Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Horizon Zero Dawn Remastered

From PCGamingWiki, the wiki about fixing PC games

This page is for the 2024 remaster. For the original 2020 Windows release, see Horizon Zero Dawn.

Horizon Zero Dawn Remastered
Horizon Zero Dawn Remastered cover
Developers
Nixxes Software
Guerrilla Games
Windows Weaseltron[1]
Publishers
PlayStation Publishing
Engines
Decima
Release dates
Windows October 31, 2024
Reception
Metacritic 86
OpenCritic 84
IGDB 89
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Open world
Vehicles Robot
Art styles Realistic
Themes Post-apocalyptic, Sci-fi
Series Horizon
Horizon Zero Dawn Remastered on HowLongToBeat
Horizon Zero Dawn Remastered on IGDB
Horizon Zero Dawn Remastered on MobyGames
Horizon Zero Dawn Remastered on Wikipedia
Horizon
Horizon Zero Dawn 2020
Horizon Forbidden West 2024
Horizon Zero Dawn Remastered 2024
Lego Horizon Adventures 2024
Horizon Steel Frontiers TBA

Horizon Zero Dawn Remastered is an open world action RPG game developed by Nixxes Software and Guerrilla Games and published by Sony Interactive Entertainment via its PlayStation Publishing brand. It is part of the Horizon series.

A remaster of the original game, the game features enhanced graphics and expanded controller support.

Initially announced in the State of Play stream on September 24, 2024, it was released on October 31, 2024. Players who have the original game in their game library can purchase the remastered version at a fraction of the price, while those who don't have the original game in their game library will receive both the original and the remastered versions upon purchase.

General information

Steam Community Discussions

Availability

The PlayStation Network account requirement was removed on February 6, 2025.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Essential improvements

Skip intro videos

Delete or rename the video files
  1. Go to <path-to-game>\Movies\Mono\.
  2. Rename, move or delete guerrilla_logo.bk2, Logo.bk2, nixxes_logo.bk2, sony_studios_reel.bk2 and weaseltron_logo.bk2.

Notes

A "Sony Interactive Entertainment presents" screen will still be shown at launch.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2561580/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Horizon Zero Dawn Remastered\<user-id>\*.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2561580/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[2]
Ultra-widescreen
Up to 32:9. 16:10 also available. Includes an option to disable letterboxing for cinematics on non 16:9 displays. HUD position override also available.[Note 2]
4K Ultra HD
Field of view (FOV)
-25 to +25. (max +25 is only like ~80 of 100 was in the original)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
TAA, SMAA, DLAA
High-fidelity upscaling
DLSS 3.5, FSR 3.1, XeSS 1.3
Frame generation
DLSS Frame Generation, FSR Frame Generation
Vertical sync (Vsync)
On, Off, Half, 1/3, 1/4.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Max Luminance, Brightness, Shadows, Highlights sliders.
Color blind mode
Modes for protonopia, deuteranopia or tritanopia. Applies only to certain gameplay elements (enemy lights, hud enemy indicators, top of tall grass).

Input

Keyboard and mouse State Notes
Remapping
Mouse sensitivity
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
X-axis also available. Only invert while aiming option also available.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
X-axis also available. Only invert while aiming option also available.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
Also support the built-in speaker on the controllers in wired connection, alongside Touchpad navigation while on Map.[3]
PlayStation button prompts
Motion sensors support
Camera
Light bar support
Adaptive trigger support
Works over wireless connectivity with native support. The Steam version also have adaptive trigger support with the use of Steam Input.
DualSense haptic feedback support
Wired only. Will fall back to regular rumble if either connected via Bluetooth or enable Steam Input.
Connection modes Wired, Wireless (Bluetooth)
Nintendo controllers
Other controller(s)
on the Steam version: Generic and Nintendo Switch Pro Controller are supported via Steam Input API.
Additional button prompts
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
HD haptic feedback
DualSense, DualSense Edge, Steam Input API
DualSense: Wired only. Will fall back to regular rumble if either connected via Bluetooth or enable Steam Input.
Digital movement support
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Steam Input API will be opt-in for Nintendo Switch and Generic Controllers.[4]
Steam Input prompt modes
 
 
 

In-Game Button Icons
Steam Deck button prompts
Steam Controller (1st gen) button prompts
Steam Controller-style prompts are supported. Steam Controller overlay image will be shown [via Setting > Controller].
Motion sensors support
Camera, Camera (SIAPI Game Action)
Motion Aiming (built-in gyro aim) is also supported.
There are two SIAPI Camera actions for the respective input styles ("Gyroscopic Look" and "Track Pad Look"),[5].

the built-in Motion Aiming function behaves differently compared to native, as it's closer to Mouse-like.[6]
Official controller preset(s)
Xbox 360/Xbox One controllers, DualSense controller, DualShock 4 controller, Steam Controller and Nintendo Switch Pro Controller configs are available.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Speech, Sound Effects, Controller Speaker.
Surround sound
Audio Mix: Headphones, Soundbar, Hi-Fi, TV, Midnight. Supports Spatial Audio
Subtitles
Closed captions
Mute on focus lost
Labeled as Pause on focus loss under general settings.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Audio is region locked to Japanese storefronts.
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Slovak
Use unofficial Slovak language file (Windows). Also contains localized textures.
Spanish
Latin American Spanish
Swedish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 2

System requirements

Windows
MinimumRecommendedHighVery High
Target 720p, Very Low @ 30 FPS4K/1440p, High @ 30 FPS/60 FPS4K, Very High @ 60 FPS
Operating system (OS) 10 (1909)
Processor (CPU) Intel Core i3-8100
AMD Ryzen 3 1300X
Intel Core i7-9700
AMD Ryzen 7 3700X
Intel Core i7-11700
AMD Ryzen 7 5700X
System memory (RAM) 16 GB
Storage drive (HDD/SSD) 135 GB (SSD)
Video card (GPU) Nvidia GeForce GTX 1650
AMD Radeon RX 5500 XT
4 GB of VRAM
Nvidia GeForce RTX 3070
AMD Radeon RX 6800
NVIDIA GeForce RTX 4080
AMD Radeon RX 7900 XT
A 64-bit operating system is required.
Additional requirements for other presets are here.
Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. Allows to limit the aspect ratio of the HUD, independently of the aspect ratio used by the screen.
  3. Vibration intensity settings are exclusive to DualSense controller, falls back to normal vibration on other controllers.

References

  1. Horizon Zero Dawn Remastered launches tomorrow: Nixxes details the collaboration that upgraded Aloy’s first adventure – PlayStation.Blog - last accessed on 2024-10-30
    "The talented software developers from Weaseltron have been instrumental to the project’s infrastructure, technical art wizardry, rendering pipelines, remaster tools and the bulk of the work on the PC version of Horizon Zero Dawn Remastered."
  2. Steam Store - Horizon Zero Dawn Remastered - last accessed on 2025-02-22
    ". . . as well as 48:9 triple monitor support."
  3. Verified by User:Al2009man on 2025-10-12
  4. Verified by User:Al2009man on 2025-10-12
  5. Verified by User:Al2009man on 2024-11-01
    with help from a Steam Controller user, we're able to confirm that both Camera actions uses "absolute_mouse" analog action"
  6. Verified by User:Al2009man on 2025-10-12
    For some reason: the SIAPI version of the built-in gyro aim functions differently. The smoothing factor has been reduced and the "Trackball Friction" feel that makes the Gyro Aim feels "Joysticky" is gone.