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The salty specimen

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A member registered Feb 16, 2024 · View creator page →

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oh yeah i just saw the other concept

maybe to make it more distinct, it can be as big as a normal trashy (is that the singular form of trashies?) and maybe also have more gears so it looks like one of those cars you get from the dentists office

also, it can have an upgrade path based on pull back trains, where the melee attack is lowered but while charging it shoves along enemies with it, and the other upgrade path focuses more on the gearbox itself, doing the opposite of the train path and increases melee to be similar to the base shredder, just more cost and a charging attack instead of dying

1. love the art as always

2. love the game gimmick

3. that draw microgame is DEVIOUS

lewdness aside i LOVE this art style so much

i think it would be really cool if there was a parsnip equivalent where it has a small melee attack but if its low amount of hp runs out it just goes hog wild and charges forwards down the lane

it would be fun if it was like one of those pullback car toys

those mad rocket scientists may just be the most terrifying enemy i've EVER seen in a pvz like because what do you mean you gave a newspaper zombie a bomb

it starts easy and then after round 60:

I did this edit and seen it make the rounds on tumblr here and there

pyramix I just want to say you are SUCH a good composer

a very solid game

my only complaint is that 10 may be more of a threat than 9, but 9 seems like WAY more of a danger, due to all the chaos it makes, so maybe if you could give 10 more presentation, like how it bounces around wildly (maybe its gimmick can change so that it goes REALLY fast then gradually slows down), then 10 would be as cool as 9

there is a 9, it just only spawns in 1 level :)

I love EVERYTHING about this mod

Smooth animations, check

Batshit insane bios, check

BANGER music, check

69420 WORKING? Check

designs are ovenbaked ass on a hot summer morning but this music is SO GOOD

Absolutely amazing mod, amazing sounds, art, cameos, all that stuff.

Although for a mod based around difficulty, my only complaint is that it's actually kinda easy? There are only three things you have to watch out for, and they barely do anything. Really, the only thing that can mess you up is maybe if you're not paying attention while the chaser is out, the crasher can swap with someone. Maybe add a hard mode with a new threat called The Chooser, and you have to place a certain polo on the roster, which will of course be pretty challenging if all your polos are all jambled up.

This goes hard, genuinely a vibe

also ALL the melodies are SO GOOD, especially 4

I'm slightly confused, left with more questions than answers, but at the same time also had a good chuckle here and there.

me on my last health finding the final boss:

RUH ROH RAGGY! IT'S THE RUROBORUS!

You get to pet the building cat, throw rain at people, use monoko as a sawblade, and shoot omori from omori POINT BLANK to prevent them from making a heinous pizza, and then monoe turns into mari, and then niko from oneshot moves in.

This is one of the best games on this website.

Bro it starts super easy and 2 unlucky rolls later it becomes the most heinous sh*t known to man :(