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deerstump

77
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4
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A member registered May 14, 2021 · View creator page →

Recent community posts

Idk if something is wrong with the game or me, but i swear i clicked the needed things multiple times and it only worked after a bunch of tries. But nice game, even though some story bits probably flew over my head.

this game is insane. top notch vibes

One of the most fun games i played :)

Damn! This was fun. Simple controls and tasks, feels smart to learn what to do, creepy atmosphere.  Well done

This is amazing

Very short and sweet! Loved the unexpected inclusion at the end, very reminiscent of Moirai.

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Seemed like a nice short game concept but imo it kept going for way too long. And some descriptions are weird and confusing for me. And the controls could use some tweaking maybe, using 3 buttons for very similar things felt confusing

couldn't beat the first level. i find the demon and whether i start praying or not it instakills me. i have an old amd gpu, so i cant play any godot games in vulkan renderer and have to use cmd to play with opengl3. it makes the games launch but often breaks the lighting, shadows, etc. could it be connected to it?

This was sick! The only gripes i have is the hint about the "you hear the door open in another room" being too vague and that puzzle not having more hints towards the solution, like "the shelves are missing a book" or something. Took me a while to get it

Is knife broken after 0.6 now? It's almost impossible to hit enemies with it now. I believe it has to do something with the change in the interaction range. It feels like i have to stand far away from the enemy for the hits to register

not my timestop arghhhh

Thank you for taking notes and improving the game. I don't really think i'm the best person to do this kind of feedback thing, so i just tried to write what i thought of my experience. Hopefully the game gets even better!

And i hope more people can learn about your game, because I can see that Rampancy has genuinely more effort behind it than most other games on this site (not saying they're worse, but i think i have a right say that after playing so many games from "New releases" page on itch lmao)

it was rough...

The visuals have no coherency. I guess it's the aesthetic the game has, but even then everything blurs into a noisy gray and green mess, it's easier for the brain to filter it out, some enemies blend with the environment because of that. Text is hard to read, for some reason it's small for me and the font with green color don't help it. Weapons are bound to weird keys.

The pickups are hard to see. There's a reason any arcade shooters have big floating pickups with distinct shapes or even light coming from them. I know a case could be made for ammo/health pickups being small for realism/immersion purposes, but it doesn't fit in here, especially with the visual noise problems. It's hard to distinguish between ammo types too. There's white tubes and red tubes and i still have no idea which one is pistol ammo and which is rifle ammo.

The enemies seem pretty useless, i think i almost finished the game barely taking any hits, but at the same time some enemies hit way too hard and strip full armor by seconds.

The enemies overall are just kinda boring. They're really easy to stagger/stun and present almost no threat unless they're sniping you or ambushing in a small room. By the end i found it easier to just skip enemies and run to exit. The enemy corpses taking space is actually not good. Sometimes piles of corpses would prevent me from entering doorways or passing through corridors, i had to slowly and carefully hit or shoot them to move them out of my way.

The weapons aren't any fun either. I think i accidentally skipped the shotgun, i just couldn't find it. Fists have 0 range and damage. Pistol and rifle aren't much different. Sword, rifle and pistol stunlock the enemy forever, so i only used them.

I think i can see that the project has passion and drive, but man it does need some polish.

started getting this error too for no reason. i have windows defender turned off and dont have any other similar stuff installed. wanted to reinstall the app but looks like thats not an option for now sigh

same here. had a different error in the app itself right before this and wanted to reinstall the app, but nope lol

Gruesome and twisted. Loved it

this was so sick!

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A bit basic in execution, but i enjoyed my short time with the game :)

my only notes would probably be that the certain raining from sky was a bit too silly and too on the nose, especially compared to all the other, more subdued and sudden, events that happen. and the optimisation, i know i have an old laptop, but there have to be some ways to make the game a bit more optimized. but maybe it's just a me problem. other than that - good job!

great game, but i wish there was more hinting at the true nature of things happening, especially concerning the protaginist. highly enjoyed it anyways!

really like the atmosphere and visuals, but so far there's no challenge at all. all you need to do is spam the camera and use the audio lure occasionally.

i don't have any ideas on mechanic improvements, but i wish you good luck! this could be a nice little game with more polish and additions

yeah, feels like something is lacking in this game

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WASD for moving, Space for jumping, LMB for crouching, Mouse Wheel for changing mouse sensitivity. there's no interact button afaik

this aint a house this is the house of leaves labyrinth O_o

this was hot but is it supposed to be forever stuck on the bj scene

yup, same here. the game freezes after i try to take a snapshot

It's been almost 5 years...

Charming, but inherently flawed as the gameplay is just spamming attacks without any kind of tactics

 fun fun fun fun fun!!!

well, it was pretty spooky too, actually. mostly unnerving type of scary. i think the part that hit me the hardest was the dialogue between the GG and the bear guy, yikes! 

This was pretty funny

I was expecting a jumpscare all the time, really dark place, this library lmao

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this was a pretty interesting and a bit silly experience. i couldnt figure out how to skip/proceed the text at first because you interact with "LMB" but pressing it again doesnt skip the text? turns out you have to press "E" which took me a couple of seconds to realize. and im not really sure about the "Holding nothing/hammer" text on screen because you can hold only a hammer so it just says "Holding a hammer" for the entire game and you use the hammer only for one thing so it feels unnecessary and silly. not sure about having the choice to grab the bandage either because you have to grab it to finish the game and the game doesnt give you any other choices about picking items up afterwards.

also the game bugs out a lil bit when you interact and skip text in a quick succession (camera gets stuck and you cant look around or interact with anything for a couple of seconds) but it's nothing game breaking.

love the game. cant wait for the next update!

oh man there's a full version? loved the jam version. very cryptic, very confusing, very fun to dig in. (and also a huge thanks for the txt tips because i wouldve never guessed some things on my own). hopefully i'll get the full game on steam one day.

wish my laptop was better, the game runs really bad on it. but the game looks cool

only one ending?

WITH A BIT MORE OF FLESHING OUT AND QA/TESTING, ETC, IT COULD POTENTIALLY BE A PRETTY MEMORABLE DECENT GAME :)

THE VISUAL FILTER COMPLIMENTS LACK OF DETAILS (IF THERE WERE DETAILS THE FILTER WOULD'VE MADE IT HARDER TO SEE THEM). THE SHOTGUN(!) JUMPING(!) IN A DUNGEON IS A PRETTY UNIQUE MECHANIC. THE AMBIENCE TRACK (I THINK IVE HEARD IT SOMEWHERE ELSE) IS A NICE CHOICE TOO. LOVE THE LIMITED COLOR PALETTE, MAKES EVERYTHING LOOK SIMPLE AND COHESIVE. ENEMIES HAVE DELAYS BETWEEN ATTACKS WHICH IS A NEAT THING, A LOT OF INDIE GAME DEVS DONT EVEN ADD THAT IN THEIR GAMES.

WISH THERE WAS A ROOM COUNTER, SO THERE WAS AN INCENTIVE TO PLAY AS THIS IS AN ENDLESS GAME, BUT THAT'S JUST MY THING. ENEMIES LEAVE A SOLID BODY AFTER DYING, IT'S HARD TO STEP OVER THEM WITHOUT GETTING STUCK. THE GREEN GOO KILLS YOU TOO FAST, IMO, IT'S NOT A BIG THING, BUT IN A ROOM WITH A MOVING PLATFORM THERE'S BASICALLY NO 2ND CHANCE TO RECOVER. THE MOVING PLATFORMS SOMETIMES MOVES RIGHT INTO THE WALL BUT I GUESS THATS JUST A QUIRK OF PROCEDURAL GENERATION. AT LAST, SOMETIMES YOU SPAWN IN AN UNBEATABLE DUNGEON, BUT THATS NOT THAT BAD AS YOU CAN JUST DIE IN A GREEN GOO PIT, BUT IT'S KINDA FUNNY TO SPAWN IN A DUNGEON WITH ONLY 2 ROOMS.

interesting concept but the game def needs a lot of polishing. timings in mini games are hard to get, and the "choose all images with cows" is basically impossible. also enemies have no sound and the gun has no animations, only sound.

idk if it's my 1336x768 screen but the game looks crunchy. the filter coupled with darkness make it very hard to see. i couldn't get past the part where you have to control a robot(?) to get it to stand on a platform because the terminal keyboard didn't register my clicks, i think? sometimes it worked, but i just couldn't even press the buttons most of the time

curious. strange. haunting.

the only thing stopping me from enjoying it at it's fullest is slow movement speed and my impatience

i swear i saw someone from Vinesauce play this, like, years ago. 2018, maybe? (update: yeah, it was vinny) anyways the title of the game was stuck in my head for quite some time and so i played it.

really nifty visuals. the animations are fantastic, everything feels lively. the dab button remains a forever reminder of our dark past. didn't finish this one. the difficulty spikes are insane sometimes (speaking as someone inexperienced in platformers). the effort and the potential are here tho, that's undeniable.