Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Piranha Fang

10
Posts
50
Followers
151
Following
A member registered Apr 12, 2020 · View creator page →

Creator of

Recent community posts

oh dear! a million thanks for the shoutout!

Just played it, enjoyed it quite a bit, nonetheless, ive found several issues while playing, the most serious one; loading a save from the titlescreen is a guaranteed KERNEL PANIC, leaving any save data unusable.

other issues ive found include; unreasonable amounts of empty space between points of interest, and the income stat in the farm info menu not displaying numbers higher than 99, despite getting incomes bigger than that being possible.

Still, i hope the project keeps getting developed, because again, i enjoyed playing it.

A really lovely game, with very appealing graphics and a good sence of humor, i see a lot of potential in this, keep up the good work!

As a favor, could you upload the demo's rom, please? Im having trouble playing the web version, since it doesnt have good controls.

Really impressive work you got here!!  you left the web export public to download tho...

Perhaps, there might be some improvements, but i don´t feel like continuing the project. If i find the source code, i might release it...

CEO of Gearbox, Lied about promising Bonuses to workers of Borderlands 3, and responsible of friggin up Aliens: Colonial Marines and Duke Nukem Forever (and probably the entirety of the Duke Nukem Franchise), Just search "randy pitchford controversy" and see how fricked up this dude is...

A demo cart has no reason to look this good, yet you delivered a superb presentation, good job

hi, that because i use an actor instead of the player, something like a puppet, controlling actors remotely is kind of laggy for some reason but i haven't found other alternatives, i'm sorry but I abandoned the game i while ago, let me see if i can fix the problem of ours when i have time

It's a very neat and fresh idea, something that's not a story game made in top-down 2d with no replay-bility is always wellcome, but the controls are very unresponsive and an in-game manual would be a better idea than, y'know, a online website, it's the "basic but adictive" type of game, but the controls doesn't really do any favors.