Rigs of Rods
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
| Developers | |
|---|---|
| Pierre-Michel Ricordal | |
| Thomas Fischer | |
| Petr Ohlidal | |
| Engines | |
| OGRE[1] | |
| Release dates | |
| Windows | August 11, 2005[2] |
| Linux | November 11, 2006[3] |
| macOS (OS X) | January 23, 2006[4] |
| Taxonomy | |
| Monetization | Freeware |
| Modes | Singleplayer, Multiplayer |
| Pacing | Relaxed |
| Perspectives | First-person, Third-person |
| Controls | Direct control |
| Genres | Simulation |
| Vehicles | Automobile, Train, Helicopter, Bus, Naval/watercraft, Flight, Off-roading |
Rigs of Rods is a singleplayer and multiplayer first-person and third-person simulation game.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| itch.io |
- A Mac OS version was supported until it was discontinued in 0.37 [5]
- The game was included in the PC Gamer UK Christmas 2007 DVD included with the magazine [6]
Monetization
| Type | Notes |
|---|---|
| Freeware | Games that are completely free to own in their entirety |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | |
| Linux |
Save game data location
| System | Location |
|---|---|
| Windows | |
| Linux |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | The framerate will go up to 240 FPS but can be restricted under the graphics option in the settings | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | May require Input Mapping Tool[7] | |
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | The Force Feedback option is currently broken on most/all devices.[8] | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9, 9Ex, 11 | 9Ex selectable as a separate option for D3D9. D3D11 is unstable so it's disabled by default, so if it's not listed in Settings > Render System, it can be restored by uncommenting (remove #) Plugin=RenderSystem_Direct3D11 in plugins.cfg, though D3D9 is recommended on Windows.[9] |
| OpenGL | 2, 3 | If it's not listed in Settings > Render System, it can be restored by uncommenting (remove #) Plugin=RenderSystem_GL and Plugin=RenderSystem_GL3Plus in plugins.cfg. |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | 32-bit support was discontinued in 2020.01 | ||
| macOS (OS X) | Mac OS support was discontinued in 0.37 | ||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | OpenAL | Uses OpenAL Soft 1.21.1 as of version 2026.01. Also uses EFX reverb.[10] |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7 | |||
| Processor (CPU) | Intel Core 2 Duo AMD Athlon 64 X2 |
|||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 5 GB | |||
| Video card (GPU) | Nvidia Geforce 8600GT AMD Radeon 3650 |
|||
- A 64-bit operating system is required.
References
- ↑ Itch.io - Rigs of Rods - last accessed on September 9, 2023
- ↑ Wikipedia - Rigs of Rods - last accessed on September 9, 2023
- ↑ Rigs of Rods Blogspot - last accessed on September 9, 2023
- ↑ Rigs of Rods Repository - last accessed on September 10, 2023
- ↑ Rigs of Rods FAQ - last accessed on September 9, 2023
- ↑ Rigs of Rods Blog - last accessed on December 3, 2023
- ↑ Configuring controls with the Input Mapping Tool - last accessed on 2025-03-21
- ↑ Verified by User:3dj on 2025-03-21
- ↑ [1] - last accessed on 2026-01-04
- ↑ [2] - last accessed on 2026-01-04