Final Fantasy XIII
| Developers | |
|---|---|
| Square Enix | |
| Microsoft Store Launcher | Virtuos |
| Engines | |
| Crystal Tools | |
| Release dates | |
| Windows | October 9, 2014 |
| Reception | |
| Metacritic | 65 |
| IGDB | 81 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Continuous turn-based |
| Perspectives | Third-person |
| Controls | Direct control, Menu-based |
| Genres | JRPG, RPG |
| Art styles | Realistic |
| Themes | Fantasy |
| Series | Final Fantasy |
Final Fantasy XIII is a JRPG developed and published by Square Enix that released on PC in 2014.
Originally released in 2009 on the PS3 and Xbox 360, the game offers radical changes of gameplay compared to past titles, such as the streamlining of elements like exploration and combat. The PC version also offers the previously Japanese-exclusive easy mode.
Originally designed for the PlayStation 3's Cell processor, this port incorrectly processes all game logic on a single thread rather than the multitasking used for the PS3. The engine's resource management could also be broken, leaving the CPU and GPU to be underutilized.[1] The game also has some visual glitches on resolutions higher than 720p. The unofficial FF13Fix mod aims to alleviate many of the issues related to the port. Modifications could also alleviate the subpar reencoding of the full motion videos from the PS3 version.
The game was released on the Microsoft Store in 2021, featuring a different build of the game with a new launcher and a Quit Game menu option. Additionally, several issues present in the initial release were mitigated or fixed, such as stuttering and frame pacing in some situations, controller issues in menus, and crashes when saving. However, third-party fixes may be incompatible due to UWP restrictions.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | ||||
| Publisher website | European store | |||
| Green Man Gaming | ||||
| Humble Store | ||||
| Microsoft Store | ||||
| Steam | ||||
| Amazon.com (unavailable) | ||||
| Publisher website (unavailable) | North American store | |||
Essential improvements
FF13Fix
- A mod for the Steam version which fixes several performance- and resolution-related issues, restores vibration support, etc.
Game data
- All in-game configurations are stored directly in the saved game data. Changes made while in the title screen are not preserved after loading a saved game.
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\setup.xml[Note 1] |
| Microsoft Store | %USERPROFILE%\Documents\Square Enix\FFXIII\MS\config.json |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 2] |
Save game data location
- The Steam folder is used when Steam Cloud is enabled; otherwise, the Windows folder is used.[2]
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SquareEnix\FinalFantasyXIII\save\ |
| Microsoft Store | %LOCALAPPDATA%\Packages\39EA002F.FFXIII_n746a19ndrrjg\SystemAppData\wgs\<user-id>\ |
| Steam | <Steam-folder>/userdata/<user-id>/292120/remote/ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | Up to 100 save files (29.3 MB) can be synced. | |
| Xbox Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Use Final Fantasy XIII Ultrawide Fix to force any screen resolution. | ||
| Multi-monitor | Pillarboxed 16:9.[3] Use Final Fantasy XIII Ultrawide Fix. | ||
| Ultra-widescreen | Pillarboxed 16:9.[3] Use Final Fantasy XIII Ultrawide Fix. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Use Final Fantasy XIII Ultrawide Fix. | ||
| Windowed | Set in launcher or see Windowed. | ||
| Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | Up to 8x MSAA. | ||
| Vertical sync (Vsync) | Use FF13Fix for triple buffering. See also Vertical sync (Vsync). | ||
| 60 FPS | Frame rate is capped at 60 FPS. | ||
| 120+ FPS | Uncapped frame rate causes facial animation bugs during in-game cutscenes.[4] | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Windowed
| Force windowed mode |
|---|
|
Borderless fullscreen windowed
| Force borderless mode |
|---|
|
Vertical Sync (Vsync)
| Force Vsync off |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Movement and camera orientation keys are not remappable.[5] | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | Can confirm with the left button and cancel with the right button, but it may require alt-tabbing first. | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Launcher needs mouse or keyboard. Cannot exit the game normally using the controller. | |
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion | X-axis inversion also available |
| Controller types |
|---|
| XInput-compatible controllers | Only through DirectInput. | |
|---|---|---|
| Xbox button prompts | Game uses gray themed Xbox prompts. Use this mod for colored Xbox 360 prompts. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | BT support through DS4Windows or Steam input. | |
|---|---|---|
| PlayStation button prompts | Use this mod. | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) | No rebinding. | |
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | Has to be disabled for haptic feedback through FF13Fix. | |
| Input prompt override | ||
| Haptic feedback | Use FF13Fix. | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | Up to 5.1. No in-game option. | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Loses focus by minimizing in windowed mode. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Worldwide (audio not available in Asia). | |||
| Traditional Chinese | Asia only. | |||
| Czech | Fan - #1 | |||
| French | Not available in Asia. | |||
| German | Not available in Asia. | |||
| Italian | Not available in Asia. | |||
| Japanese | Worldwide (UI and subtitles only available in Asia). | |||
| Korean | Asia only. | |||
| Brazilian Portuguese | Fan translation by Tribo Gamer; download. | |||
| Polish | Fan translation, download. | |||
| Russian | Fan translation by «FFRTT.ru». | |||
| Spanish | Not available in Asia. |
Issues unresolved
Shadow rendering imperfections
- Shadow rendering is slightly different compared to the console versions. At lower shadow resolutions, shadows appear pixelated and jagged at the edges while at higher shadow resolutions, the shadows do not look pixelated and the jagged edges are gone, but the shadows start to look hard and dense.
Issues fixed
Game crashes
| Allow game to access more than 2 GB of RAM[4] |
|---|
|
| Work around crashes with AMD Navi cards[4] |
|---|
Inconsistent frame rate or stuttering
- The game uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similarly to vertical sync, but much more aggressively.[6]
| Use FF13Fix[4] |
|---|
|
Pixelated graphics or misrendered text at high resolutions
- Enemy scan text doesn't render properly above 1280x720 on the Steam version (1920x1080 for Microsoft Store).
- Graphics look pixelated and screen space effects are misaligned at 2560x1440 resolution.
| Use FF13Fix |
|---|
Mouse cursor doesn't hide
| Use FF13Fix |
|---|
|
| Use Final Fantasy XIII Fixer[7] |
|---|
Right analog stick doesn't move the camera and wrong controller bindings
| Enable Steam Input for the game |
|---|
Artifacts on hair and/or eyelashes
| Fix AA setting(s) (Nvidia) |
|---|
|
| Fix AA setting (AMD) |
|---|
|
Crashes during first cutscene in chapter 8
| Temporarily change the resolution to a lower one |
|---|
Launcher doesn't start
| Install Microsoft Visual C++[10] |
|---|
| Use Custom Launcher |
|---|
Could not secure sufficient VRAM
| Assign more RAM to the GPU[11][12] |
|---|
| Disable HID-compliant gaming controllers in Device Manager[13] |
|---|
Crashes when saving (Steam)
| Disable Steam Cloud[citation needed] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Cutscenes | Bink Video | Out-of-engine and few in engine cutscenes. |
Command line parameters
- See command line arguments on how to use the following options.
| Parameter | Description |
|---|---|
| -Width -Height |
Control the width and height of the display resolution. |
| -Shadow | Controls the shadow resolution (512, 1024, 2048, 4096, or 8192). |
| -Msaa | Controls the MSAA amount (2, 4, 8, or 16). |
| -FullScreenMode=Force | Forces full screen mode. |
| -Fullscreen=window-mode | Forces windowed mode. |
| -VoiceJPMode | Runs the game with Japanese audio. |
| -decidebuttonreverse | B button becomes decide. A button becomes cancel. |
Remove unused pre-rendered cutscenes
- The game features dual audio for the ROW release and has a separate pre-rendered cutscenes for both audio languages. Removing these cutscene files for either of the audio languages frees about 20 GB of space.
- Verification and updating by Steam will redownload the files.[14]
| Remove English or Japanese cutscene files[15] |
|---|
|
Modifications
- Mods may not be compatible with the Microsoft Store version
Graphical
- The FF XIII HD Project Replaces many background textures with high-quality HD recreations.
- HD Models Plus Replaces all character models and textures with high-quality assets
- FF XIII HD Full Motion Videos Replaces the heavily compressed PC port's 720p FMVs with higher-quality FMVs upscaled to 1080p
- FFXIII Tools Adds camera and FOV control, HUD toggle, timestop, bloom and DOF removal.
Audio
- Higher quality cutscene audio (EN and JP) Restores the PS3 audio quality of the FMVs
Launcher
- Final Fantasy XIII series Combined Custom Launcher Allows launcher settings to go beyond the default boundaries
- Final Fantasy XIII Launcher Patcher Unlocks the option to swap Confirm/Cancel buttons
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP SP2 | Vista, 7, 8 | ||
| Processor (CPU) | 2 GHz dual core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 60 GB | |||
| Video card (GPU) | Nvidia GeForce 8 Series ATI Radeon HD 2000 series 256 MB of VRAM | Nvidia GeForce GTX 460 AMD Radeon HD 5870 |
||
| Sound (audio device) | DirectX 9.0c compatible | DirectX 11 compatible | ||
| Other | XInput controller (map DirectInput controllers using drivers)[16] | |||
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292120/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ FFXIII Series Outside Developer POV - last accessed on May 2023
- ↑ Steam Forums - Lost Save Games or Saves from other sources - last accessed on 2025-08-10
- ↑ 3.0 3.1 View topic - Final Fantasy XIII | WSGF
- ↑ 4.0 4.1 4.2 4.3 rebtd7/FF13Fix: Performance and bug fixes for the PC versions of FF13 and FF13-2 - last accessed on May 2023
- ↑ Game's manual on Steam - last accessed on 2025-08-10
- ↑ Square Enix forums - Frame rate pacer pros/cons - last accessed on May 2023
- ↑ Fix: Xbox One controller in menus :: FINAL FANTASY XIII General Discussions - last accessed on May 2023
- ↑ Durante on MSAA for alpha-to-coverage - last accessed on May 2023
- ↑ Guru3D Forums - Final Fantasy XIII anti-aliasing Guide - last accessed on May 2023
- ↑ Steam forums - Launcher has stopped working - last accessed on 2025-08-10
- ↑ Steam forums - Could not secure sufficient VRAM when booting the game - last accessed on 2025-08-10
- ↑ Verified by User:Stormshadow429 on 2022-12-03
- I am using an iGPU to run the game, I have only 128 MB of VRAM and it is way lower than the system requirement yet I am able to run the game smoothly, this is definitely likely because I have MSAA set to x4, Resolution set to 1280x720, and Shadow Resolution set to 1024x1024 with 8 GB system RAM, which means my graphics quality settings are low.
- ↑ Steam Forums - Game starts scrolling through all menu options randomly - last accessed on May 2023
- ↑ Square_Jason on Steam forums on deleting cutscenes: "FYI/Note - if the game is verified at any stage the files WILL redownload."
- ↑ How to cut down game size to 29GB - last accessed on 2025-08-10
- ↑ Verified by User:MetalPlateMage on 7 August 2015
- System requirements recommend an XInput controller but this game does not use XInput drivers. See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.