Metal Slug 3
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| SNK Corporation | |
| Windows | DotEmu |
| macOS (OS X) | Edward Rudd |
| Linux | Edward Rudd |
| Publishers | |
| SNK Corporation | |
| Engines | |
| Wrapper | Cocos2d[1] |
| Release dates | |
| Windows | February 14, 2014 |
| macOS (OS X) (emulator) | June 11, 2014 |
| Linux (emulator) | June 11, 2014 |
| Reception | |
| IGDB | 82 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Side view, Scrolling |
| Controls | Direct control |
| Genres | Arcade, Shooter |
| Vehicles | Flight, Helicopter, Naval/watercraft, Robot, Tank |
| Art styles | Cartoon, Pixel art |
| Themes | Sci-fi, Supernatural, Zombies |
| Series | Metal Slug |
| ⤏ Go to series page | |
| Metal Slug: Collector's Edition | 2002 |
| Metal Slug 5 | 2004 |
| Metal Slug Collection PC | 2009 |
| Metal Slug 3 | 2014 |
| Metal Slug X | 2014 |
| Metal Slug Defense | 2015 |
| Metal Slug | 2015 |
| Metal Slug 2 | 2016 |
| Metal Slug XX | 2019 |
| Metal Slug 4 | 2019 |
| Metal Slug 5 (2019) | 2019 |
| Metal Slug Attack Reloaded | 2024 |
| Metal Slug: Awakening | 2024 |
| Metal Slug Tactics | 2024 |
Metal Slug 3 is a singleplayer and multiplayer side view and scrolling arcade and shooter game in the Metal Slug series.
General information
- GOG.com Community Discussions for all SNK games
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GamersGate | ||||
| GOG.com | macOS and Linux versions are provided as unsupported bonus content. | |||
| Green Man Gaming | ||||
| Humble Store | ||||
| Humble Store | NeoGeo Classics Pack 3, 6 games bundle. | |||
| Humble Store | NeoGeo Classic Complete Collection, 23 games bundle. | |||
| Microsoft Store | ||||
| Steam |
Version differences
- Linux and macOS versions are marked as unsupported.
- The Windows version does not support save-states.
- The Linux version features save-states, but no online multiplayer or leaderboards, and no difficulty selection.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\mslug3\ |
| Microsoft Store | |
| macOS (OS X) | |
| Linux | $XDG_DATA_HOME/SNK/mslug3/OPTIONS |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/250180/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\mslug3\ |
| Microsoft Store | |
| macOS (OS X) | |
| Linux | $XDG_DATA_HOME/SNK/mslug3/ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/250180/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud | ||
| Xbox Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | High resolutions are available, but game will always be upscale with black bars or stretching. Menus are always 4:3. |
||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | Frame rate is capped at 60 FPS. Gameplay is capped at 30 FPS.[2][3] | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | Mouse not used in game. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | XInput and DirectInput. | |
| Full controller support | ||
| Controller remapping | Movement can't be rebound, both d-pad and left stick can be used for movement. | |
| Controller sensitivity | Digital movement. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts | Only used in rebinding menu. |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master volume only. | |
| Surround sound | ||
| Subtitles | Only speech is announcer on start, finish and weapon pickup. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Traditional Chinese | ||||
| French | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op |
||
| LAN play | ||||
| Online play | 2 | Co-op |
||
Issues fixed
Game crashes at launch
- Game may give error regarding libcocos2d.dll module.
- Game was build with library which doesn't support Windows XP or earlier. Make sure you meet minimum system requirements including supported OS.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Input | SDL | |
| Multiplayer | GGPO, Steamworks, Galaxy | [4] |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Vista, 7, 8 | |||
| Processor (CPU) | Intel Pentium 4 2.4 GHz | 2.0 GHz Dual Core | ||
| System memory (RAM) | 1 GB | 2 GB | ||
| Storage drive (HDD/SSD) | 500 MB | |||
| Video card (GPU) | Intel HD Graphics DirectX 9.0c compatible | Nvidia GeForce GT 640 | ||
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/250180/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (250180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Faalagorn on 2019-11-28
- ↑ Post 30fps locked games here :: The Framerate Police, Post #522 - last accessed on January 2, 2016
- ↑ Metal Slug games run at ~30fps - YouTube - last accessed on January 2, 2016
- ↑ Dotemu [@Dotemu] (28 January 2014). "Yes, it is a licensed version of GGPO" (Tweet). Archived from the original on 15 May 2020. Retrieved 15 May 2020 – via Twitter.