Devlogs
Release 1.3.1
SilverpineA downloadable game for Windows and Linux
- Changed how NPCs are handled in memory to support having more NPCs in the game in the future. This currently only means increased dialog quality for Nemo/Gemma, as there is less redundant information to be considered by the LLM
- Revamped long-term memory with an importance score based system
- Added more candles to the bathhouse
- Fixed perishable items not being craftable
- Fixed the abandoned shed's plot being slightly too small
- Fixed Hayden being homeless on old saves