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MiguelRPG

33
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A member registered Apr 20, 2023 · View creator page →

Creator of

Recent community posts

Thanks! 🎉

Very performant, great!

Thanks for the reply, I’m glad to hear that. I hope to purchase it soon.

I liked the plugin, it’s lightweight and looks really cool. In my game I wasn’t going to leave footprints all the time, but I liked it, and it gave me more ideas!

In the plugin, you can define where the footprints should appear via terrain tag and regionID. If you leave it undefined, all tiles will have footprints, it’s easy.

Dev, I don’t think I can talk about it in PM here, so here are some ideas, in case you want some feedback:

  1. plugin commands to turn off footprints, to change the image.
  2. possibility of defining image or color overlay according to area/tile/tag.
  3. when leaving an area, it could be possible to define the color of the footprint, for example: if you step on a tile marked as mud, when you leave it, it will be the color of mud for 3 blocks.

Thanks

It looks like a great plugin!

Will I be able to make changes to the code for my project if I need to? Is the code obfuscated if I need to?

I’m thinking of using it in an ABS, it might be necessary.

Your plugin is incredible and lightweight! It generates shadows on the feet, on the tiles… very complete!

Are there really no more limitations for commercial use?

It looks great, really fantastic! Thanks for the fix.

And it worked naturally like a regular plugin, using the QL light tags

image.png

Hi, I wanted to use the plugin, it looks great, but I’m having an error that I commented here: https://forums.rpgmakerweb.com/index.php?threads/dsi-event-spawner-solution.176632/#post-1518977

Best MZ alert system! Thanks

It wasn’t possible, there is a block for the ID not to be less than 1. Anyway, the player is not in the map’s event list, I don’t think it would work. When plugins use it in the player, it is usually -1, but if I’m not mistaken, in the plugins they manipulate the Game_Player and when it is greater than 0 the Game_Event.

I’m going to start a project in MZ and I thought about using this plugin for lighting, but I couldn’t set a light for the player, is it possible?

A powerful extension for the best translation engine! Congratulations!

Hi!

I’ve really enjoyed what I’ve seen from this plugin and I admire your dedication to keeping it updated. I’m even considering migrating my project to RPG Maker MZ in the future to take full advantage of it.

I’m planning to purchase your combat system, but I’d like to confirm one question before buying:

Is the plugin’s code open and readable for editing (not obfuscated or minified)? I intend to make some specific adjustments for my personal project only — no redistribution, just internal use.

Hello, can you please show me the sci-fi and modern models that you have? I couldn’t test them in the demo. I’m looking for them for a futuristic RPG game.

I tested the system and I thought your idea was really cool, but the program has a lot of bugs, which is probably why it didn’t achieve its goal.

Everywhere I clicked, it gave me an error, the sample project didn’t have the files, and other problems.

I liked the multi-layer system for mapping, the timeline with flow for the events, it’s clear that you worked hard!

But maybe it needed polishing, I can barely test it because of the .Net errors that when I click close, everything closes.

Awesome, I also develop a sci-fi game, but I do it as a hobby. At first I thought the colors of your games were strange, but after watching this demo I see that it’s really good! Congratulations! Do you know if it works on RMMV?

How to use in RPG Maker? It’s possible? I use RPG Maker MV

These assets are very beautiful, do they have top down versions in 4 directions?

Very good, I intend to purchase it, I’m also looking for futuristic or space characters, do you have it?

Hello, I liked it, but the format makes it difficult to adapt it for use on characters, as they are usually created in portrait mode. Would it be possible to include or have a new package with this position? And also in the style of the space suit you created?

https://grandmadebslittlebits.wordpress.com/tag/rpg-maker-vxace-portraits/

Hello, congratulations, it turned out really good! I’ve been looking for more characters with space suits, scientists, radiation suits… but especially variations with space suits. Do you have packages like this or do you know of any to suggest?

Hello, they look very beautiful and I intend to purchase them for use in RPG Maker MV/MZ. I’m also looking for characters with a more space theme, with space suits, with and without helmets, do you have something similar? A package with robots would also be cool, besides the ones I see here. If it does, I’ll be happy!

Hello, very good! What are the terms of use? Can it be used in commercial projects?

Hello friend! I liked! I’m thinking about using it in an RPG Maker project. What are the terms of use?

Hello, very good! To use in games, what is the license and are they yours or AI-generated?

Congratulations, cool!

Are your other topdowns up to date? A top-down bundle would be interesting :D

How do I access the 4 directions? I bought this package and it only comes with one.

what prompt did you use?

Hello, I tested the plugin here and realized that it is not ready to use with Chrono ABS natively, do you have a tutorial showing how to adapt or the adapted scripts?

Hello, I really liked the program, but it didn't work very well for RMMV.

Would it be possible to expand the char positioning configuration in relation to the flame?

It's also very useful if it's possible to separate the actions into images, for example, a charset just for walking, another just for attacking, because that's how a lot of abs work.


PTBR:

Olá, gostei muito do programa, mas ele não funcionou muito bem para o RMVX.

Seria possível ampliar a configuração de possicionamento do char em relação ao flame?

Também é bem últil se possivel separar as ações em imagens, por exemplo, um charset só para andando, outro só para ataque, pois é assim que muito abs funcionam.

You don't have a demo? I tried to configure in MV and it didn't work out very well.
Você não tem um demo? Tentei configurar no MV e não deu muito certo.

Hi, does this plugin still work in MV? Do you know if it can cause incompatibility with the MOG's Chrono Engine?

https://twitter.com/moghunter1/status/925498956439683072