Dead Secret
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Robot Invader | |
| Engines | |
| Unity 5[Note 1] | |
| VR version | Unity 5[Note 2] |
| OS X version | Unity 5[Note 3] |
| Release dates | |
| Windows | March 28, 2016 |
| macOS (OS X) | March 28, 2016[citation needed] |
| Reception | |
| OpenCritic | 70 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Perspectives | First-person |
| Controls | Point and select |
| Genres | Adventure |
| Themes | Horror, Detective/mystery, Contemporary, North America |
| Series | Dead Secret |
| Dead Secret | |
|---|---|
| Dead Secret | 2016 |
| Dead Secret Circle | 2018 |
Warnings
- The macOS (OS X) release of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Dead Secret is a singleplayer first-person adventure game in the Dead Secret series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Developer website | Via Humble Widget. Includes both Steam and Oculus versions. | |||
| Humble Store | ||||
| Meta Store | ||||
| Steam |
- Owners who purchased the game on Steam can obtain a free activation code for the Oculus Store version from the developers.[3]
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Robot Invader\Dead Secret %USERPROFILE%\AppData\LocalLow\Robot Invader\Dead Secret\ds.settings |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/402260/pfx/[Note 4] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Robot Invader\Dead Secret\ds.save |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/402260/pfx/[Note 4] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | The game automatically uses desktop resolution on the first start and does not provide options to change it. To set another resolution and/or windowed mode use -show-screen-selector command line argument.[2] |
||
| Multi-monitor | |||
| Ultra-widescreen | Hor+[4] | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | Use -show-screen-selector command line argument or Alt+↵ Enter while in-game. |
||
| Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Frame generation | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Frame rate capped at 60 fps. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Point-and-click gameplay using only the left and right mouse buttons. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | Controller sensitivity option is present but does not have any effect.[2] | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | Works via HID API. |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Tracked motion controllers | ||
|---|---|---|
| Button/gesture prompts |
| Other controller(s) | Uses HID API.[5] | |
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Digital movement support | Tested with RetroFlag Wired controller. D-Pad controls camera movements not very precise but enough to play.[2] | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | 2.0 Stereo[6] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Russian | Fan translation by «Prometheus Project» |
VR support
| Headsets | State | Notes | |
|---|---|---|---|
| SteamVR | |||
| Oculus VR (LibOVR) | |||
| Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
| OSVR | |||
| Devices | |||
|---|---|---|---|
| Tracked motion controllers | See Input for details. | ||
| Traditional controller | See Input for details. | ||
| Keyboard/Mouse | |||
| Play area | |||
|---|---|---|---|
| Seated | |||
| Standing | |||
| Room-scale | |||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | |||
| Processor (CPU) | Intel Core i3 2.00 GHz | Intel Core i5-4590 | ||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 400 MB[Note 5] | |||
| Video card (GPU) | Nvidia GeForce GTS 450 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10.10 | |||
| Processor (CPU) | Intel Core i5 | Intel Core i7 | ||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 400 MB[Note 6] | |||
| Video card (GPU) | Nvidia ATI Graphics Card | |||
Notes
- ↑ Unity engine build: 5.3.5p1[1][2]
- ↑ Unity engine build: 5.3.6p2[2]
- ↑ Unity engine build: 5.3.3p1[2]
- ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (402260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The actual game size is 3.01 GB.
- ↑ The actual game size is 1.53 GB.
References
- ↑ Dead Secret Diary: Lightmapping in Unity 5 - last accessed on 2019-03-02
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Verified by User:Mastan on 2026-01-05
- ↑ Free Oculus Key Redemption :: Dead Secret General Discussions - last accessed on May 2023
- ↑ Verified by User:Mastan on 2026-01-06
- Tested at 3840x1080 custom resolution.
- ↑ Verified by User:Mastan on 2026-01-06
- Tested with RetroFlag Wired controller in the DirectInput mode.
- ↑ Verified by User:Mastan on 2026-01-06
- Tested in 7.1 using Special K.