SaGa Emerald Beyond
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Square Enix | |
| Engines | |
| Unity 2021[Note 1] | |
| Release dates | |
| Windows | April 25, 2024 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Turn-based |
| Controls | Direct control, Menu-based |
| Genres | JRPG, RPG |
| Art styles | Stylized |
| Themes | Fantasy, Sci-fi |
| Series | SaGa |
SaGa Emerald Beyond is a singleplayer JRPG and RPG game in the SaGa series.
The game is considered the successor to SaGa Scarlet Grace and builds and expands upon the gameplay and story structures that it established.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam |
Demo
- A demo is available from Steam.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\SquareEnix\SaGaEmeraldBeyond %USERPROFILE%\Documents\My Games\SagaEmeraldBeyond\Steam\<user-id>\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2085000/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\SagaEmeraldBeyond\Steam\<user-id>\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2085000/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Scales with the Texture Detail setting. Unknown values. | ||
| Anti-aliasing (AA) | Options for Low and High SMAA are available.[2] | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Options for 30, 60, and 120 FPS. Plays at display's refresh rate when Vsync is enabled.[3] |
||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard, mouse, and touch | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen support | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4 |
|
|---|---|---|
| PlayStation button prompts | [4] | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired | |
| Nintendo controllers |
|---|
| Other controller(s) | [5] |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Only natively supported on Xbox controllers.[4] | |
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Options for music, sound effects, and voices. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Japanese |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11.1 | [1] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10, 11 | |||
| Processor (CPU) | AMD Ryzen 3 1200 Intel Core i3-3210 | AMD Ryzen 3 1300X Intel Core i5-6400 |
||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | AMD Radeon RX 460 Nvidia GeForce GTX 750 DirectX 11 compatible | AMD Radeon RX 470 Intel Arc A380 Nvidia GeForce GTX 960 |
||
- A 64-bit operating system is required.
- Minimum system requirements target 30 FPS at 1280x720; recommended system requirements target 60 FPS at 1920x1080.
Notes
- ↑ Unity engine build: 2021.3.33f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2085000/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2085000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Fds29 on 2024-04-04
- Seen in the game's
player.logfile.
- Seen in the game's
- ↑ Verified by User:Fds29 on 2024-04-04
- Examined the shader information with Special K's render mod tools. SMAA is present among the list of active shaders. Skipping shader draws disables the SMAA. Setting in-game AA to "None" removes SMAA from the list of active shaders.
- ↑ Verified by User:Fds29 on 2024-04-04
- Checked with a 144 Hz display with Vsync enabled.
- ↑ 4.0 4.1 Verified by User:Fds29 on 2024-04-05
- Tested by connecting a DualShock 4 controller.
- ↑ Verified by User:Fds29 on 2024-04-05
- Tested by connecting a Nintendo Switch Pro Controller. No native support nor button prompts.