Backyard Baseball 2003
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| Developers | |
|---|---|
| Humongous Entertainment | |
| Publishers | |
| Windows | Infogrames |
| Mac OS | Humongous Entertainment |
| Engines | |
| SCUMM[1] | |
| Release dates | |
| Windows | June 30, 2002 |
| Mac OS (Classic) | June 30, 2002 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Continuous turn-based |
| Perspectives | Cinematic camera |
| Controls | Point and select, Direct control |
| Genres | Sports |
| Sports | Baseball |
| Art styles | Cartoon, Digitized |
| Themes | Contemporary, North America |
| Series | Backyard Baseball, Backyard Sports |
| Backyard Baseball | |
|---|---|
| Subseries of Backyard Sports | |
| Backyard Baseball | 1997 |
| Backyard Baseball 2001 | 2000 |
| Backyard Baseball 2003 | 2002 |
| Backyard Baseball 2005 | 2004 |
| Backyard Sports: Baseball 2007 | 2006 |
| Backyard Baseball '09 | 2008 |
| Backyard Sports: Sandlot Sluggers | 2010 |
| Backyard Baseball '97 | 2024 |
| Backyard Baseball '01 | 2025 |
Backyard Baseball 2003 is a singleplayer cinematic camera sports game in the Backyard Baseball and Backyard Sports series.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | If fully installed, the game does not require the CD to play. |
Game data
Configuration file(s) location
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>[Note 1] |
| Mac OS (Classic) |
Save game cloud syncing
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Game runs at 640x480 | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | Press Space ␣, select "Options", then check "Display in Window", then click OK or press ⇧ Shift+F5 to toggle (otherwise Alt+↵ Enter in that case using ScummVM). | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Frame generation | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | Required to navigate the menus. | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | No direct support in ScummVM yet (instead controls mouse) | |
| Full controller support | It is possible to move the cursor and select using a controller, but only when the Gamepad option is selected from the Single Game or Season Play modes. Even then, you can't use it outside of those modes, such as in the Club House (main menu). Need to use mouse and/or keyboard to pause and change game options or exit game. | |
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | See the glossary page for potential workarounds. |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Can only turn background music on/off | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
Issues fixed
Pink Maria Luna not getting stat boost on defensive positions other than LF
| Hex-edit the game data file |
|---|
|
Other information
API
| Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
|---|---|---|---|---|---|
| Windows | For 64-bit use ScummVM 64-bit | ||||
| Mac OS (Classic) |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Miles Sound System | |
| Cutscenes | Bink Video |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 98, 2000, ME | XP | ||
| Processor (CPU) | Intel Pentium II 233 MHz | |||
| System memory (RAM) | 32 MB | |||
| Storage drive (HDD/SSD) | 40 MB | 514 MB | ||
| Video card (GPU) | 640x480 resolution 2 MB of VRAM DirectX 5 compatible | DirectX 8 compatible | ||
| Other | 8x CD-ROM drive | |||
- Windows 95 might work but is not officially supported.
| Mac OS | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 8.1 | |||
| Processor (CPU) | PowerPC G3 233 MHz | G3 300 MHz | ||
| System memory (RAM) | 32 MB | |||
| Storage drive (HDD/SSD) | 40 MB | |||
| Other | 8x CD-ROM drive | |||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Backyard Baseball 2003 - ScummVM :: Wiki - last accessed on 2019-09-22