Dragon Ball: Gekishin Squadra
| Developers | |
|---|---|
| Ganbarion | |
| Publishers | |
| Bandai Namco Entertainment | |
| Release dates | |
| Windows | September 9, 2025 |
| Reception | |
| Metacritic | 81 |
| IGDB | 83 |
| Taxonomy | |
| Monetization | Free-to-play |
| Microtransactions | Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Time-limited, Unlock |
| Modes | Multiplayer |
| Pacing | Real-time |
| Perspectives | Bird's-eye view |
| Controls | Direct control |
| Genres | Action, Strategy |
| Art styles | Anime |
| Themes | Fantasy |
| Series | Dragon Ball |
Dragon Ball: Gekishin Squadra is a multiplayer bird's-eye view action and strategy game in the Dragon Ball series.
The game was originally revealed with the provisional title Dragon Ball Project: Multi and the first beta test lasted from August 20, 2024 to September 3, 2024. On June 5, 2025 the final title for the game, Dragon Ball: Gekishin Squadra, was revealed and a second public network test that will start on June 12, 2025 and that will end on June 16, 2025 was announced.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Monetization
| Type | Notes |
|---|---|
| Free-to-play | The game is free-to-play. |
Microtransactions
| Type | Notes |
|---|---|
| Cosmetic | Skins, EX Tokens, Emotes, Finisher Attack Effects, Team Finisher Effects and Max Gekishin Burst Animation. |
| Currency | Zeni can be earned in Battle Pass. Dragon Gems must be bought with real money or earned in Premium Battle Pass. Dragon Gems can only be used on the original platform it was acquired. Also, Dragon Gems purchased with real currency can only be used on the original platform it was purchased. However, any content purchased using Dragon Gems can be used on all platforms.[1] G-Capsule and SG-Capsule can be earned in both battle passes. All currencies can be received by developers in mail. |
| Free-to-grind | In normal Battle Pass players can earn G-Capsule, Zeni, Stamps, Frames, SG-Capsule and Helpers. In Star Collection players can earn Helpers, token for Unlock Hero, G-Capsule, SG-Capsule and Emotes by leveling up. |
| Infinite spend | There is no limit on the amount of Dragon Gems that can be purchased. |
| Loot box | Normal and Special. In Normal that uses G-Capsule you can receive Stamps and Skins. In Special that uses SG-Capsule you can receive Emotes and Finisher Attack Effects. |
| Time-limited | Battle Pass and in game shop contents rotate after set time periods. |
| Unlock | Heroes can be bought with Dragon Gems or in Star Collection by leveling up and receiving an Unlock Hero token. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\DRAGON BALL GEKISHIN SQUADRA\Saved\SaveGames\<user-id>\settingdata.ini |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2072560/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\DRAGON BALL GEKISHIN SQUADRA\Saved\SaveGames\<user-id>\savedata.bin |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2072560/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Some UI Elements Will Be Stretched | ||
| 4K Ultra HD | Maximum resolution is 7680x4320.[2] |
||
| Field of view (FOV) | Can be expanded and reduced by a discovery effect.[3] | ||
| Windowed | Select Off option for Borderless in Settings>Video. |
||
| Borderless fullscreen windowed | On and Off options. | ||
| Anisotropic filtering (AF) | Off and up to 16x options. | ||
| Anti-aliasing (AA) | Off, FXAA and TAA options. | ||
| Vertical sync (Vsync) | On and Off options. On is default. | ||
| 60 FPS and 120+ FPS | 60, 120, 144 FPS and unlimited options. 240 FPS is the highest possible framerate.[4] | ||
| High dynamic range display (HDR) | [5] | ||
| Color blind mode | Enhanced Color Clarity with Off and Vision Mode 1 to 3 options. Options to change color individually for Your Color, Ally Team's Color, Enemy Team's Color and Enemy NPC/Boss Color. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Mouse Control Speed, Mouse Camera Speed and Keyboard Camera Speed. From 0 to 100. Default is 100 for Mouse Control Speed. Default is 50 for Mouse Camera Speed and Keyboard Camera Speed. |
|
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | Dead Zone (Left Stick) and Dead Zone (Right Stick). From 1 to 90. Default is 1 for both. |
|
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualSense |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired | |
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | On and Off options. Some controllers may not support vibration.[6] | |
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, Music, Voice, SFX and Battle Announcements volumes. From 0 to 100. Default is 100 for all. |
|
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Default language for Text and Voice.[7] | |||
| Japanese | ||||
| French | ||||
| German | ||||
| Spanish | ||||
| Korean | ||||
| Brazilian Portuguese | ||||
| Simplified Chinese | ||||
| Traditional Chinese |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 8 | Standard Battle, Quick Battle, Land Grab and Finders Keepers game modes.[8] | ||
| Asynchronous multiplayer | ||||
| Crossplay | Supported platforms: Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, iOS, Android No option to disable crossplay.[9] |
|||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | North America, Europe and Asia matchmaking servers available.[10] | |
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Issues fixed
No audio for intro before tutorial battle
Turn music to at least 10% or 20%[11]
|
|---|
BANDAI NAMCO ID linking failed
| Enable Steam Overlay[12] |
|---|
Crashes when choosing Data Transfer (Bandai Namco ID)
Disable Borderless in Settings > Video.[13][14]
|
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Target | 1080p @ 60fps, Low | 1080p @ 60fps, High | ||
| Operating system (OS) | 11 | |||
| Processor (CPU) | Intel Core i3-8100 AMD Ryzen 3 3100 | Intel Core i5-8400 AMD Ryzen 5 3600 |
||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 9 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon R9 270 1 GB (Nvidia), 2 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 760 AMD Radeon R9 280X Intel Arc A310 2 GB (Nvidia), 3 GB (AMD), 4 GB (Intel) of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2072560/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2072560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Specs page for Steam - last accessed on 2025-06-12
- ↑ Specs page for Steam - last accessed on 2025-06-12
- ↑ Verified by User:Faust8 on 2025-06-12
- Detailed in game guide.
- ↑ Specs page for Steam - last accessed on 2025-06-12
- ↑ Specs page for Steam - last accessed on 2025-06-12
- ↑ Verified by User:Faust8 on 2025-06-12
- Warning in game.
- ↑ Verified by User:Faust8 on 2025-06-12
- ↑ Verified by User:Faust8 on 2025-06-14
- ↑ Verified by User:Faust8 on 2025-06-12
- ↑ Verified by User:Faust8 on 2025-06-14
- Can select servers before selecting a role.
- ↑ Verified by User:Faust8 on 2025-06-12
- ↑ Verified by User:Faust8 on 2025-06-12
- Steam Overlay must be enabled to link and when you create an account, browser will be opened in background in Steam.
- ↑ Steam Overlay Crash Solution (For me) - Steam Community Discussion - last accessed on 2025-09-10
- ↑ Verified by User:Vi7ual on 2025-09-10
- Borderless can be re-enabled immediately after disabling it (no waiting required).