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A member registered May 13, 2020 · View creator page →

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Recent community posts

cool game. too much luck based, you either get economy early on and get to a way to deal with lizards or you are screwed

Thank you so much <3

The fight in the Arena Is at most 1 minute, then the game “pauses” in the game over screen and upgrade tree (if speedrunning is a concern, the timer runs only inside the arena). Even if you have an emergency, the fights are so short that there is close to no drawbacks, you still farmed before that point and restart like usual

Why do you think pause is so necessary?

Wow! Thank you so much, we are very happy you liked it so much! Definitely we agree that you don’t understand how fun it is before actually trying it out yourself. If you want, consider entering our Discord Server, we are currently working on Minute 3, which you could have early access to by becoming an alpha tester!

Thank you so much!

It was a while ago, maybe some bugs were present, even though we don’t think so :)

Fun little game, the progression is a bit slow at the start and then explodes at the end, even the progression itself stays on theme with the concept :P

You were so close! Try reaching 50% hp and something will happen :) Try using overload as much as possible in combination with rage loot to deal massive damage. Also dash away at the last second so that even dodging dashes will deal damage thanks to dash trail! I know you can make it!

Which was the tutorial? I got to the third server. Anyways either the tutorial is too long or it is still too slow after

the idea is super cool. The atmosphere the errors at the beginning, wow. Unfortunately the gameplay is pretty lacking, progression is slow and very repetitive

the idea is cool, but the progression feels too slow and upgrades not unique enough

Very nice roguelike deckbuilder :)

Similar to progress kinght with additional layers on top. The progression feels too slow though :/

Have you tried using WASD as it was written in the tutorial?

Thanks a lot!

yeah ai could have some thinking issues like we mentioned in the description. Glad you enjoyed the game!

Thanks a lot!

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The UI sure is a bit difficult to process at first, but once you get used to it i feel like it explains the flow just fine. We could’ve made some UI improvement for sure. As the visibility of each other hands, we felt like it added more skill, as it needed to think moves ahead based on several factors. Glad you liked it!

Unfortunately yes for now, it was a jam submission where we encountered a corruption during the submission phase and we couldn’t resubmit a new one during the voting period. Soon we will be releasing a working update, consider entering our discord server to remain updated! https://discord.gg/pGYUrvYdwr

Thank you so much! Yeah we definitely could have added a bit more feedback like more sfxs and maybe some animations as well (there are some lines in the middle of the screen telling you what happened in the resolve phase, but that is definitely not enough) but we couldn’t make it in Time in the limited period during the jam also thank you so much for sharing it! It means a lot for us!

The assets are very well made! the gameplay content is also very polished. great game!

The concept is very niche, but it was pretty fun! random AK47 appeared at some point haha

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cool concept, i love the roguelike-y upgrades, and the option to gamble for better one is clever hahaha. Great game!

Great visuals, the ui is very polished

This game is gold! love the last submission mechanic to compare yourself with others, and both the graphics and audio are really well made. Great Job!

Thanks! We really appreciate it

great game! i love the visual effects, the glow especially. also the troll parts caught me by surprise lol. great job

its a very particular game. The assets are unique and maybe thats the thing that makes this game stand out. Great job!

Thanks a lot for the feedback! We plan on fixing a lot of major bugs we know while we can. You can play the updated version when we post it!

Thanks! We plan on updating a web build pretty soon with bug fixes, as there some known pretty big bugs.

Thank you so much, soon we are going to upload another build with some bug fixes!

the game is meant to be very challenging, in our YouTube page we have made a playthrough with some useful tips. Just a quick tip, try to hit the Time keeper and at the same Time kill a dasher! luring them to the wall helps a lot

Congrats! Consider entering our Discord server to share your Time! and yeah, it can be cheesed but we are just working on an update to make it more difficult to exploit eheh

not really, after it bounces off walls (TK1 it goes into reset for 1 seconds) the same goes for TK2 (it stays in the middle for 1.5 s) in that window you can hit it without any drawbacks

Once it locks you it has a constant amount of Time after which it dashes at you regardless of its rotation, what you can do is it hit it while it is not charging or Time your dashes before he actually dashes, in general when it is charging it is better to play it more defensively

Thank you! We had a pause button before, but we removed it to avoid abusing it to stop Time, re-aim etc… we want to make it the ultimate speedrunning game

Thank you so much!!

Congrats for beating the game! I am glad you liked it, consider entering our discord server to be updated on any news :D