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[VLM] Optimize GLM4.5-V-style video processing to only decode necessary frames #24161
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0e8d811
init
Isotr0py 11f322a
fix assertion
Isotr0py 536bccb
add test
Isotr0py 1952720
Merge branch 'main' into glm-video-loader
Isotr0py d6c8ce5
Merge branch 'main' into glm-video-loader
Isotr0py f895449
cleanup
Isotr0py 27d5c15
code format
Isotr0py ac8d1de
address comment
Isotr0py f7f4942
add sorted back
Isotr0py 67fd6f0
add sorted back to set and video loader test
Isotr0py 8c8994a
remove rename and add reference
Isotr0py 4cb3abd
Merge branch 'main' into glm-video-loader
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Is there a link to the relevant issue so we know when to remove this workaround?
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The root issue is the hardcoded 24 fps in Transformers v4.55's no sampling code path:
https://github.com/huggingface/transformers/blob/d79b2d981f28b2730d402244ac3c2e9a8c054eee/src/transformers/models/glm4v/video_processing_glm4v.py#L173-L176
I think huggingface/transformers#39600 should have fixed this issue. And we can remove this after Transformers v4.56 update. (Although current GLM4.1V's vLLM multimodal processor is broken on Transformers v4.56, I would like to fix it in following PR together 😅)