Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Yes absolutely. There are easy to use tools for increasing pixel size too (like for monsters, trainers, etc. And tileset is also quite easy)


The Steam version is a bit different (it is cheaper and gamified) and won't include a Steam key with the itch purchase, however we're thinking of providing a 25-75% discount code to all itch owners.

(1 edit)

Oh wow, I didn't think this tool had those levels of customization. I was going to buy it when it was on sale recently, but decided not to in ignorance.... When is the next sale? I would have bought it on sale if I had known.

Deleted 158 days ago
(+1)

Thank you! This engine is extraordinary!  

Hi! I was going to buy this but then I read this, what do you mean it'll be gamified? Are there major differences, is there a reason to pick one over the other? Etc

Hi. There aren't very major differences, however the itch version will be more expensive since it supports exporting to PC, Consoles, etc. The Steam version will be more similar to like RPGMaker on Switch for example, where you can upload and download games to Steam workshop to play. Somewhat similar to Mario Maker :) the itch version is more for professional and commercial use.

Hi Yano. I'm considering buying your engine but I had a follow-up question to your reply. Is there anything specific required to use 32x32 pixels for overworld sprites and tiles? I am comfortable with GameMaker in general, but I wanted to ask if there is anything specific to your engine that would make it complicated to use 32x32 sprites, since I believe your engine is designed for 16x16 overworld sprites and tiles?

Hello. There are native systems to switch to a 32x32 tileset. Simply import your tileset, make a little demo room, and set the player settings to use a 32px grid (default is 64). There's nothing else you have to do, though you may want to increase walk and run speed as well, which is also cleanly laid out in the player settings.