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Ludum Dare Entry

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As a reknown exozoologist, you're sent to Aeternia to catalogue its strange and diverse fauna. But beware, the planet may not be as friendly as it looks...

  • Use your scan-cam to catalogue all of Aeternia's fauna
  • Discover and approach the various species
  • Upload your findings to earn some red opals
  • Meet with the settlers team to learn more about the planet

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A game that tries to blend Caves of Qud with Pokemon Snap... I ran short of time as the initial project scope was too ambitious and I couldn’t develop the mechanics as far as I wanted.

But I think it’s still a decent experience with some cool gameplay twists to uncover (hint: scanning certain zones of the map will give you directions wink wink on how to meditate)…

Made for Ludum Dare in 72 hours

  • Updated 10/09: fixed a game breaking bug when an animal would kill another one + typos
  • Updated 10/07: fixed a bug with frogs that was preventing full catalogue completion + another bug of something not triggering properly (can't spoil...)

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Note on the save system

The save system only stores Aeternia's fauna encyclopedia, your money and purchases are lost when dying or restarting the game, as you're supposed to embody a new exozoologist sent to Aeternia every time the previous one died.

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Controls (keyboard):

Arrows: Move / Interact / Attack

Z (HOLD): Take scan-cam

X : 

  • Press: Skip turn / Scan (while holding Z)
  • Hold + Arrows: Meditate

Enter: Scan-cam memory

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Controls (controller):

DPad: Move / Interact / Attack

A button (HOLD): Take scan-cam

B button : 

  • Press: Skip turn / Scan (while holding A)
  • Hold + DPad: Meditate

Start: Scan-cam memory

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Credits


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorOddly Shaped Pixels
GenreAdventure
Made withUnity
Tagsludum, Ludum Dare 58, Pixel Art, Retro, Roguelike
LinksLudum Dare

Comments

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Super cool concept! I'd love to see this idea expanded. Stopping at 6/7, got a weird softlock as an animal died off screen.

Thanks for playing! And sorry about the soft lock... but 6/7 is fine if you didn't uncover all of the secrets. South area might seem unreachable but nothing impossible when you meditate...