Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

kiki

16
Posts
1
Topics
2
Followers
2
Following
A member registered Oct 15, 2018 · View creator page →

Recent community posts

sorry for the bulk message but couldn't get words out well enough. 

current throughts 10/2/25 v1.1.1. full experience

music does get wash rinse with the same scene over and over. might be nice to allow for select music and scenes seperately. have the song be the determing factor of difficulty as well? could be a means to fill content with mass of songs and difficulty. kinda front load the most the songs and difficulty that you may thing you want to add to the game. could be another shop tab option to give players more to buy as well. allows you to remix your songs at your own pace and set the diffuclty of the song.

possible means of controlling number of rings would be setting a multiple on the song and a value on the scene. first scene be worth xxx coins base value set per scene. the song green zone be 1x. and score of the multipler that effects the total. 1 for s rank 0.8 for A and so on. so a S rank on green hill first scene would be like 100 coins x 1 for song x 1 for rank giving 100 coins. 

scenes/toys are fairly well made and animated. thumbs up. hitting to the beat isn't terribly hard but requires some consentration to get all perfect. the lube helps a lot. 

Food/cleaniness/joy still feels off. may be a future update of having an auto feeder/a fridge tails can just feed himself when hunger gets low and don't have to baby the gauge as much. cleaniness well it can be 0 and just keep doing scenes and earning coins and not much of a thing to note. yes i understand joy is reduced but a few mint candy at very little cost and it doesn't matter. yes I understand tails needs to be cleaned and once you've done it a few dozen times it does get tiring to do like the repeating songs and may want to do the same by adding a deoderant, fur brush?, an invention tails makes to auto shower? end game? leading to maybe a system to collect pieces for tails to create things with?

coins/rings what ever calling the currency. food section fairly good for pricing lack variety but eary on doesn't matter chili dogs for days. upgrades are fairly well paced for what can be bought as you progress. toys mount I felt like could have been 800 instead of a 1000 for progression pacing but still works out for the pace depending on what the next toy/person()/key item for scenes. 

bug? after buying the max ring monitor upgrade. left shop collected rings twice went back in to check upgrades and all 3 were there. buying the lower level upgrade sets the monitor back to that level and must buy all the upgrades for it again.

was a weird update system that itch was using. not updating the orignal post but doing it through their side community posting.

have to applied for the re-indexing of the game yet?
https://itch.io/t/5149036/reindexing-adult-nsfw-content

know the whole thing was a huge mess and still is just was wondering.

Take as much time as you need. There is very little need to rush unless you have a deadline and most solo devs do not have that kind of date limit. Yes there may feel like one with promises to a community but like silksong and deltarune has shown people can wait for results or a working game. There may be a few that want it rushed or complain but can never make everyone happy. Play towards your target audience and make something you are happy with creating.

very early access. minigames were ok so were the use of the ai for the art. could use a bit more content but still acceptable for a start to a EA game situation. 

if each room was its own story would be good as there are 3 in your background but extra doors lead to believe you have more planned

(1 edit)

Looks like you have some good goals ahead. Be looking forwards to it when It comes around

will be upset that I will prob miss your first update as I will be moving and won't have a pc for about 2 months. 

(1 edit)

V1.01: works all good. mechanics worked all as I believe they were meant to. got most the achievements. still have 1 more achievements to get (s rank for rouge).

 once the ring monitor has been purchased money and food isn't a real issue. enconomy could be raised the cost of things a lot when new items are added. 500 is only like 2 songs plus the ring monitor. 

possible upgrade/purchaseables items:

 increase to perfect range (ring, ribbon, tails device of some kind) 

Look forward to playing it. sounds half like its like sonic adventure 2 chao garden with a little gameboy (tiny chao garden). Give you my feedback once I have given it a good playthrough 

Shipping the package and entering a door before getting the message means you don't get the points for doing the task and have to waste supplies to do it again. adding a number or some type of counting thing to know the stock of your on hand would also be nice. not just inside the crafting menu but just on the box where you collect/fill the orders. be nice to enter rooms while in travel to check fuel and craft

any word on what's to come next? update, another/different character/art?, another standalone game?

adjust the size of the play screen would be wonderful besides that your doing good start. tiny play screen makes it hard for focus

sorry for the huge block of text

itch/patreon
linking your patreon  on the web screen so its accessible? both in game also on the itch page.

game;
constructive comments;
needs descriptions on stats of what each does. either when you hover over it or just on a esc menu guide tab or something.
time between each wave is short which is good and bad. ability to do multiple waves with that timer is good but only gives min. time to look at the shop, reposition and such. would be nice to have a base or some safe spot that can infinitely stand at every few rounds 10-20? then be sent back to the battle field.
you can get an enemy stuck in spot and allows you to do what you need when near the end of a round as well but not as good
I never used the roll ability but doesn't mean

artwork and sex side perfect so far.

Future hope;
different clothing visuals on side view,
wave counter or means to mark your progress
restart run on menu> possible main menu instead of insta start but I understand demo you want people to be thrown into game fast
variety of areas/arenas.
anthro character mixed in? knot, horse cock, barbed, ect
other weapons? sword small swings more dmg, axe, throwing knives, hardmode fist?
chastity cage around cock- shrinking in size till just a clit dick
town? if your doing a hub adventurer situation giving it a little backstory to why your in these situations.
collection of resources berry bushes- craft to potions?
scrapping clothing to cloth to make new crafting?
cursed equipment? sloth, lust, pride- sloth very slow, lust rapid rise.
or curse of binding, soulbound, vanishing, weakness, control, genderbend?


negatives;
menus staying up till button is pressed again blocking the screen. menu is up during main game might want to make it transparent or at start of round auto close if open.
more arrows spread? know there was an upgrade to speed
never did level up besides at the start for stats only the sex stat level up page.
lack of descriptions for the stats.

have to unlock all the gifts before you can buy the word

yes the original made a post https://misterius-io.itch.io/hentai-adventure/devlog/585641/game-update
change of accounts 

(3 edits)

Work in progress guide to expeditions

As there are more things than I can type in 1 chunky piece of text I simplified everything into an google sheet

https://docs.google.com/spreadsheets/d/1nmlbgrMoSaGiSIZ_n3PHHqktojRV9xiA/edit?usp=sharing&ouid=100061513703309837759&rtpof=true&sd=true

This is what I competed 5/11/24. welcome to add comments as time go along if you have solutions.