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Gila RPGs

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A member registered Sep 25, 2018 · View creator page →

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Glad it works, enjoy!

Seems to work just fine on multiple devices on my end. What browser or device are you using?

1. PCs set those scores during character creation. Usually they stay with 1 in each, and then have a certain number of points to increase them. 

2. Enemies are activated during the GMs Turn. They don't roll, though. They just activate their abilities. 

Hope that helps!

A new video highlighting three things to love about Dragon Slayers!

Thank you!

Thanks!

Thank you so much for the review!

Thank you for the kind words!

The book is half letter, or digest. So 5.5" wide by 8.5" tall.

NOVA New Dawn/2e will be a separate purchase.

A new written review from Tabletop Bookshelf!

https://tabletopbookshelf.com/blogs/tabletop-solo-rpg-reviews/read-reviewed-rune

It wasn't designed for solo play, so you would need to make a lot of changes in order to make it work. 

Thank you so much for sharing this! Those pictures are incredible 😍 

What a killer last move!

Send me an email at gilarpgs@gmail.com and I'll get that to you!

The format for a page is A5, not half letter. 

Yes, you keep your Lore score for a realm if you leave it unfinished and return later

Thanks for the kind words!

My advice would be give them whatever makes sense for hardened criminals to have access to. Anything beyond that they need to acquire and can take on stress to do so. 

Glad to hear you had fun with it!

You can do both actions. Point actions usually have some cost or interaction with the realm clock. So while you can do everything, that might not always be the best play. 

The clock movement happens after movement. So if you filled in the clock after moving, the time of day shifts. 

Block affects total harm.  

Yes. 

Spells are permanent. 

Hope that helps!

No problem, hope you like it

Got questions? Leave them here and I'll do my best to answer them!

Want to chat about GILA? Consider joining the Gila RPGs discord server, or posting here!

You are understanding correctly, and that is what I intended when I designed the game. The one thing to keep in mind is that the players will need room in their Bag to carry the dead Freelancer's stuff. So if they don't have room, they either can't take things with them, or will need to drop some of their own loot to make room.

Thank you so much!

LOOT community · Posted in Solo?

Hi! The game isn't intentionally designed for solo play, so you might have some difficulty. You would need to come up with a set of rules for activating enemies in combat, and an oracle system for handling outside of combat. 

I would be happy to send you a PDF key for free! Feel free to email me gilarpgs@gmail.com and I'll take care of you. 

Buying it here gets you access to all PDF updates of the core game!

Thanks Rob!

Wow that's awesome! I'm so glad you all liked it. Thank you for sharing!

Yeah that's a typo!

I hope you enjoy it! There will definitely be many more classes in the full release.

No I decided it wasn't a good fit for the base game and so it wasn't added. 

Thank you so much!

That works!

There is an open ended question at the end for any thoughts or questions!

Thank you for pointing that out! I've just updated the file to have the correct abilities for Sanguine.

Updated the PDF with the new tokens!

Not right now but I could arrange one!

I'm happy to send you a PDF link! Send me an email at gilarpgs@gmail.com and I'll get it to you.