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hazmatik

323
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3
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12
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3
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A member registered Mar 10, 2022 · View creator page →

Creator of

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yeah, i mentioned it as a inspiration for my game

I've got a softlock, if you pick up two berries and then pick up the box, it just disappears. Pretty good artstyle sadly without animations. Didn't get the plot, but ok

It's like returning to the childhood, when we used to play war games on our phones. Great job

Came from the stream, really cool game, i liked cardboard animation in the beginning. Good job

Very original idea. Sometimes it irritates me how slow my character moves. Good implementation.

Animations and music are perfect. Gameplay is very intuitive and smooth, good job

Holy hell man, that was amazing. Like traveling across eternal space. Is that all procedural? Has a little problem with performance, but otherwise really cool.

Really cool game. Sick idea and perfect implementation, added to library for future inspiration

Very well made. Every good working mechanic for fun and nothing more. 

Well made mechanics, with more polishing could become something of "Baba is You"

Well made art and sfx, plot is well-written (especially for game jams).

I love how piano slowly turns into Trap Remix. Sometimes it was too hard to find timing, but it was really fun. Music is great

Wow, It could be added to schools to learn how electricity works the more original way than reading books.

At first game seemed very boring, but when physics simulation started, i've got into it. Good job.

Very fun game. Just one flaw, sometimes i just haven't enough time to throw item to bin because it was too far.

Idk how cold weapon could be a problem for the ghost, but ok. Tombstones have too big collisions and yet again i'm a freaking ghost, man. Otherwise game is very good.

Very neat version of pac-man. Controls feels like it works with a short delay, but it doesn't and invincibility is too short. But it's really well done

Very creative game, but is too easy. I thought at first that i have to circle the whole word, but one word per time was enough. Well done

Very nice art style, but gameplay is not very clear. I didn't get if seat colors count as anomaly. And arrow controls are not very convenient, idk how to pass thru the levitating guy. Good job though.

It's like a playing with yoyo with extra mechanics. Good job

Holy hell, this is the most rated game i've ever seen. Game is simple itself but fun, not my type, cause i hate hard platformers

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Damn, that was cool! Gameplay and animations are so smooth, and music was icing on the cake. One thing, i don't find jump on W convenient. Spacebar would be better. Otherwise, that was great

Card speed accelerates to quickly, it took two arrows to get into light speed. Game felt very good though, reminded me of pod racings from kotor.

Very original. but you forgot the most important - you have to rate others to get your game noticed and reviewed. Good job though

That was cool! Gameplay was top notch and music was catchy.

Although there are many games with similar idea, this one still stands out. Good job.

Very well made, gave me Papers please vibes. Could you also check mine?

Good job, it felt like old games from newgrounds. 

maybe my personal problem, but game is a little too dark. But gameplay sold it. About the plot: is that all for the cookie? P.s. could you check mine? Not just leave a rating, but play it please?

That was great: art and atmosphere. I thought it would be some kind of 60 sec parody game. But i was amused

Not bad for the first game. Just one thing, why is this takes 600mb? I've got the main idea, keep working.

pretty easy, but maybe it was the idea. Good job

A fellow card game enjoyer. However mine is 100 times more simple. Good job, it was really great game

Very fun game for rest from work. Creative idea and good execution. Nice

It would be perfect game for last BOSS RUSH GAME JAM. The theme was "Spin" and this game could match it perfectly.

Simple and captivating. Animations and physics are very smooth

That was one of beatifulest games here. Hurts eyes a little after long playing. And very fresh mechanics. IDK if it's a cheese, but you can climb up a building if you press space in front of it.

Very cute artstyle. Tutorial felt a little too overloaded, you needed to show everything step-by-step. But otherwise, game was very good.

If i had a nickel for everytime i saw a game with the name parodying anime titles on it, i'd had two nickels. That not much, but weird that it happened twice. Game played well, but it needs to show better, that your enemies are dead, like changing colors or destroying their corpses. Good job.

I knew someone will make this type of game from the time the main theme was revealed. Game is well made, atmospheric and fun. The main problem of this whole genre, that sometimes the anomalies are not noticeable at all. But i liked it.