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(+3)

Hey Kelvin! Zak here

Ahh, so Diego makes you nervous. I see Matt isn't the only one who gets nervous around him <.< (joking)

About the NSFW, let me try to be as honest and clear as possible to manage expectations well.

My biggest passion is writing belivable characters that feel alive at the same time that make you feel something. In real life there's sex and NSFW scenes, so those are also planned for TrueClash. But when? Honestly, I don't expect that to appear before Season 2 at the beach (after the Diego vs Matt conflict) because only then will more daring characters be introduced in that sense and things may have matured enough with the current cast by then. But I should highlight that explicit NSFW won't be the focus of TrueClash. They will exist and I want to do them fun and exciting but it won't be the focus of the game.

Now about your specific question, I'm planning to make sexual or making out scenes more interactive. So I believe the vast majority of characters will be versatile so everyone can be satisfied.

About branching, a topic that also gives me a lot to think about heheh. I have ideas to control the branching — ideas that allow me to give you freedom to do things like decide who's on your team. In that aspect it won't be a problem. But of course even small changes add work. I don't think you're a patron, but basically in the version they have access to and that's coming out this week for the public, I had to make scene variations depending on whether you managed or did something earlier or not. So all the scenes change with the 'presence' of that previous decision of yours (I'm trying to speak in code words to avoid spoilers xD). It's more work yes, but it's also something I enjoy doing and I think it adds shine to the game. But yeah, I have to be careful with branching so I don't get myself into a mess that'll be hard to get out of xDD

And yes, I've been trying to take time for myself, to rest and do other things. I confess it's hard and sometimes I fail, but I'm doing much better in that aspect xDDD

I really love doing this but I understand what you're saying. I have to be careful not to burn out and end up not enjoying it or not wanting to do it anymore. It has to be something enjoyable in the long run ^^

Thank you for the kind words and I hope you like what's coming!

(+2)

Yeah, Diego remembers me of someone... Although it's a bittersweet memory, I won't let that get in our way, haha.

I thought the versatility would be the case with the NSFW, wich I am more than happy to know, and wait for it! The slowburn is something I missed in a good VN though.

If you would, I'd like to ask: are you planning on making a walkthough for the game? (This would be a lot of work, would'nt it?) DO NOT FEEL PRESSURED TO DO IT! Please.

I literally can't wait to play more!🫠 Come already, Christmas!🥲

(+2)

We get what you mean! A full walkthrough would indeed be a lot of work 😅

That said, we’re actually working on adding something similar to the game itself — a memory log system.

The idea is to help players keep track of important information: details about the characters, knowledge you’ve unlocked, hints about what you might be missing, gallery progress, etc. Kind of like an in-game record of your journey, so you don’t feel lost but still get to explore and discover things naturally.

It’s something that’s quite challenging to implement because of its complexity, but what we’ve been working on so far feels like a really good start, we'll see where that goes hehe.