Nature's Prophet/Sounds
From Liquipedia Dota 2 Wiki
Attacks
[edit]Nature's Prophet's attacks
[edit]- <ab>Witch Doctor preattack.mp3</ab> Pre attack sound plays during the attack animation.
- <ab>Witch Doctor projectile launch.mp3</ab> Projectile launch sound plays as the attack projectile is released.
- <ab>Witch Doctor projectile impact.mp3</ab> Projectile impact sound plays as the attack projectile successfully hits the target.
Nature's Prophet's treant's attacks
[edit]- Pre attack sound plays during the attack animation (40%-60% vol).
- <ab>Weapons creep shared whoosh1.mp3</ab> Pre attack 1
- <ab>Weapons creep shared whoosh2.mp3</ab> Pre attack 2
- <ab>Weapons creep shared whoosh3.mp3</ab> Pre attack 3
- <ab>Weapons creep shared whoosh4.mp3</ab> Pre attack 4
- <ab>Weapons creep shared whoosh5.mp3</ab> Pre attack 5
- <ab>Weapons creep shared whoosh6.mp3</ab> Pre attack 6
- <ab>Weapons creep shared whoosh7.mp3</ab> Pre attack 7
- <ab>Weapons creep shared whoosh8.mp3</ab> Pre attack 8
- Impact sound plays when the attack successfully hits the target (50% vol).
- <ab>Lifestealer attack1.mp3</ab> Impact 1
- <ab>Lifestealer attack2.mp3</ab> Impact 2
- <ab>Lifestealer attack3.mp3</ab> Impact 3
Movement
[edit]Nature's Prophet
[edit]- Play on each step while moving (20%-40% vol).
- <ab>Shared footstep hero general1.mp3</ab> Footstep 1
- <ab>Shared footstep hero general2.mp3</ab> Footstep 2
- <ab>Shared footstep hero general3.mp3</ab> Footstep 3
- <ab>Shared footstep hero general4.mp3</ab> Footstep 4
- <ab>Shared footstep hero general5.mp3</ab> Footstep 5
- <ab>Shared footstep hero general6.mp3</ab> Footstep 6
- <ab>Shared footstep hero general7.mp3</ab> Footstep 7
Nature's Prophet's treants
[edit]- Play on each step while moving (30%-40% vol).
- <ab>Nature's Prophet Treant footstep1.mp3</ab> Footstep 1
- <ab>Nature's Prophet Treant footstep2.mp3</ab> Footstep 2
- <ab>Nature's Prophet Treant footstep3.mp3</ab> Footstep 3
- <ab>Nature's Prophet Treant footstep4.mp3</ab> Footstep 4
- <ab>Nature's Prophet Treant footstep5.mp3</ab> Footstep 5
- <ab>Nature's Prophet Treant footstep6.mp3</ab> Footstep 6
Abilities
[edit]Sprout
[edit]- <ab>Sprout cast.mp3</ab> Cast sound plays on Nature's Prophet upon cast.
- Tree death sounds play when a tree is destroyed or expires.
- <ab>Nature's Prophet Treant spawn1.mp3</ab> Death 1
- <ab>Nature's Prophet Treant spawn2.mp3</ab> Death 2
- <ab>Nature's Prophet Treant spawn3.mp3</ab> Death 3
- <ab>Nature's Prophet Treant spawn4.mp3</ab> Death 4
- <ab>Nature's Prophet Treant death1.mp3</ab> Death 5
- <ab>Nature's Prophet Treant death2.mp3</ab> Death 6
- <ab>Sprout.mp3</ab> Full sound example.
Teleportation
[edit]- <ab>Teleportation cast.mp3</ab> Cast sound plays Nature's Prophet's location and at the targeted location during the cast animation.
- <ab>Teleportation start.mp3</ab> Start sound plays at the starting location upon teleporting.
- <ab>Teleportation end.mp3</ab> End sound plays at the targeted location upon teleporting.
- <ab>Teleportation.mp3</ab> Full sound example.
Nature's Call
[edit]- <ab>Nature's Call cast.mp3</ab> Cast sound plays at the targeted location when treants spawn. If no treants are created, no sound is played.
- Spawn sound plays on each treant upon spawning.
- <ab>Nature's Prophet Treant spawn1.mp3</ab> Spawn 1
- <ab>Nature's Prophet Treant spawn2.mp3</ab> Spawn 2
- <ab>Nature's Prophet Treant spawn3.mp3</ab> Spawn 3
- <ab>Nature's Prophet Treant spawn4.mp3</ab> Spawn 4
- <ab>Nature's Call.mp3</ab> Full sound example.
Wrath of Nature
[edit]- <ab>Wrath of Nature cast.mp3</ab> Cast sound plays on Nature's Prophet upon cast.
- <ab>Wrath of Nature target.mp3</ab> Target sound plays on each hit enemy unit.
- <ab>Wrath of Nature.mp3</ab> Full sound example.
Other
[edit]- Death sounds of the treants
- <ab>Nature's Prophet Treant death1.mp3</ab> Death 1
- <ab>Nature's Prophet Treant death2.mp3</ab> Death 2
- <ab>Nature's Prophet Treant idle roar.mp3</ab> Idle roar animation sound of treants.
- <ab>Taunt Nature's Prophet Make It Rain.mp3</ab> Plays on Nature's Prophet upon taunt begin.