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myth-lord

Anonymous asked:

In the long list of monsters you posted there are some groups that I don't understand... why the lich is with the fext? Can you explain some of the groups you brought together?

Hey, first of all sorry for the late reply, but I decided to make it a longer answer, but I do hope I understood your question right. I think you were referring to this post: http://gancanagh22.deviantart.com/art/Huge-List-of-Monsters-from-Mythology-Cryptid-Folk-676838454?ga_submit_new=10%3A1493890073&ga_type=edit&ga_changes=1  (I put on the Deviant-link as that is more up to date and easier to correct)

All the groups I put together are of creatures I think are similar in behavior, looks or just put together with other creatures created from the same animals.

These are all the groups of creatures from that post and a little explanation of why they fit together in my opinion. 

NOTE that they are mythika’s versions, not the real myth in many cases.

Abaia + Inkanyamba = Giant lake eel monsters.

Acheri + Drekavac = Undead disease-spreading children.

Adaro + Zitiron = Merfolk with marlin/swordfish features.

Afanc + Bunyip = Beaver chimerae with reptilian/dragon features.

Aghash + Isitoq = Beholder-like eyeball and sight monsters.

Ahuizotl + Ugjuknarpak = Otter/Dog/Monkey hybrid lake-monsters with something on the end of their tails.

Akaname + Palis = Aberration humanoids with a very long tongue.

Alicanto + Stymphalides + Asipatra = Caracara birds with sharp metallic feathers. 

Alraune + Abere + Lorelei = Flower/Plant monsters that grow humanoid lures out of their core to lure humans close.

Amphiptere + Peuchen + Quetzalcoatl = Winged, feathered serpents/snakes.

Ankou + Grim Reaper = Both powerful humanoid skeletal undead with scythes and death-abilities.

Aswang + Manananggal + Berbalang = Ghoulish, undead demons that can separate from parts of their own bodies.

Automaton + Celedon + Khalkotauroi + Talos = Metallic/Iron Golem like creatures.

Banshee + Limos + Pesta + Nemain = Death-wailing female ghost, each of them connected with a different Horseman of the Apocalypse.

Barghest + Cadejo + Gwyllgi = Undead shadow-based Mastiff dogs. 

Basilisk + Xhumpedzkin = Eight-legged reptilian drakes with gaze attacks.

Baykok + Mokoi = Undead hunters that hunt for powerful creatures.

Belliegha + Marabbecca + Mhalla = Monstrous aberrations that hunt from water wells. 

Berserker + Ulfhednar + Svinfylking + Einherjar = Feral war humans wearing beast skins and with animal-like abilities. Einherjar are the spirits of all types of Berserkers that got ressurected by Valkyries.

Black Annis + Utlunta + Graeae + Rangda = Hag monsters.

Blemmyes + Xing Tian + Kabandha = Ogres without a head but with their face inside their torso. 

Bouda + Psoglav = Hyena-men much like Gnolls. 

Brobinyak + Sarkany = Half dragons and half ogres, much like humanoid dragons.

Brollachan + Deogen = Mist or fog based monsters, living fog monsters.

Brucha + Pelesit + Apocalypse Locust = All locust monsters that work for the Horseman of Famine.

Burrunjor + Kasai Rex + Odontotyrannos = All Theropod (Allosaurus, Carnotaurus, Tyrannosaurus Rex) like monsters.

Cacus + Surtr = Giant and Titan with the fire subtype.

Cagn + El Tunche = Mantis monsters.

Caleuche + Naglfar = Ghost Ships.

Cat Sith + Nekomata + Cath Palug + Kasha = All fae-based cat monsters that can walk like humanoids, with two tails and powerful magical abilities, loved as familiars by evil spellcasters. 

Cecaelia + Scylla = Both merfolk with octopus features. 

Centaur + Onocentaur + Anggitay + Ichthyocentaur = All humans with the lower-bodies of horse-like creatures.

Cerastes + Vritra = Both desert snakes with drought powers and venom that creates extreme thirst. 

ChonChon + Leyak = Flying head monsters. 

Cockatrice + Aitvaras + Liderc = Mixes roosters with reptilian/dragon parts and dangerous touch-curses.

Cyclops + Tartalo + Papinijuwari + Bungisngis = All cyclopean (one-eyed) giants that herd other creatures/victims like a herd of sheep. 

Deathcrawler + Con Rit + Bedudu + Omukade = Horrifying monsters based on centipedes.

Dijiang + Hundun = Bizarre beasts of pure chaos. 

Dipsa + Amphisbaena + Hypnalis + Haermorrhois + Seps = Small or medium sized serpents with very dangerous, powerful and magical venom, with bizarre effects.

Dobhar-Chu + Atunkai = Creatures based on otters. 

Doppelganger + Fetch = Humanoid, alien-looking shapeshifters that can take any medium/large-sized humanoid forms.   

Dorotabo + Obambo = Undead mud elemental creatures, of corpses that were left to rot in dirt or mud.

Dryad + Askafroa + Batibat + Yanagi Baba = All female fae that are bound to a magical tree and which protect nature, two are corrupted Dryads that lost their tree.

Dullahan + Death Coach = Both headless elf riders. 

Dvergr + Dactyl = Evil dwarves with good smith skills. 

Ebajalg + Hala + Seitaad = Whirlwind or Hurricane based elementals.

Eloko + Tikoloshe = Jungle dwarves that eat flesh, which can enlarge their mouths and which have plant-growth over their bodies.

Emela Ntouka + Behemoth = Giant prehistoric rhinoceros-like beasts.

Erlking + Bergkonge + Lausks + Wild Hunt = Powerful male elves that each have their rule over a certain season, summon, winter, autumn and spring.

Erymanthian Boar + Bonguru + Babi Ngepet + Torc Triath = All giant dire boar monsters. 

Eurynomos + Pishacha = Both black underworld demons with scavenger attitude.

Fachen + Abaasy = One legged and one armed horrors with disgusting behavior and feeding habits.

Fext + Lich = Both very powerful almost indestructible undead monsters which soul is bound to a box or weapon, and the only way to kill these creatures is to destroy this item. 

Gambo + Mahamba = Both mosasaurs, one being like Tylosaurus and one like Liopleurodon/Cronosaurus.

Gargoyle + Grotesque + Sessho-Seki + Gargouille = All statue-like monsters made from rock and animated by magic.

Garm + Orthrus + Cerberus = Hellhounds with multiple heads, spare for Garm, which has a single head.  

Gashadokuro + Mekurabe = Large swarms of bones (or skulls) that cling together and which can take many forms. 

Gbahali + Tizheruk = Crocodilian monsters with perfect camouflage/invisibility abilities.

Gegenees + Virabhadra = Giant and titan with multiple arms.

Girtablilu + Serket = Half humanoid and half scorpion.

Globster + Swamfisk = Aquatic ooze monsters.

Goblin + Chaneque + Bugbear + Nuno + Likho = All goblinoid, sneaky small humanoids with murderous and cruel behavior. 

Golem + Wulgaru + Pua Tu Tahi + Nargun = Golems created from all type of materials, more creatures could fit into this group, like the scarecrows, automaton and puppets.

Gorgon + Stheno + Euryale = All medusa-like creatures with deadly gazes.

Gray + Rake + Annunaki = Very intelligent grey-skinned aliens that love to experiment on other creatures, create worlds or destroy life.

Griffon + Keythong + Sak + Axex = Chimerae that combine the features of feline beasts and avian creatures, very proud and arrogant behavior.

Gulon + Taotie + Bandersnatch = Wolverine type monsters with enormous appetites and links to gluttony.

Harionago + Futakuchi-Onna = Female ghouls with animated hair they use to capture prey.

Harpy + Ekek + Fury + Alkonost = Half female humanoids and half birds, all with voice-based abilities.

Hinqumemen + Umibozu = Enormous water elementals the size of an entire lake.

Hodag + Gowrow = Medium sized wingless dragons/drakes with horns and tusks. 

Hydra + Herensuge + Orochi = Multi-headed snake/dragon monsters. 

Ichneumon + Hydrus + Leontophone = Small mongoose/badger-like critters that hunt for much bigger prey like dragons or monsters.

Imp + Grindylow + Gremlin + Ukobach = Small demons that love destruction and are wanted by evil Warlocks as familiars.

Incubus + Alp + Cambion = Male demons that haunt the dreams of their victims, Cambion is the result of the mating between human females and incubi, they look like the pretty incubus you often see in pictures.

Indus Worm + Ice Worm = Giant white aquatic worms.

Ittan-Momen + Boroboroton = Both animated objects that resemble cloth and which love to strangle their prey.

Jba Fofi + Anansi + Akanan + Tsuchigumo = All based on magical giant spiders.

Jenglot + Tupilaq = Monster based on animated puppets.

Jinmenju + WakWak Tree = Tree monsters which fruit resembles heads or which becomes human-like minions for the trees when they ripen. 

Jorogumo + Arachne = Half spider and half attractive woman.

Jotunn + Ymir = Giant and Titan with ice based abilities and looks.

Jubokko + Waldgeist = Undead tree monsters which drink blood or spirits. 

Kamikiri + Amikiri = Both crustacean like humanoids that love to shred things with their pincers. 

Kampe + Sybaris = Centaur-like creatures, half female humanoid and with a dragon lower-body. 

Kappa + Suiko = Both chimerae with turtle and monkey features.

Kapre + Yehwe Zogbanu = Both jungle giants with bark-like skin.

Karkadann + Bo + Indrik = Very powerful, large and aggressive unicorns. 

Karkinos + Heikegani + Traicousse + Ushi Oni = All monsters based on crabs.

Kelpie + Ceffyl Dwr + Each Uisge = Three water horses with the same kind of behavior, luring other creatures into traps.

Kludde + Simurgh + Zburator = Winged, flying wolves. 

Knucker + Ninki Nanka + Mokele-Mbembe = Carnivorous Sauropod-like dragons.

Kobold + Karzelek = Both gnomes with earth elemental-based abilities.

Kongamato + Ropen = Both pterosauriers with monstrous attitude and appetite. 

Kraken + Lusca = Enormous squid monsters. 

Kumiho + Nogitsune = Nine-tailed evil foxes, both of them can’t transform into humanoid form in Mythika.

Lamia + Python + Naga + Echidna = Half woman and half serpent, all have some trouble with children, one eats them, others kill them on sight and still others give birth to countless monstrous children that work for them.

Lechuza + Strix + Golfu = Giant Owl based monsters.

Leprechaun + Clurichaun + Gancanagh + Far Darrig = Very small humanoids all wearing their own color, hats and having their own magical sweat that changes creatures behavior when they inhale/smell it.

Leshy + Korrigan = Male dryad-like creatures with large plant-like beards.

Linnorm + Nidhogg + Fafnir = Primal wingless dragons which curse you when you kill them.

Makhai + Geryon = Multi-bodied Siamese-twin like demons of war.

Mandragora + Devalpa = Root-like plant creatures that are shaped like small humanoids. 

Manticore + Sphinx + Piasa = All share a human face, lion-like bodies and wings, in Mythika the Piasa is the result of a Manticore raping a Sphinx.

MbieluMbielu + Muhuru = Both stegosaurus-like creatures with wicked moss/algae- parasites growing on their bodies which control them to protect the area against intruders. 

Minotaur + Sarangay + Erchitu + Arzshenk = Half bull/bovine creatures and half humanoids. 

Mishibizhiw + Orobon = Both underwater feline/panther creatures.

Mngwa + Nue = Both shadow-based feline monsters/tigers with similar abilities.

Morgawr + Mamlambo + Ogopogo = All based on the Monster of Loch Ness or Plesiosaurs.

Moroi + Mormo + Jiangshi + Vetala + Nelapsi = All humanoid vampires, some pretty people vampires, some very horrid and ugly ones.

Muirdris + Amhuluk = Both aquatic mutant dragons that disfigure other creatures into mutants with their abilities. 

Mulilo + Lou Carcolh = Giant monstrous Slug based monsters

Mummy + Petsuchos = Ancient undead covered in mummy wrappings. 

Musimon + Barometz = Ram/sheep based monster with enormous horns and aggressive attitude.

Nagual + Bush DaiDai + Tezcatlipocao = Panther/Jaguar men/women.

Narcissus + Fossegrim + Katsura-Otoko = Very beautiful and vain male nymphs. 

Nemean Lion + Nian = Lion-based monsters with very tough hide that is almost impossible to penetrate.

Nependis + Ga-Gorib = Gorilla Ape like monster with boar tusks and features.

Nosoi + Pandora Box = Both trap-chests which release monsters into the world when you open them. 

Nuppeppo + Dheeyabery + Nurikabe = Flesh-like ooze monsters that can take other shapes to lure humans or to block their paths.

Olitiau + Camazotz = Giant bat monsters.

Onikuma + Malebete + Otso = Magical bear monsters.

Ovinnik + Bodach = Both house spirits with fire and ash abilities.

Pard + Zheng = Both cheetah/panther like creatures with extreme speed.

Phoenix + Psonen = Both elemental bird monsters with reincarnation abilities.

Phooka + Tooth Fairy + Spriggan + Ishigaq + Danthienne + Attorcroppes = All evil small pixie/fairy like creatures that like to toy with their prey before they kill it.

Pixiu + Haetae = Beast like animated statues that swallow their prey whole and transport it into another dimension or time.

Planctae + Symplegades = Both rock elementals that crush their prey to pulp.

Poltergeist + Inugami + Wraith + Dybbuk = All spirit creatures that can possess objects or other creatures and control them like puppets.

Punga + Vatnsandi = Creatures based on Ray/Manta’s.

Ratatoskr + Nodeppo = Both very deceptive and evil squirrel monsters that use gossip, illusions and lies to bring destruction.

Redcap + Ly Erg = Well in Mythika the Ly Erg is a Redcap that murdered more than 1000 victims. Both are fae based on violence, battle and murder.

Reptoid + Intulo + Lunwaba + Atosis + Sobek = All types of lizardmen, combining reptilian and human features.

Roc + Aetos + Thunderbird + Ziz = All gigantic elephant-or-bigger sized birds of prey.

Rokurokubi + Taka-Onna = Both hags/witches that can stretch their body parts in bizarre ways. 

Rougarou + Adlet + Anubite + Vrykolakas = Werewolves, Lycanthropes, half human and half canine creatures.

Rusalka + Undine = Water nymphs and elementals, when you kill the Rusalka it will turn into the fully water elemental Undine.

Satyr + Faun + Huay Chivo = Half fae elves and half goats with mostly musical abilities.

Scarab + Khepri + Jinshin Mushi = My collection of beetle-like monsters.

Scorpios + Sandwalker = Scorpion monsters.

Sea Serpent + Haietlik + Cirein Croin + Bakunawa + Jormungandr = Sea Serpents with all their own powers and abilities.

Shachihoko + Kun Peng = Both fish monsters based on the Goliath Tiger Fish or Piranha’s.

Shellycoat + Arragouset = Both bogeymen that use shells as clothes or weapons. 

Shtriga + Itzpapalotl = Giant magical moth/butterfly monsters.

Shurale + Mahaha = Both insane ever-laughing demons with long fingernails and the ability to tickle a victim to death.

Sianach + Anhanga = Both evil, magical carnivorous stag monsters.

Skinwalker + Firbolg + Raven Mocker = Magical shaman humans that wear animal pelts and which can transform into a hybrid of human and beast and into an animal.

Spartoi + Bloody Bones + Ahkiyyini + Machukuna = Mythika’s humanoid skeleton undead collection. 

Stella + Decarabia = Giant, magical Starfish monsters.

Stray Sod + Fear Gorta = Evil plant monsters with cursed grass growing on their backs, stepping on this grass will curse the victim.

Succubus + Empusa + Lilim = Very attractive female demons that seduce male prey. 

Svartalfar + Springheel + Fear Dorcha + Dalaketnon = Mythika’s variants of Drow/Dark Elves.

Tatty Bogle + Cucay + Bubak = Scarecrow monsters, all created by hags. 

Tengu + Daitengu = Raven material artist humanoids.

Thriae + Ah-Muzen-Cab = Half bee and half humanoids.

Tiddalik + Aglebemu + Heqet = Giant frog monsters that spit water/poison/sand at their prey.

Tiyanak + Myling + Toyol = Freaky humanoid babies with demonic/undead behavior.

Troll + Berberoka + Ettin = Fae giants with mostly green skin and extreme regeneration abilities.

Trolual + Cetus + Leviathan = Evil whale based monsters.

Tuyango + Makalala + Basan = Giant prehistoric terror bird monsters.

Valravn + Peryton + Nachtkrapp = Monsters based on ravens and crows, they all crave for the hearts of living creatures.

Veela + Sylph = Air nymphs and elementals, when you kill the Veela it will turn into the fully air elemental Sylph. 

Veo + Dingonek = Pangolin type critters.

Vodyanoi + Bolotnik + Cipactli = Half humanoid and half amphibians, frog, toad and a combination of both.

Warg + Amarok = Fenrir = Much like D&D’s winter wolves, pure white wolves of different sizes and the elemental ice.

Weewilmekq + Burach Bhadi + Tlanusi = Giant leech based monsters.

Will o Wisp + Santelmo + Adze = Undead light elementals that lure other creatures into traps so they can feed on their fear or blood.

Wyvern + Vouivre + Guivre + Snallygaster + Cuelebre = All look like wyverns, so they have wings and legs but no arms.

Xiao + Ahool = Both are flying,winged monkeys which love to steal items.

Yagim + Akheilos + Tiburones + Taniwha + Isonade = All are monstrous sharks with bizarre abilities or looks. 

Yale + Parandrus + Entulla = Antelope fae close to nature’s wildness with impressive horns. 

Yowie + Yeti + Fear Liath + Genderuwo = Evil variants of the Bigfoot/Sasquatch.

Yuki-Onna + Ame-Onna + Snow Queen = Undead women spirits with water/ice based abilities.

Zaratan + Aspidochelone = Giant turtle monsters with a landscape on their shells to lure prey with. 

Ziphius + Tsemaus + Sverdhvalur = Whale and Orca like creatures with a very sharp beak and dorsal fin. 

Zlatorog + Bocanach = Both are goat-like monsters with magical blood which spawns magical flowers.

Zmey + Balaur = Sin-based multi-headed dragons, each head represents its own sin.

Zombie + Nachzehrer + Gaki + Legion = Walking dead, walking corpses, ghouls and zombie types.

myth-lord

Meet the Humanoids of Mythika.

Meet the Humanoids of Mythika.

In these upcoming weeks I’m going to post all the main-groups of creatures from Mythika in the group they belong to, with all the information about them I have made up so far.  
NOTE that this about the creatures in Mythika and they change a lot with the real mythology, mostly their appearance is the same, but the abilities and behavior is changed. I keep saying this to avoid complications.

The second group is my least favorite, the Humanoids, they are much like humans, and most have two legs and two arms, but stranger varieties are also possible, with the lower bodies of beasts or with fins instead of legs, those beasty humans mostly have the Beastman subtype. This group is a bit of a leftover place, with humanoids that don’t suit into any other group. While humans and dwarves are humanoids, Gnomes and Elves are Fae Humanoids.

NOTE: I left out the Humanoid Bosses, I will do the bosses at another time so the list won’t be too long.

Adaro (Solomon Island) – Humanoid / Beastman / Fish
- Half marlin fish and half humanoid, Adaro have a swordfish-like horn in the middle of their face which they use as weapons.
- Adaro become more aggressive and powerful during monsoons and storms.
- They are very swift swimmers, like the real marlin they cut themselves through the water with their “swords”
- Adaro use poisonous fish and dried starfish as melee and throwing weapons, they are often followed around by carnivorous flying fish that feed on the scraps they leave behind.
- They always attack ships during storms, mostly they are helped by other sea creatures such as Scylla and Charybdis, and they herd Echeneis to slow ships down.

Berserker (Norse) – Humanoid / Human / Shifter  
- A race of humans bred for war, they can summon the spirits of bears, boars and wolves into their own souls to become more powerful.
- Ulfhednar withdraw their rage from the spirits of wolves, they are most numerous and the weakest of the Berserkers, they tend to raid in great groups like a pack of rabid wolves.
- Otshednar withdraw their rage from the spirits of bears, they are solitary raiders and often want to prove their strength to their Gods.
- Svinfylking are the most powerful Berserkers, they withdraw their rage from wild boars, they often function as the warlords of Ulfhednar.
- Svinfylking ride wild beasts, mostly monstrous boars, Ypotryll or Reptilians, into battle, using their spiky boots to cause the beasts pain and rage.
- From birth on Berserkers are put though rough and harsh rituals so their spirit becomes more powerful and they find their inner rage around the age of 15.
- Berserkers are often hired by cruel leaders to act as raiders in cruel wars, they function as fleshy shield for the more serious ranks in the army.
- When a Berserker becomes angry their appearance shifts a bit, gaining sharp teeth and claws, their eyes become blood-red and their rage causes most creatures to flee in terror.
- Berserkers love to use axes of all types in battle, but they can also fight without weapons using their fangs and claws.
- Female Berserkers are known as Maenad, they are more rare but in their rage they can turn into ugly ogre-like monstrosities.
- When they not fight in wars, Berserkers fight each other to secure that only the most powerful and fit survive.
- Berserkers are mostly found in the armies of the Horseman of War, who loves their rage and love for battle.
- It is believed that the most diehard Berserkers keep fighting as spirits after they died, these are known as Einherjar.

Buckrider (Dutch) – Humanoid / Human
- Human cultists which ride on possessed goats through the night and which rob and kill anyone they find.
- To join the cult, a human must prove himself by bleeding himself out while praying to a random demon lord.
- When the Demon Lord approves of the new member it will replace the members human blood with that of a demon.
- From the new members old blood a goat is formed which will become his steed and companion.
- Buckriders share their lifeforce with that of their goat, if their goat is killed they will die as well, and if they are killed their goats instantly turn into a bloody puddle.
- All Buckriders are male, females are not welcome in their cult, they are instantly sacrificed to a Demon Lord if they try to join.
- Buckriders evolve over time, become more demonic in the progress, growing hooves, fangs, claws and even horns.
- Buckrider Elders are almost fully demonic, their goats gain the ability to levitate, they often are the leaders of the cult.
- All Buckriders must offer and collect their stolen treasures and relics in the same villa which is said to be a portal to hell.

Dactyl (Greek) – Humanoid / Dwarf
- Dactyl are very crafty, far more crafty than normal Mountain Dwarves, there are few things they can’t do with metal and minerals.
- The best weapons and armor in the world is crafted by the Dactyl, they are sought out by many other races and monsters for this reason.
- Dactyl live deep underground or in caves high on top mountains, they are rarely seen on the surface.
- These evil dwarves are obsessed with replacing their own flesh with metallic parts, replacing their arms and legs for iron or even adamantium parts.
- Some Dactyl go so far with replacing their own flesh with metallic parts, that they become a construct all together, having almost no flesh left spare for their brains.
- Dactyl are the only creatures that can craft Adamantium weapons, the most powerful metal in Mythika.
- Dactyl Ferromancers can turn metal into mercury with a thought, and they can create anything from this mercury with their minds, they often use it as throwing weapons when surprised by enemies, they are almost fully covered in a shield of liquid metal.
- They are also responsible for the creation of the most powerful weapons of war, the best battering rams and catapults wear their name and price tag on it.
- They hate the Dokkalfar Elves with passion, as Dokkalfar often raid Dactyl cities to kidnap youngsters for later use and slave labor.

Gegenees (Greek) – Humanoid / Giant
- Twice the height of a full grown human male, these six-armed giants or ogres are as intelligent as they are strong.
- Unlike most other giants, the Gegenees are intelligent and can be open for discussion, they are still very cruel and greedy though.
- Male Gegenees use their six arms mostly for throwing multiple rocks at the same time, they also love melee combat and sometimes decorate their hands with claw or cruel knuckle weapons.
- Female Gegenees are beautiful and slender, they dance into combat with their six unique and magical weapons they took from the corpses of humanoids and monsters they have slain.  
- Sometimes unfortunate humanoids confuse a female Gegenees with the Goddess Shiva, they will find out the hard way that this isn’t the case.
- Gegenees serve no one but themselves, but the Horseman of War got their respect and they sometimes join his massive armies.

Girtablilu (Mesopotamian) – Humanoid / Beastman / Vermin
- Half monstrous humanoid, and half scorpion, their upper body looks like a humanoid but their lower body is a giant scorpion.
- In Girtablilu society, if that even exists, the females are rare and always the leaders, females are much bigger and stronger than the males.
- Male Girtablilu lack humanoid hands, they have scorpion-like pincers instead, females have both pincers and hands to hold weapons with.
- Males form raiding parties which destroy caravans that dare to cross their desert homes, while females decorate their immense underground dens with treasures.
- When the female is killed, the male Girtablilu scatter out of fear, they always leave their dens when this happens.
- Girtablilu are very xenophobic, they hate every other race spare for their own, they will never hurt one of their own.
- The poison in their stingers will affect the muscles of their victims, paralyzing them with agonizing pain.

Goblin (M-European) – Humanoid
- Small green and yellow-skinned humanoids that are mostly ignored by other races, until their numbers become too big of a problem.
- Goblin Sneaks are the most common Goblins in Mythika, they use small knives to backstab their victims.
- Goblin Trappers use all types of traps to take their opponents down, they wear a bear-trap around their neck as decoration.
- Goblin Warlords often cause Goblin communities to become more daring and brutal, they ride Grey Wolves into battle.  
- Goblins are the first enemies you encounter in the game.

Gorgon (Greek) – Humanoid / Beastman / Reptilian
- Vain women who got cursed to become unable to look at anyone, not even at themselves in the mirror.
- Everything alive that meets their gaze instantly turns into a fossilized statue, undead, titans and constructs are immune to this effect.
- While their gaze is their most powerful weapon, it is also their greatest weakness.
- Instead of hair the gorgons have poisonous snakes, being bitten by these snakes is difficult as most creatures don’t make it that far.
- Lesser Gorgons, sometimes known as Medusea, named after the first mortal Gorgon have humanoid legs..
- Greater Gorgons, sometimes known as Stheno’s, named after the first immortal Gorgon have the lower body of a serpent and they are immortal.
- All types of Gorgons are aggressive and nasty creatures as their vanity can’t be satisfied.  
- Both species of Gorgons collect the statues of their victims to decorate their underground or above-ground gardens.
- The longer a Gorgon looks into the victims eyes, the older and crumblier the statue becomes, eventually they turn to dust.
- Statues can be returned to life, but the only way to do this is by killing the Gorgon responsible and using her blood.

Harpy (Greek) – Humanoid / Beastman / Avian
- Half bird and half woman, Harpies come in many varieties, but all are hateful creatures.
- Any combination of female humanoid and every bird species are possible, like owls, eagles, vultures and even songbirds.
- Most Harpies have the faces of old crones, but some have the faces of beautiful women.
- Harpy are very nasty eaters, watching a Harpy devouring a victim will give watchers endless nightmares.
- The voice of a Harpy is magical, it hurts and annoys the ears and even the soul of anybody who hears it, their screech can be lethal to the ears.
- Harpies can live in any type of environment, their bird-like bodies will adapt to this environment, desert harpies often have the lower bodies of vultures for example.
- Blue Harpies, often called Aello are known to possess the ability to summon gusts of winds and their talons deal lightning damage.

Intulo (African) – Humanoid / Beastman / Reptilian
- These humanoid reptilians combine the features of a human and a gecko lizard.
- While not very evil, Intulo are very xenophobic and they are always stressed and nervous, they can never stand still for long.
- Intulo can stick to any surface, climbing vertical walls with ease.
- They often tame larger Reptilians, they use these as pets, beasts of burden or guardians.
- Their long and sticky tongues are used as whips in battle, they also use them to catch their favorite food, insects and small mammals.
- Because they can climb walls so easily, most Intulo end up as assassins, spies or rogues for hire.

Minotaur (Greek) – Humanoid / Beastman
- These feral and aggressive Beastman combine the features of large humanoids with those of foul bulls.
- Lesser Minotaurs are stupid creatures that can’t handle weapons in combat, they fight with their hooves, fists and huge horns.
- Elder Minotaurs are brilliant masterminds in battle, they use two large axes in battle and they decorate their horns with trophies of eaten victims.
- The cunning and ability to remember everything they have seen helps Minotaurs to never become lost in even the longest labyrinths.
- Minotaurs are often found as gladiators in coliseum battles, they flourish in the slaughter and feed on the corpses after the battle.
- Minotaurs only respect strength, and will never give their services to weaker creatures.
- Most Minotaurs serve the Sinlords, Horsemen of Apocalypse or Arzshenk, the Minotaur Demon Lord.

Skinwalker (Native American) – Humanoid / Human / Shifter
- Human tribes who found a deep spiritual connection with wild, feral animals, their connection got so deep that they can wear their pelts and change into them.
- Skinwalkers can transform into a full animal or into a hybrid of beast and man.
- Some Skinwalkers become stuck in their hybrid or beast form, they become beasts all together.
- Skinwalkers who become stuck in their hybrid wolf forms are known as Rougarou, they are half wolf and half man, this only happens when a ritual is done during a full moon.
- Skinwalkers who focus on big cats are known as Nagual, they are a nasty lot and mostly hang out in their jungle cities, they ignore other Skinwalkers, they are extremely xenophobic.
- Though extremely rare, aquatic Skinwalkers are known to exist, they wear the skins of seals or leopard seals, they are known as Selkie.
- While they can become any beast, they mostly choose the skins of Bears, Wolves, Owls, Eagles, Big Cats and Boars.
- The most evil Skinwalkers are known as Raven Mockers, they wear the skins of ravens and they feed on the souls of dying humans.
- Every Skinwalker focuses only on one beast, they can command and speak to the animal they choose to become and they have lots of pets.
- Many other humanoids hate Skinwalkers because they practice cannibalism.

Tesso (Japanese) – Humanoid / Beastman
- Humanoids with the features of rats and the ability to talk to rodents.
- Their teeth and claws are made from iron, they often put iron weapons around their whip-like tails.
- Everything they eat they memorize, so eating a book full of rare knowledge makes them more dangerous.
- Rat Caller Tesso can summon swarms of lesser rats, they function much like the Pied Piper in Mythika.
- Iron Mages use iron staffs and weak magnetic powers to bring their prey down, showering them in metal shards or turning their own weapons against them.
- Vorpal Lords are bigger and meaner than normal Tesso, they have larger iron claws and teeth. They are a one man’s army, shredding all in their path.

Vish Kanya (Hindu) – Humanoid / Human
- Once normal Amazones, these warrior women got poisoned by hatred, now they use poison and venom of all types to bring their enemies down.
- From young age Vish Kanya’s expose their children to all types of venoms and poisons, so they eventually grow immune to them.
- While Vish Kanya are immune to most poisons, some poisons still effect them, namely that of Seps snakes.
- Vish Kanya use many other poisonous creatures in their camps, they harvest the poisonous milk of the female Catoblepas and grow Umdhlebi around their camps.
- They hate males of all species, and only use them to reproduce, baby boys are sacrificed to their poisonous Matriarch.
- Assassins are most common in their camps, they use knives and bows dripping in all types of nasty poisons.
- Priestesses are less common, they have all type of poisonous spells at their disposal, and can mind-control poisoned creatures.
- Each camp has only one Matriarch, these are often seen riding on rare Basilisk lizards and they use powerful Chakram weapons, enchanted with poisonous buffs.
- A fierce many-headed Hydra often guards the entrance to the camp, Hydra’s and Vish Kanya go well together.
- Some Vish Kanya gangs follow the Horseman of Pestilence, as they admire his use of poisons and diseases.

Vodyanoi (Slavic) – Humanoid / Beastman / Amphibian
- These grumpy, xenophobic and mostly cruel humanoids combine the features of amphibians with those of humans.
- The most common Vodyanoi are warriors, they use sharp reeds as weapons, they are half common frog and half humans.
- Much rarer are the Assassins, which combine the features of Poison Arrow Frogs with those of gnomes, their bodies and arrows are covered in dangerous poisons.
- Vodyanoi Lords are extremely rare and they combine fat toads with ogres, they are carried around on a mobile throne-seat by lesser Vodyanoi Warriors.
- Lords are very gluttonous and often serve the Sinlord of Gluttony, also known as Cipactli.
- Vodyanoi have little control over water and mud and can form it into different forms, often throwing mud-balls at their enemies to blind them, or create traps from quicksand.
- They also have the magical ability to turn water into a more oozy form, which can trap fish and other water creatures into a cage of slime.
- They feed mostly on giant vermin and fish, but they sometimes also eat their captured human prisoners, if they not sacrifice them to Cipactli that is.

Xing Tian (Chinese) – Humanoid / Giant
- Also known as Blemmyes or Acephali, Xing Tian are headless ogres or giants with their faces located in their torso’s.
- Very cannibalistic Xing Tian will devour their own slain before they continue the battle.
- While most Blemmyes don’t wear armor, some of them are entirely hidden behind a wall of armor.
- They must wear special armor though, as their bodies are very different from most other humanoids.
- Xing Tian take about ten minutes to entirely devour a horse carcass, they are very fast eaters and swallowers.
- Some of these cannibals serve the Sinlord of Gluttony, while others just eat what they can capture.
- Xing Tian rarely use weapon, instead having their armors made cruelly covered in large spikes or sharp features.
- If they use weapons it will always be primal clubs or the bones of their victims.

mytholog folklor mythical creatures Myth Monster Fantasy
myth-lord

Creature List

Collected on species-type

ABERRATION: A Bao A Qu / Akaname / Alp-Luachra / Amikuk / Baldanders / Bukavac / Burach Bhadi / Charybdis / Colorobetch / Cuero / Devalpa / Dijiang / Doppelganger / Ewah / Fachen / Hantu Bulan / Hyakume / Iku-Turso / Kerit / Keukegen / Lou Carcolh / Muirdris / Nurikabe / Olgoi-Khorkhoi / Papinijuwari / Planctae / Qalupalik / Scylla / Skolex / Stella / Succarath / Yara-Ma-Yha-Who /

PLANT: Abere / Aproxis / Berberoka / Cactus Cat / Jinmenju / Kayeri / Lunantishee / Mbielu-Mbielu / Rahara / Stray Sod / Umdhlebi / Ya-Te-Veo /

CONSTRUCT: Agrippa / Bubak / Caleuche / Gargoyle / Gold-Digging Ant / Golem / Invunche / Ipetam / Ittan-Momen / Jenglot / Juggernaut / Stymphalides / Wanyudo /

DRAGON: Aitvaras / Amhuluk / Asdeev / Azi-Dahaka / Bolla / Cuelebre / Fafnir / Gaasyendietha / Ikuchi / Kampe / Nidhogg / Scytalis / Tarasque / Velue / Vritra / Zirnitra /

UNDEAD: Aatxe / Banshee / Baykok / Chon-Chon / Draugr / Dullahan / Flaga / Gashadokuro / Gloson / Hongaek / Itqiirpak / Jubokko / Mekurabe / Mngwa / Osschaert / Polong / Sluagh / Tiyanak / Valravn / Wendigo / Yuki-Onna /

DEMON: Aghash / Ammut / Bushyasta / Caorthannach / Cerberus / Each Tened / Gorgon / Imp / Impundulu / Likho / Makhai / Manananggal / Mandarangkal / Marool / Musca Macedda / Nadubi / Nekomata / Nocnitsa / Nue / Omukade / Popobawa / Rawhead / Sigbin / Taotie /

ELEMENTAL: Ahl At-Trab / Banaspati / Cherufe / Dorotabo / Ebajalg / Enenra / Gaueko / Hinqumemen / Psonen / Raiju / Will o Wisp /

FEY: Agemo / Agropelter / Awd Goggie / Cwn Annwn / Eintykara / Encantado / Far Darrig / Fear Liath / Guiafairo / Kamaitachi / Kikimora / Kobold / Kumiho / Lampad / Leanan Sidhe / Lechuza / Nuckelavee / Otso / Peuchen / Phooka / Poludnica / Redcap / Shadhawar / Shinchu / Sianach / Tailypo / Yehwe Zogbanu /

BEAST: Abaia / Afanc / Ahuizotl / Akhlut / Amphisbaena / Aniwye / Basilisk / Boobrie / Bruch / Buggane / Bulgasari / Bunyip / Burrunjor / Calopus / Camulatz / Caspilly / Catoblepas / Djieien / Drop Bear / Echeneis / Ga-Gorib / Grootslang / Hydra / Ichneumon / Isonade / Jinshin Mushi / Karkadann / Karkinos / Kongamato / Leucrotta / Miraj / Mishibizhiw / Mokele-Mbembe / Muscaliet / Myrmecoleon / Piasa / Qupqugiaq / Rat King / Raudkembingur / Rock Bolter / Roperite / Salawa / Scorpios / Ulagu / Water Leaper / Xan / Xhumpedzkin / Zhenniao /

HUMANOID: Adaro / Adze / Aigamuxa / Asanbosam / Berserker / Buckrider / Dactyl / Erchitu / Fomorian / Gegenees / Girtablilu / Goblin / Harpy / Hrimpursar / Intulo / Vish Kanya / Vodyanoi


==========

Collected on Myth-Group

GREEK MYTHOLOGY: Amphisbaena / Cerberus / Charybdis / Dactyl / Gegenees / Gorgon / Harpy / Hydra / Kampe / Karkinos / Lampad / Makhai / Planctae / Scorpios / Scylla / Stymphalides /

NORTH EUROPEAN: Baldanders / Berserker / Buckrider / Doppelganger / Draugr / Fafnir / Gloson / Hrimpursar / Iku-Turso / Kobold / Nidhogg / Osschaert / Otso / Rat King / Raudkembingur / Valravn /

EAST EUROPEAN: Aitvaras / Bolla / Bubak / Bukavac / Ebajalg / Kikimora / Likho / Nocnitsa / Poludnica / Vodyanoi / Zirnitra /

SOUTHERN EUROPEAN: Aatxe / Agrippa / Basilisk / Colorobetch / Cuelebre / Erchitu / Gargoyle / Gaueko / Lou Carcolh / Musca Macedda / Stella / Tarasque / Velue /

WEST EUROPEAN: Afanc / Alp-Luachra / Awd Goggie / Banshee / Boobrie / Bruch / Buggane / Burach Bhadi / Caorthannach / Cwn Annwn / Dullahan / Each Tened / Fachen / Far Darrig / Fear Liath / Fomorian / Leanan Sidhe / Lunantishee / Marool / Muirdris / Nuckelavee / Phooka / Rawhead / Redcap / Sianach / Sluagh / Stray Sod / Water Leaper /

OTHER EUROPEAN: Aproxis / Calopus / Echeneis / Flaga / Goblin / Gold-Digging Ant / Ichneumon / Imp / Muscaliet / Myrmecoleon / Scytalis / Will o Wisp /

NORTH AMERICAN: Agropelter / Akhlut / Amhuluk / Amikuk / Aniwye / Baykok / Cactus Cat / Djieien / Ewah / Gaasyendietha / Hinqumemen / Itqiirpak / Mishibizhiw / Piasa / Psonen / Qalupalik / Qupqugiaq / Rock Bolter / Roperite / Tailypo / Ulagu / Wendigo /

SOUTH AMERICAN: Ahuizotl / Caleuche / Camulatz / Cherufe / Chon-Chon / Cuero / Eintykara / Encantado / Invunche / Kayeri / Lechuza / Peuchen / Rahara / Succarath / Xan / Xhumpedzkin /

AFRICA: Adze / Agemo / Aigamuxa / Asanbosam / Catoblepas / Ga-Gorib / Grootslang / Guiafairo / Impundulu / Intulo / Kerit / Kongamato / Mbielu-Mbielu / Mngwa / Mokele-Mbembe / Popobawa / Umdhlebi / Ya-Te-Veo / Yehwe Zogbanu /

MIDDLE EASTERN: A Bao A Qu / Aghash / Ahl At-Trab / Ammut / Asdeev / Azi-Dahaka / Bushyasta / Caspilly / Devalpa / Girtablilu / Golem / Juggernaut / Karkadann / Leucrotta / Miraj / Salawa / Shadhawar / Skolex / Vish Kanya / Vritra /

CHINESE AND OTHER ASIAN: Bulgasari / Dijiang / Hongaek / Ipetam / Jinmenju / Kumiho / Olgoi-Khorkhoi / Taotie / Zhenniao

JAPANESE: Akaname / Dorotabo / Enenra / Gashadokuro / Hyakume / Ikuchi / Isonade / Ittan-Momen / Jinshin Mushi / Jubokko / Kamaitachi / Keukegen / Mekurabe / Nekomata / Nue / Nurikabe / Omukade / Raiju / Shinchu / Wanyudo / Yuki-Onna /

OCEANIA: Abaia / Abere / Adaro / Banaspati / Berberoka / Bunyip / Burrunjor / Drop Bear / Hantu Bulan / Jenglot / Manananggal / Mandarangkal / Nadubi / Papinijuwari / Polong / Sigbin / Tiyanak / Yara-Ma-Yha-Who

VARIANTS / SUB-TYPES:
Khalkotauroi (Aatxe)
Necronomicon (Agrippa)
Kulshedra (Bolla)
Einherjar (Berserker)
Odontotyrannus (Burrunjor)
Cactus Lion (Cactus Cat)
Rumptifusel (Cuero)
Topielec (Draugr)
Coiste Bodhar (Dullahan)
Gold-Digging Warrior (Gold-Digging Ant)
Gorgon Queen (Gorgon)
Fury (Harpy)
Ladon (Hydra)
Abominable (Invunche)
Saratan (Karkinos)
Ropen (Kongamato)
Bakekujira (Raudkembingur)
Ly Erg (Redcap)
Sandwalker (Scorpios)
Hungry Grass (Stray Sod)
Nachtkrapp (Valravn)
Bolotnik (Vodyanoi)
Moskitto (Xan)

SAME CREATURE DIFFERENT REGION/NAME
Abaia = Inkanyamba
Ahl At-Trab = Seitaad
Aitvaras = Pukis
Akhlut = Amarok
Awd Goggie = Gooseberry Wife
Basilisk = Cockatrice
Bubak =  Tatty Boggle
Bunyip = Dingonek
Burrunjor = Kasai Rex
Caorthannach = Ajatar
Draugr = Zombie
Ebajalg = Hala
Goblin = Eloko + Duende
Impundulu = Xexeu
Isonade = Yagim
Karkadann = Indrik
Kumiho = Nogitsune
Lechuza = Strix
Nocnitsa = Boo Hag
Stymphalides = Asipatra
Tiyanak = Myling
Will o Wisp = Luz Mala
Zhenniao = Melalo

FAMOUS SECOND NAMES:
Addanc (Afanc) / Joint Eater (Alp-Luachra) / Bokkenrijder (Buckrider) / Wizard Shackle (Burach Bhadi) / Old Man Of The Sea (Devalpa) / Headless Horseman (Dullahan) / Remora (Echeneis) / Boto (Encantado) / Grey Man (Fear Liath) / Gargouille (Gargoyle) / Aqrabuamelu (Girtablilu) / Gravso (Gloson) / Medusa (Gorgon) / Engulfer (Hinqumemen) / Frost Giant (Hrimpursar) / Hydrus (Ichneumon) / Ayakashi (Ikuchi) / Lightning Bird (Impundulu) / Nandi Bear (Kerit) / Crocotta (Leucrotta) / Aswang (Manananggal) / Al’miraj (Miraj) / Underwater Panther (Mishibizhiw) / Bakeneko (Nekomata) / Night Hag (Nocnitsa) / Death Worm (Olgoi-Khorkhoi) / Centipede (Omukade) / Puca (Phooka) / Symplegades (Planctae) / Lady Midday (Poludnica) / Kokogiak (Qupqugiaq) / Bloody Bones (Rawhead) / Slide-rock Bolter (Rock Bolter) / Set Animal (Salawa) / Indus Worm (Skolex) / Su (Succarath) / Vildervn (Valravn) / Peluda (Velue) / Llamhigyn Y Dwr (Water Leaper) / Man-Eating Tree (Ya-Te-Veo) / Zhen (Zhenniao)

lpbestiary
The Qupqugiaq is a cryptid said to dwell in the Arctic Circle, in particular Canada and Alaska. It is described as a ten-legged polar bear, and is said to be very fast and vicious. It is carnivorous, and known to attack Inuit villages.
It has been...

The Qupqugiaq is a cryptid said to dwell in the Arctic Circle, in particular Canada and Alaska. It is described as a ten-legged polar bear, and is said to be very fast and vicious. It is carnivorous, and known to attack Inuit villages.

It has been widely speculated that the legend of the Qupqugiaq sprung from sightings of mother polar bears and their cubs, seen at a distance. It has also been posited that the extra legs could merely be the result of a hallucination. Whatever the case, the Qupqugiaq is an enduring part of Inuit legend, and several inns and hotels in the region are named after the creature.

Image source.

Monster master list.

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qupqugiaq kogogiak qoqogaq monster cryptid supernatural mythology monsters bestiary
mewwitch ladyanput
ladyanput

Any of y'all wanna recommend some creepy creatures I can check out?

Sirenhead is the reason I'm back into the Creepypasta fandom

mewwitch

@thyladyanput while they might not be the creepiest creatures put there, might I recommend some of my personal favorite Cryptids?


There’s the Tazelwurm…

image


Or even the Qupqugiaq


image


Though my absolute favorite Cryptid has to be the Wolpertinger!


image
cryptids Tazelwurm qupqugiaq wolpertinger
myth-lord

Name: Kokogiak

Alternate Names: Qupqugiaq, Qoqogaq, 10-legged Polar Bear

Mythology: Inuit Mythology

Size: Huge, terrifying huge even for a polar bear

Environment: Polar, tundra, cold forests

In Mythika: Not many creatures stumble across these ten legged horror bears as they live in very remote areas. They mostly terrorize cold races and feed on everything from Agloolik to Frost Giants. The Snow Queen rides an armored Kokogiak in times of battle, while other Kokogiaks respect the Snow Queen they will not serve her. Being such a big predator and living in the same environment as other big predators such as Amikuk and Akhlut brings with it huge fights between the carnivores for space and prey. Kokogiak are the most powerful predators of all arctic monsters and often win in such battles which lay waste to the entire environment. Their ten powerful legs give these creatures durable balance and it is extremely hard and almost impossible to throw them off their balance or to tackle them. Kokogiak have a very strange magical ability to lure prey close, they can create hallucinations of everything they have eaten, and use this ability often to lure loved-ones of their former victims into their huge maws.    

Link: http://cryptidz.wikia.com/wiki/Qupqugiaq

Kokogiak Mythology Folklore Cryptid Monster Fantasy
lpbestiary
The Lagarfljót worm is a cryptid thought to live in the lake of Lagarfljót, near Egilsstaðir in Iceland. It is said to measure over forty feet in length, and has been seen coiled up on shore as well as swimming through the icy water.
The worm was...

The Lagarfljót worm is a cryptid thought to live in the lake of Lagarfljót, near Egilsstaðir in Iceland. It is said to measure over forty feet in length, and has been seen coiled up on shore as well as swimming through the icy water.

The worm was first sighted in 1345, with written and oral reports occuring throughout the centuries. In 2012, a video of a strange shape moving through the water of Lagarfljót was published by Icelandic broadcaster RÚV.

Image source.

Monster master list.

Suggest a spook.

lagarfljót worm lagarfljot worm lagarfljótsormur monster cryptid supernatural mythology monsters bestiary