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Marvel Rivals

From PCGamingWiki, the wiki about fixing PC games
Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Marvel Rivals
Marvel Rivals cover
Developers
NetEase Games
Engines
Unreal Engine 5[Note 1]
Release dates
Windows December 6, 2024
Taxonomy
Monetization Free-to-play
Microtransactions Cosmetic, Currency, Infinite spend, Time-limited
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Stylized
Themes Fantasy, Sci-fi
Series Marvel
Marvel Rivals on HowLongToBeat
Marvel Rivals on IGDB
Marvel Rivals guide on StrategyWiki
Marvel Rivals on MobyGames
Marvel Rivals on Wikipedia
Fantastic Four (series)
Spider-Man (series)
X-Men (series)
The Punisher (series)
Iron Man (series)
Hulk (series)
Marvel: Ultimate Alliance (series)
Lego Marvel (series)
Marvel Trading Card Game 2007
Marvel Heroes 2013
Marvel Puzzle Quest 2013
Marvel vs. Capcom (series)
Marvel's Guardians of the Galaxy: The Telltale Series 2017
Marvel End Time Arena 2018
Marvel Powers United VR 2018
Marvel's Avengers 2020
Marvel's Guardians of the Galaxy 2021
Marvel's Midnight Suns 2022
Marvel Snap 2023
Marvel Rivals 2024
Marvel Contest of Champions 2025
Marvel Mystic Mayhem 2025
Marvel Cosmic Invasion 2025
Marvel Tōkon: Fighting Souls 2026

Warnings

This game requires a constant internet connection for all game modes.

Marvel Rivals, known as 漫威争锋 in China, is a free-to-play multiplayer third-person action-shooter developed and published by NetEase Games in the Marvel series.

General information

Steam Community Discussions
Official Discord Server

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Same client for both Chinese server and Global server.
Windows
Developer website
Always online (requires a constant internet connection to play)
Global server.
Windows
Developer website
Always online (requires a constant internet connection to play)
Chinese server.
Windows
All versions require Account-based DRM and a constant internet connection for all game modes.
Steam version can play match with official website version.
Accounts from different platforms (PC storefronts, PlayStation and Xbox) can be linked for cross-progression at ingame (Account Linking). Please note for linking PC to PlayStation: Due to account authorization issues, please make sure your PlayStation official website account is either a linked account or logged out. Otherwise, the system will automatically use the currently logged-in PlayStation account as the linked account, which may cause issues.

Monetization

Type Notes
Free-to-play Game is free-to-play.

Microtransactions

Type Notes
Cosmetic Cosmetic battle pass. Previously bought battle passes do not expire with game seasons.[2] Cosmetics can also be purchased from store.
Currency Lattice, Units and Chrono Tokens. Lattice is only obtainable via microtransaction.[3] 100 Lattice is 0.99$. Lattice can also be exchange for Units and Chrono Tokens. 1 Lattice is 1 Units. 1 Lattice is 1 Chrono Tokens.
Free-to-grind Some cosmetics can be farmed in limited events.[4]
Infinite spend There is no limit on the amount of Lattice that can be purchased.
Time-limited Event limited shop skins.[5]


Essential improvements

Skip launcher

Navigate to the game's directory and locate the file 'launch_record'.

Open the file with a text editor like Notepad++ or similar and change 6 to 0.

May get reset after game update

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Marvel\Saved\Config\Windows\GameUserSettings.ini
%LOCALAPPDATA%\Marvel\Saved\Saved\Config\MarvelUserSetting.ini
%LOCALAPPDATA%\Marvel\Saved\Saved\Config\{id}\MarvelUserSetting.ini
%LOCALAPPDATA%\MarvelRivals_Launcher\meta_info
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2767030/pfx/[Note 2]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2767030/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
21:9 is the largest aspect ratio allowed.
4K Ultra HD
Field of view (FOV)
Default is 90°.[6]
Windowed
Borderless fullscreen windowed
Fullscreen available. May cause instability on devices with two or more monitors.[7]
Anisotropic filtering (AF)
Anti-aliasing (AA)
Off option added in version 20250110.[8] High-fidelity upscaling is forced with AA.
Render scaling is available. From 30 to 100. Off and TAAU is 100. Choosing any option will lower it to 80 by default.[9]
High-fidelity upscaling
TAAU, TSR, DLSS 4, FSR 3.1, FSR 4, XeSS 2
Requires GPU hardware acceleration in windows settings.
Sharpness slider available for TSR/DLSS/XeSS/FSR.
FSR 4 added on Season 2: Hellfire Gala [Exclusively on the AMD Radeon™ RX 9000 series]
Frame generation
DLSS Frame Generation, DLSS Multi-Frame Generation, FSR Frame Generation, XeSS Frame Generation
Vertical sync (Vsync)
On and Off options. Default is Off.
60 FPS and 120+ FPS
Slider limit from 30 FPS to 240 FPS. The frame rate will be capped in menu and in game.[10]
Limit FPS setting must be enabled first, otherwise the frame rate will be uncapped in menu and in game.[11]
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Software ray tracing based Lumen Global Illumination and Lumen Reflection.
Color blind mode
Deuteranopia, Protanopia and Tritanopia options available. Preview option is available.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Keyboard and mouse bindings for combat.
Keyboard and mouse bindings for combat.

Keyboard and mouse State Notes
Remapping
Individual profile settings for each hero available.
Mouse sensitivity
Horizontal and Vertical. From 0.01 to 40.00.
Also available to save for individual profile settings for each hero.
Mouse acceleration
Added in version 20250110[12]. Also available Mouse Smoothing. On and Off for both options. Default for both is Off.[13]
Raw Input added in version 20250314.[14] On and Off options. Default is Off.[15]
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Game Launcher does not support Controllers, and requires Keyboard/Mouse input inorder to bypass it.[16]
Controller remapping
Individual profile settings for each hero available.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
See the glossary page for potential workarounds.
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
Traditional rumble is not supported when connected via Bluetooth.
PlayStation button prompts
Dualsense prompts only. If using DualShock 4: it'll use Xbox prompts instead.[17]
Motion sensors support
Light bar support
Static blue lights only on the DualShock 4.
Adaptive trigger support
DualSense haptic feedback support
Wired only.[18]
Connection modes Wired, Wireless (Bluetooth)
Bluetooth connectivity is only supported on the DualSense and DualSense Edge.[18]
Nintendo controllers
See the glossary page for potential workarounds.
Other controller(s)
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
HD haptic feedback
DualSense, DualSense Edge
DualSense: Wired only.[18]
Simultaneous controller+KB/M
Button prompt flickers when both Controller and Keyboard/Mouse inputs in use at the same time. UI Audio cue and in-game HUD will display Input switch indicator.[19]

Audio

General audio settings.
General audio settings.

Audio feature State Notes
Separate volume controls
Master, Sound Effects, Lobby Ambiance, Music, Lobby Music and In-Game Voice volumes. From 0 to 100.
In Combat Mix seperate volumes are available for Hit Indicator, Material Layer, UI Layer, Healing Sound, Damage, Critical Health and Announcer. From 0 to 100 for Material Layer and UI Layer. The rest are from 1 to 5.
Surround sound
Subtitles
For Voiceover.
Closed captions
Mute on focus lost
Labeled as Background Playback.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Thai
Turkish
Vietnamese

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
12 Versus
Quick Match, Competitive, Conquest and Doom Match are for 12 players.
Practive VS. AI are for 6 players.
Events limited game modes can also be for 6 players such as Clash Of Dancing Lions.
Custom Game can have minimum 1 player and 12 players for maximum.
Asynchronous multiplayer
Crossplay
Supported platforms: PlayStation 4, PlayStation 5, Xbox Series
Unranked modes & Custom Game.[20] Crossplay for PC is enabled by default and can't be turned off.[21]

Connection types

Type Native Notes
Matchmaking
For all modes without Custom Game.
Peer-to-peer
Dedicated
Europe (Frankfurt and Warsaw)
North America (Northern Virginia, Dallas and Oregon)
Asia (Singapore, Tokyo and Sydney)
Middle East (Dammam)
Latin America (São Paulo)
Opt for a low-latency server for better gameplay. High latency might cause lag or disconnections.[22]
Self-hosting
Custom games only.
Direct IP

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise, iZotope
Interface Qt
Multiplayer Epic Online Services [23]
Anti-cheat NEAC Protect [24][25]

System requirements

Windows
MinimumRecommended
Operating system (OS) 10 (1909 or newer)
Processor (CPU) Intel Core i5-6600K
AMD Ryzen 5 1600X
System memory (RAM) 16 GB
Storage drive (HDD/SSD) 70 GB[Note 3]
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 580
Intel Arc A380
3 GB (Nvidia), 4 GB (AMD), 6 GB (Intel) of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
An SSD is recommended.


Notes

  1. Unreal Engine 5 engine build: 5.3.2.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. Actual size is 91.6 GB as of Season 6: Night at the Museum.[26]

References

  1. Verified by User:PuyiHakim on 2024-12-11
  2. Luxury Battle Pass - last accessed on 2025-02-07
  3. Dev Talk 07 - Monetization _Marvel Rivals - The Super Hero Team-based PVP Shooter - last accessed on 2024-12-15
  4. Special Event: Fortune & Colors - last accessed on 2025-02-07
  5. Marvel Rivals Winter Celebration Version 20241219 Patch Notes - last accessed on 2024-12-19
    "Limited-time store release: 2024/12/20 to 2025/01/10 UTC+0"
  6. Marvel Rivals mouse-sensitivity - last accessed on 2025-02-07
  7. Verified by User:Faust8 on 2025-02-07
    In game warning.
  8. Marvel Rivals Version 20250110 Patch Notes - last accessed on 2025-02-07
  9. Verified by User:Faust8 on 2025-02-07
  10. Verified by User:Faust8 on 2025-02-07
  11. Verified by User:Faust8 on 2025-02-07
  12. Marvel Rivals Version 20250110 Patch Notes - last accessed on 2025-02-07
  13. Verified by User:Faust8 on 2025-02-07
  14. Marvel Rivals Version 20250314 Patch Notes - last accessed on 2025-03-14
  15. Verified by User:Faust8 on 2025-03-14
  16. Verified by User:Al2009man on 2024-12-06
    Tested by using Steam's Big Picture Mode, not counting Windows' Admin permission
  17. Verified by User:Al2009man on 2024-12-06
    Tested by using a DualShock 4 controller: it'll always show Xbox prompts.
  18. 18.0 18.1 Verified by User:Yuuyatails on 2025-01-03
  19. Verified by User:Al2009man on 2024-12-06
    Tested between Beta and Release builds. Both exhibits the same problems
  20. Verified by User:Faust8 on 2025-02-07
    You can see if they're on Playstation or Xbox at the end of the match.
  21. Verified by User:Faust8 on 2025-02-07
    No option in game to turn it off.
  22. Verified by User:Faust8 on 2025-02-07
    In game warning.
  23. EOS SDK on Steamdb page - last accessed on 2025-02-07
  24. Marvel Rivals - GamingOnLinux - last accessed on 2024-12-09
  25. Uses Anti-Cheat Software on Steam page - last accessed on 2025-02-07
  26. Verified by User:PuyiHakim on 2026-01-17