Nice concept and artwork ! The difficulty goes up so fast that I didn't had time to have a good hand on the controls but nice work !
Hashe
Creator of
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Thank you for the feedback ! Yeah that's not a bug that's just a very poorly explained mechanics (my bad). The number is equal to the bullet's bounce, so each time a bullet bounce, the bullet get -1 bounce and the value change. I wanted to try to make some cool puzzle with that but didn't had time and it's for the better when I see that many people didn't understand because I just didn't explained it lol
Nice work ! I liked the ambiance and sound design but I think the main weak point in your game is the level design where you always do the same solutions for every puzzle (tower of clone or button + walk toward barrier) and the level are just variation of thoses two same solutions. But otherwise the game is pretty cool !
I have a mixed review that leans mostly positive, but I think it's in your best interest that I explain it entirely :
I feel like I have a love/hate relationship with your game. The core loop is really fun I genuinely wanted to go deeper and pay off my debt. But once I entered the cave, I didn’t feel like I had any real choices to make. I just filled my inventory with two or three weapons of each type and came back only when I ran out of shields or weapons of a specific type. This way, I managed to pay off my debt without making any meaningful decisions and without getting hit even once.
Maybe the game would benefit from a payoff mechanic something like a risk-reward system or a "push your luck" dynamic. Right now, there's no real risk and no real reason to take risks. You can just return to the shop and re-enter the cave without losing any progression.
That being said, the atmosphere is fantastic! I love the art style and the sound design! (Though maybe the audio is a bit too subtle in some places like in the shop, where there's no sound when you sell items but overall, it’s very cool.)
I think you’ve got a really promising project here, and I just wanted to share this feedback to help you make it even better. Well done! :)
Really fantastic game and it has so much personality, I love it ! The puzzle are a little tricky to understand at first but pretty satisfying ! I got stuck at the three pillars but I don't mind because I had a fun time playing it :)
You have some really interesting mimicks and arts that I would gladly see expanded on a more complete game
Great game ! I think maybe a cool idea would be that the monsters don't have to be hit three time to die so it can be a little bit pleasant, also, that first screen with the text scared me a little bit ... there was so much text that appeared and it was pretty hard to read but overall i like the concept ! Well done !
Really nice realisation of this concept, love the feeling of the monster chasing you that makes everything more stressful and is very theme suited for artist inspiration (I think its movement is really nicely designed) ! The movement feels a bit rigid at some time but overall I liked playing it ! :)







