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This game wasn't really a game to be honest. It was like watching a tragedy unfold in front of you, it was like watching a show or a short film of someone dying in the bathroom. I felt that there could have been some interaction with the surroundings like a moment of procrastination on whether the protagonist should do it or not and maybe we can choose different topics and answers that the protagonist could talk to himself about which can determine the ending of the protagonist (whether he dies or not). If there was more interaction in the game, I think that the game would have been better and the exploration of suicidal thoughts and other scary elements of humans would be more interesting and much better than the game is now.
Thank you for reading my comment :).