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cool game! It actually reminds me of a gmtk game jam winner not long ago. I love how the similarities of the art styles between this game and that is a result of trying to keep things simple and fast. I suppose simplicity breeds creativity? I can't think of a less cringe way of describing it. I enjoyed the puzzles around hitting switches whilst preventing softlocks and picking up a buscuit too soon.

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The art style was inspired by the GMTK winner. I really liked the visuals and thought I would give it a chance. Thank you for review!