This was so cool! I loved how it built out and developed over time.
abraxas86
Recent community posts
This game is pretty fun, but a few things are really frustrating:
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having to click in the commandline after every command, and no DOSKEYS like functionality to let you hit “up” to recall the previous command.
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The “Play the game” game is scuffed. I died in the 3rd stage, and the “restart” message thing never showed up. Thankfully you can just refresh and start over from “part 2” of the game and carry on, but sucks you have to re-do all of the minigame to get there.
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decode [string] 30 just broke the CLI and I have to refresh again [EDIT: no idea how I broke it, I tried a second time and it was fine… but not the right value lol]
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DOS wasn’t case-sensitive for file paths, but this game is. Took me a bit to figure out why I couldn’t get to my file ;)
Note: this was the browser-based version.
Man, you’re always pushing the limits of ZZT. If I saw this kinda stuff 20 years ago, my thoughts on ZZT would have been much different. This game is great, and the soundtrack is awesome, too! I love the unhinged events along the way. Only downside is that my browser crashed when I was prob 80% of the way through the race, and I didn’t have a chance to save since my only choices were Save&Quit and Abandon… I wish we had a “save and continue” option :(
The person giving the description of this path is absolutely terrible at giving directions… so little of it makes sense - is the path beside the house 1 straight square as well? Does a turn mean just the L or does it mean the L and the straight part after it? I couldn’t figure it out. “Here, draw your own dang map” LOL
No matter how many times I follow the directions, this is the closest I end up with, and the last two steps completely break it.

Why is there no way to just click and drag the buttons into position, or provide grid co-ordinates or something? The current method of button placement is just bonkers to me… “Oops, I accidentally nudged a shoulder button while working with things” lol, too bad - have fun getting it back to where you need it.
Don’t get me wrong, this program has a LOT of potential, but right now it is basically the dark souls of input readers 🤣
No worries - I saw it that it was done in a pretty short time so I didn’t meant to come off as critiquing or anything. I think you nailed it with the hitbox issue I was encountering. As for the platforms, It was happening quite frequently with the small platforms that drop when you step on them. I didn’t do too much testing to try to figure out how/why it was happening but it was pretty frequent. Playing on an NTSC NES with an Everdrive N8 Pro (latest firmware) if that helps with anything.
I’m one of the outliers who knows really nothing about Undertale and the like, so I dunno the references. This was still really fun to play through. I missed a bit in the starting world - when I realized the sword could cut through trees, I wanted to see how you handled if some idiot like myself cut border trees and went to the next screen, or how many screens I could go. I happened to find a chest that took me to the next part lol.
