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(+1)

pretty sick concept, i think more clarity on the cooking objectives would have helped!

that said, the road warnings are great - it's got a visual and an audio cue, and it give you enough time to scramble over to the wheel without giving you so much time that it doesn't feel urgent

Thank you for the feedback! We have definitely received a lot of notes on the clarity but unfortunately due to time constraints just didn't finish those systems lol

We were planning on adding elements to the UI to show which objectives still had to be completed as well as display which item the character is holding by having him actually hold it. Basically just taking a lot of inspo from how overcooked conveys info to the player