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fbrzd

20
Posts
52
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6
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A member registered May 02, 2019 · View creator page →

Creator of

Recent community posts

Hey dude, I hope you're still having fun! The final countdown to the 1.0 launch will begin in a few weeks. Message me through any private channel if you want a Steam key!

Thanks dude! I released the game on Steam, check out the demo there, its a bit updated than Itchio version

Glad you're enjoying it! The game adjusts enemy levels based on your Chibits' levels, so if you upgrade your team in an unbalanced way, the game might get harder (stronger Chibits also grant more resources)... You can even finish the game without upgrading any of your Chibits!

Thank you so much for your interest!

I've also thought about that mode and hope to include something similar in the future. It would be crazy, haha.

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Hey, thanks for playing & share gameplay, it really helps for feedback!

I just looked at the gameplay. The bug in Pokémon was due to Eevee's random evolution. It also helped me notice other minor bugs... I think I'll implement an autosave soon, haha.

Thanks dude!

Thanks for the support! I'm glad you like the core-loop design. :)

Hi, I just uploaded a specific 64bit version of Android, although I haven't tested it.

The Playstore includes both versions (32 and 64), try modifying some settings on the Z fold 6 or the Playstore so that it detects the correct version.

Let me know if you were able to install the 32bit version, or from Playstore, or if the 64bit version gave you problems.

looks interesting! where can i play the game?

Thanks dude!

Thanks for your words! It's still a bit unclear in explaining some mechanics, but I'm glad you were able to enjoy the full demo!

Hello! Yes, I'm still working on this game. Thank you very much for your interest; it really motivates me to continue adding content to my games.

Development is slower than I'd like, but I plan to release Dungeon World on Steam in the coming months. On my social media, I post progress updates on the development of my games, and I'm delighted to hear any feedback or criticism to improve them.

Again, thank you for the support!

Good game! I like how you implement the idle design while survive & increase your numbers

Thanks for the support!

I'm glad you liked it!

Thanks for the support! I will definitely keep expanding the game.

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Simple but good, i love the style and shadow/darkness effects. Completed in 7:01 ;)

the save & pvp dont "works" well in browser, but I'm sure I'll be able to upload a single player demo soon

Thanks :D

Con tabulador cambias CUAL unidad manejas (se hace mas grande) y con las flechas la mueves. No todas pueden pasar por las mismas casillas, pero estas pueden cambiarse (si el rey pasa por una casilla de campo, la casilla se convertirá en una ciudad). La meta es conseguir "objetivos" (explicados en el menu de ayuda, que aparece si le das a "h" en mitad de las partidas). Gracias por el comentario :D