World War II GI
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| TNT Team | |
| Publishers | |
| Retail | GT Interactive |
| Digital (2015-2019) | Retroism |
| Digital (2015-2019) | Night Dive Studios |
| Digital (2019-present) | Ziggurat Interactive |
| Engines | |
| Build | |
| Release dates | |
| DOS | March 15, 1999 |
| Windows (DOSBox) | November 13, 2015 |
| Linux (DOSBox) | November 13, 2015 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Action, FPS, Shooter |
| Art styles | Realistic |
| Themes | Europe, World War II, Historical |
Warnings
- The macOS (OS X) release of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
World War II GI is a singleplayer and multiplayer first-person action, FPS and shooter game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | ||||
| GOG.com | Prepackaged with DOSBox. | |||
| Steam | Includes Platoon Leader expansion. | |||
| Amazon.com (unavailable) | ||||
| Green Man Gaming (unavailable) |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Platoon Leader | Free |
Essential improvements
Source ports
| Name | Description | |
|---|---|---|
| Raze | Fork of EDuke32 to GZDoom architecture. Currently in Alpha. Also supports Shadow Warrior, Blood, Redneck Rampage and PC Powerslave/Exhumed. | |
| EDuke32 | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities. It doesn't properly support multiplayer yet. |
|
| EDuke32-OldMP | A multiplayer branch of an old EDuke32 build. |
Multiplayer frontends
- The first two frontends support both the DOS release and all source ports; the third is meant for DOS.
- YANG - Also supports other Build games such as Blood and Shadow Warrior, as well as any DOS games run through DOSBox.
- Duke Matcher
- Classic Gaming Arena
Game data
Configuration file(s) location
| System | Location |
|---|---|
| DOS | <path-to-game>\WW2GI.CFG |
| Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
| Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| DOS | <path-to-game>\GAME*.SAV |
| Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
| Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Requires a source port. | ||
| Multi-monitor | Requires a source port. | ||
| Ultra-widescreen | |||
| 4K Ultra HD | Requires a source port. | ||
| Field of view (FOV) | See Field of view (FOV). | ||
| Windowed | Toggle with Alt+↵ Enter (when using DOSBox or a source port). | ||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Requires a source port. | ||
| Anti-aliasing (AA) | Requires a source port. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | Requires a source port. | ||
| 60 FPS | |||
| 120+ FPS | Requires a source port. | ||
| High dynamic range display (HDR) | |||
Field of view (FOV)
| Use the console (source ports only) |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion | Requires a source port. |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sound and Music. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
||
| Online play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | Provided by EDuke32-OldMP. | |
| Dedicated | Provided by EDuke32-OldMP. See Source ports and Multiplayer frontends. | |
| Self-hosting | See Multiplayer frontends. | |
| Direct IP | See Multiplayer frontends. |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| DOS video modes | VGA, SVGA (VESA) |
| Executable | PPC | 32-bit | 64-bit | ARM | Notes |
|---|---|---|---|---|---|
| Windows | Requires a source port. | ||||
| macOS (OS X) | Requires a source port. | ||||
| Linux | Requires a source port. |
System requirements
| DOS | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 5.0 | |||
| Processor (CPU) | Intel 486DX4 100 MHz | |||
| System memory (RAM) | 16 MB | |||
| Storage drive (HDD/SSD) | 80 MB | |||
| Video card (GPU) | VESA, VGA | |||
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP, Vista, 7 | |||
| Processor (CPU) | 1.0 GHz | 1.5 GHz | ||
| System memory (RAM) | 512 MB | 1 GB | ||
| Storage drive (HDD/SSD) | 800 MB | |||
| Video card (GPU) | DirectX compatible | |||
| Sound (audio device) | DirectX compatible | |||
| Linux | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Ubuntu 14.04 LTS | |||
| Processor (CPU) | 1.0 GHz | 1.5 GHz | ||
| System memory (RAM) | 512 MB | 1 GB | ||
| Storage drive (HDD/SSD) | 800 MB | |||
| Video card (GPU) | OpenGL compatible | |||
| Sound (audio device) | ALSA compatible | |||
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.