Tower (Tier 3)

From Liquipedia Dota 2 Wiki
(Redirected from Tier 3 tower)
Main Article: Towers
Tower (Tier 3)
Building
2500
+0
This unit has no mana.
Level 3
Armor 16
Magic Resistance 0%
Attack Damage Reinforced
170 ‒ 174
Attack Range RangedRanged 700
Acquisition Range 700
Attack Speed 1.22 attack(s) per second. 110 • 0.9s BAT
Attack Animation 0.6+0.4
Projectile Speed 750
Turn Rate Takes 0.105s to turn 180°. 1
Collision Size 144
Bound Radius 144
Vision Range (G) 19001100
Bounty Gold
+
150170
125 Team Bounty
Experience 0
Abilities Backdoor Protection
Tower Protection
True Sight
Notes Denying grants 62.5 Gold team bounty to both teams.
Minimap icons
Intern
npc_dota_goodguys_tower3_top
npc_dota_goodguys_tower3_mid
npc_dota_goodguys_tower3_bot
npc_dota_badguys_tower3_top
npc_dota_badguys_tower3_mid
npc_dota_badguys_tower3_bot


Abilities

[edit]

Backdoor Protection

[edit]
Backdoor Protection
Passive / Aura
Affects
Allied Buildings
Affected structures take less damage when there are no enemy lane creeps nearby. Any damage they take gets quickly healed back.
Incoming Damage Reduction: 50%
Heal per Second: 180
Backdoor Disable Duration: 15
Aura Linger Duration: 0.5
All buildings within the allevated base area are affected. The detection radius originates from the Ancient and exceeds beyond the base. All buildings within the base gain and lose their protection in unison.
Detection Radius: 4000
All tier 2 towers have their own, independent Backdoor Protection. Their detection area is centerd around them and is limited to their close surroundings.

Tier 1 towers are unprotected at all times.
Detection Radius: 900
Illusions and all other summoned units deal even less damage to protected buildings.
Incoming Damage Reduction: 75%

Tower Protection

[edit]
Tower Protection
This ability can be bestowed by Illusions.
Passive / Aura
Affects
Allied Heroes
Grants additional armor and health regeneration to nearby allies.
Radius: 900
Armor Bonus: 5
Health Regen Bonus: 3
Aura Linger Duration: 0.5

True Sight

[edit]
True Sight
Passive / Aura
Affects
Enemies
Reveals nearby invisible enemy units and wards, rendering them visible to allies.
Reveal Radius: 700
Aura Linger Duration: 0.5

Attack Type

[edit]
Reinforced
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Units of this attack classification take less damage from heroes, illusions, and summoned units.
Hero Factor: 0.5
Illusion Factor: 0.6
Summoned Unit Factor: 0.9
Units of this attack classification take less damage from Runty attacks.
Runty Factor: 0.7
Units of this attack classification take less damage from Piercing attacks.
Piercing Factor: 0.35
Units of this attack classification deal greatly increased damage to Reinforced units.
Unit Factor: 2.5