Balkan Bounds
Build networks to link Balkan residents with their friends and family. Plan ahead, read your opponents, and find clever sequences of moves.
Five game modes with dedicated interface
| Tutorial | play a full game with helpful overlays |
|---|---|
| Solitaire | challenge yourself against AI opponents |
| Seed solving | replay the same game and hunt for optimal play |
| Multiplayer | compete with friends locally on one device |
| Nullitaire | sit back and watch AI players battle by themselves |
This game marks the first iteration of a series I wish to expand upon. The idea is to push players into tactical moves and emergent strategies within different rulesets, using train games as a framework.
In this one, I've narrowed the gameplay down to the sole lay track action, focusing the experience on visualizing turn sequences and optimizing networks while reading opponents incentives. Each game offers a slightly different experience thanks to the random distribution of pawns and initial turn order, allowing different takes on a similar puzzle.
If you'd like to support this project, feel free to ship a tip this way 🚂💚
Credits
- Main menu illustration : "L'étang de Sainte-Marguerite", Magali Brueder, courtesy of the artist
- Main menu music : "Lake Effect" by Danny Kamps, courtesy of the artist
- In-game music : "Entrance" by Danny Kamps, courtesy of the artist
- Sound effects are made with Pfxr, a js library by Charles Cailleteau
- Game made using p5.js
Special thanks to all playtesters whose feedback on early versions shaped a better experience : Charles Cailleteau, Jeremy Faivre, Julie Knaebel, Gaspar Nicoulaud, Julien Rodriguez, Pierre, Henry, Ludyvine, Gabriel and all my students from the game dev & design course at Fabrique Artistique & Numérique Rosny-sous-Bois.
Sound not supported on IOS

| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (2 total ratings) |
| Author | Martian's Parlor Entertainment |
| Genre | Strategy, Puzzle |
| Made with | p5.js |
| Tags | Local multiplayer, Railroad, Short, Tabletop, Tactical, Trains, Turn-based, Turn-based Strategy |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer |
| Player count | 1 - 4 |
Development log
- Initial devlog90 days ago




Comments
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This is REALLY unique! i kinda suck (halfway through i have like 4 money everyone else has 6-10) but it was fun anyways.
Thanks ! You'll get there, the game gets better as you go deeper into the strategies