Monsters vs. Aliens
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| Developers | |
|---|---|
| Beenox | |
| Publishers | |
| Activision | |
| Russia | 1C Company |
| Engines | |
| Goliath Engine | |
| Release dates | |
| Windows | March 27, 2009 |
| Reception | |
| Metacritic | 63 |
| IGDB | 65 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Hack and slash, Platform |
| Art styles | Stylized |
| Themes | Contemporary, North America |
| Series | DreamWorks |
| ⤏ Go to series page | |
| Gold and Glory: The Road to El Dorado | 2000 |
| Shrek (series) | |
| Spirit (series) | |
| Antz Extreme Racing | 2002 |
| Sinbad: Legend of the Seven Seas | 2003 |
| Shark Tale (series) | |
| Madagascar (series) | |
| Over the Hedge | 2006 |
| Bee Movie Game | 2007 |
| Kung Fu Panda (series) | |
| Monsters vs. Aliens | 2009 |
| How to Train Your Dragon (series) | |
| Voltron (series) | |
| Trollhunters: Defenders of Arcadia | 2020 |
| DreamWorks All-Star Kart Racing | 2023 |
| DreamWorks Trolls Remix Rescue | 2023 |
Monsters vs. Aliens is a singleplayer and multiplayer third-person action, hack and slash and platform game in the DreamWorks series.
Availability
- This game is not available digitally.
Essential improvements
Skip intro videos
| Instructions[citation needed] |
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Activision\Monsters vs. Aliens (TM)\Settings\Display |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\Activision\Activision\Monsters vs. Aliens (TM)\Save\MVA_Save.fpop |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Set aspect ratio to Widescreen for 16:9 resolutions other wise the game will be Stretched. | ||
| Multi-monitor | |||
| Ultra-widescreen | It is possible to edit the height and weight through Computer\HKEY_CURRENT_USER\Software\Activision\Monsters vs. Aliens (TM)\Settings\Display in Regedit. |
||
| 4K Ultra HD | Antialiasing remains at 2X or off when reaching 4K/3840x2160 resolution. | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | Up to 8x MSAA, can be broken when the resolution is at 4K/3840x2160. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | Although the FPS is at 120 during pre-rendered cutscenes (Although all cutscenes are pre-rendered at 30FPS.) the gameplay limits itself to 65 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | The mouse is only used in 2 player mode, certain sections and menu. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Although there is an option to invert the y axis, the adjustment only works for controllers. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | If one plugs in the Xbox controller while the game is already running, the game won’t display the button prompts and one will only be able to navigate through the menus. To avoid this issue, one needs to go to the options menu and switch from keyboard to gamepad, or return to the game’s start menu and press a button on the controller first. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | If the controller is disconnected, it prompts the user to reconnect it, but provides the option to switch to the keyboard if the user presses the ↵ Enter ley. | |
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M | It can only detect keyboard and controller keystrokes in the menus and multiplayer mode. This is because the game can only detect one type of control for a player and not both keyboard and controller for the same player. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music and FX. | |
| Surround sound | Stereo only unlike console versions.[1] | |
| Subtitles | ||
| Closed captions | Only certain dialogue, such as burps, screaming, etc. | |
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Dutch | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Russian | Local retail only. | |||
| Spanish | ||||
| Swedish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op |
||
| LAN play | ||||
| Online play | ||||
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| vorpX | G3D User created game profile, see vorpx forum profile introduction. |
||
Issues unresolved
"THE SELECTED SAVE GAME IS CORRUPTED OR INVALID/WARNING : BAD SAVEGAME VERSION"
- When loading a saved game, the game displays one of the following two messages.
| Patch the Vitality cracked executable with a Hex editor. |
|---|
|
Issues fixed
The game crash when it stars/loads a save
| Patch the Vitality cracked executable with a Hex editor. |
|---|
|
| Use MSCONFIG to reduce the core count.[2] |
|---|
|
| Use the Compatibility Administrator to configure Windows to automatically restrict the game to using 10 CPU cores.[3] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Interface | Scaleform GFx | Scaleform is also used for video playback. |
| Cutscenes | Criware |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP | Vista | ||
| Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon XP 2400+ | Intel Pentium 4 2.4 GHz | ||
| System memory (RAM) | 512 MB | 1 GB | ||
| Storage drive (HDD/SSD) | 8 GB | |||
| Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X800 128 MB of VRAM DirectX 9 compatible | Nvidia GeForce 7600 GS ATI Radeon X1600 XT 256 MB of VRAM |
||
| Other | 6x CD-ROM drive | |||
References
- ↑ Verified by User:Epicgames4 on 2025-05-29
- Verified with Creative ALchemy, Orban Loudness Meter and a 7.1 surround receiver with HDMI on Windows 11 Insider Preview (ni_release).
- ↑ The steps from the page titled "Need for Speed: Undercover" were used in this section. - last accessed on 2025-05-29
- ↑ The steps from the page titled "Dead Space 2" were used in this section. - last accessed on 2025-05-29
- ↑ Verified by User:Epicgames4 on 2023-08-27