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Mukhavertolet

125
Posts
2
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4
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A member registered Jun 13, 2021 · View creator page →

Creator of

Recent community posts

Oohh, cool! Can you upload it somewhere?

An interesting game, played it for much longer than I expected xd

Would be a pretty goof obile game with that passive energy recharge. Find a few particles new on your commute in the morning, then do the same in the evening

audio is 10/10 though

what

Wow, had a lot of fun playing this, and the last puzzle was quite tricky surprisingly. Maybe I'm just sleep deprived though.

Really well done!

Cool idea! Reminds me of snake.

Really liked the behinning cinematic, though was kinda sad that the cool samurai dude didn't show up anymore :(

Gameplay felt quite polished, there were great ideas even if it wasn't always clear what the goal is.

Fun and nice, I like it :)

An interesting concept. I gave it quite a few tries but little bro dies of boredom if you don't play the Y-box at least twice, and if you do then you die of something else anyway.

Generally, if a game is designed around experimenting with different options, players shouldn't be punished too hard or at all for making mistakes. I'd say that waiting around for a few minutes is a bit too harsh, so the animations could be sped up a little. Also, I'm not sure what's the difference between actions and actions2? I tried those and didn't really see any difference.

Cute pixel art though! And the creditor's face is quite unsettling, I love them. Could be cool to see them more though.

That was SO COOOL, I almost shit myself the first time I found the demon alive, hahaha, very fun. Art and sound is also great.

I really enjoyed this game, although it was a bit too obvious who was guilty. The art and sound direction was amazing though!

It's so sad that what we got couldn't reach this level of care put into it. The release is just not it. This alpha really shows off the developer intention and the lore makes much more sense.

The game looks great, and concept is interesting. The only thing is that it's a bit unintuitive but overal: great job!

This ia a great one. The gameplay is fun, presentation is on point. I actually found a bug, if you jump at the right timing you can roll botth dice, but it's not critical. Very good game!

The game is very well presented! But the gameplay is basically just a hangman with a cheat :)
Still: Great job!

Game looks great! Gameplay is pretty fun and the concept could be expanded so much more. Good job!

Short, simple and very nice game. Very enjoyable!

Good graphics and interesting (but hard) gameplay. Well done!

Great game! Enjoed it a lot

Good visuals, interesting and hard puzzles. Nice game

Loved the setting and the presentation! Good one

Very good! Every aspect of the game is well done. A bit more juice and difficulty would be nice. Still, great game!

Pretty cool game! Presentation is on point and gameplay is enjoyable. Liked dice-related mechanics. The only thing is that third level is very laggy for some reason. Great job!

The game's overall presentation is great but I couldn't progress the game. A talked to NPC's but they just stood in place doing nothing. Is this a bug or I just didn't find something? Either way: good job!

I wanted to see a completely smooth sphere dice 

Wow, that was really interesting! I enjoyed the story. Maybe some branching paths could suit this game well. Great job!

Great game! Everything feels nice, and the concept is very interesting. I can imagine a lot of rules and new levels that could work. Very good

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Cool game with interesting mechanics. Presentation is nice. Would be very convenient to be able to rotate the camera with a mouse but overall: good job!

Nice game! Concept is interesting but doesn't feel complete enough. Still, with more polish and development time this can be a great game. Good job!

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Pretty cool game! Presentation is great. Colours can be a bit misleading but that wasn't problem for me. For some reason if I move fast enough the dice just doesn't jump, that was frustrating. But overall: good job!

That's fine! It's a gamejam after all. It is almost impossible to make fully working game in such a time frame.

Yeah controls are a problem.
Player always shoots in the direction of last move, but I agree that some pointer would be nice. Thanks for your comment!

Bot should move by the same rules as the player. He'll just bump into walls for a long while sometimes, it doesn't count as a step. Thanks for your comment!

The bullet always flies by distance determined by dice. If by the end of your turn you get 5 - the bullet will fly 5 cells. If you get 1 - the bullet will fly 1 cell.
And I agree with isometric camera, controls should've been different.
Thanks for your feedback!

I played WebGL build. Just checked windoes version and yeah, everything seems to work fine

Nice game! Presentation is very good and highscore table is the thing I never expected to see in a gamejam. Gameplay is interesting but controls are not very convenient. In my opinion it would be better to have A and D move your character sideways and aim with the mouse. But overall: Good job!

I unironically played this game for like 30 minutes. Looks and sounds good, gameplay is unexpectadly addcictive. Or maybe I'm just addicted to gambling. Anyway, great job!

Initial idea was to have randomly generated arrows on the field. They would fire a barrage of bullets in their direction on distance that is a dice value. But I didn't have much time. So maybe in a future version :)

Pretty cool game! Presentation is amazing, but gameplay is not that great. Took a bit of time to understand what's going on and what is my goal. But it's still a good game!

Game looks absolutely stunning! But as others pointed out it doesn't really fit the theme. And platforming is a bit wonky. But overall: great job!