other online services, can be run offline.
Sample for cluster-based continuous level of detail rasterization or ray tracing
A preconfigured project template with essential and ready-to-use Unity Cloud features.
UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.
guoxx / vk_lod_clusters
Forked from nvpro-samples/vk_lod_clustersSample for cluster-based continuous level of detail rasterization or ray tracing
With the Mesh Toolkit package you can use your 3D world-building skills to create fully customized multi-user 3D experiences.