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Lander

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Lander
Lander cover
Developers
Psygnosis
Release dates
Windows 1999
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Shooter, Simulation
Vehicles Flight
Art styles Realistic
Themes Sci-fi
Lander on MobyGames
Lander on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Unreadable sectors DRM
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Supports up to 1600x1200 in Glide and 1280x1024 in Direct3D
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.

Input

Audio

Audio feature State Notes
Separate volume controls
For Music and SFX
Surround sound
Dolby Digital 5.1
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German
French

Network

Multiplayer types

Connection types

Issues fixed

Game crash on startup on modern systems

Set compatibility mode[1]
  1. Set the game executable Lander Direct3D.exe to Windows 98/ME compatibility mode.

No audio

Switch to software acceleration[1]
  1. Launch game and go to settings.
  2. Set audio device to device you are using.
  3. Under advanced, set both positional and non-positional to software and increase volume (bottom right buffers).
  4. Restart the game.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[2]
MinimumRecommended
Operating system (OS) 95
Processor (CPU) 166 MHz
System memory (RAM) 16 MB
Storage drive (HDD/SSD)
Video card (GPU) Microsoft Direct3D combatible. Glide support for 3DFX cards
Sound (audio device) DirectSound compatible
Other CD drive 4x. TPX, TCP/IP for multiplayer


References