Graduate Student @ Bilkent University, Computer Enginering
Virtual Agents, Expressive Animation, Motion Personality
CS 281 – Computers and Data Organization
CS465 – Computer Graphics I

Ayda Yurtoğlu, Sinan Sonlu, Yalım Doğan, and Uğur Güdükbay. Personality Perception in Human Videos Altered by Motion Transfer Networks. Computers & Graphics, 119:Article No. 103886, 11 pages, April 2024.

Hamila Mailee, Sinan Sonlu, and Uğur Güdükbay. Personality Expression in Cartoon Animal Characters Using Sasang Typology. Computer Animation and Virtual Worlds, 34(3-4):Article No. e2164, 14 pages, June/July 2023. Work Presented at 36th International Conference on Computer Animation and Social Agents (CASA 2023), Online from Limassol, Cyprus, 15-17 July 2023.

Ziya Erkoç, Serkan Demirci, Sinan Sonlu, and Uğur Güdükbay. Skeleton-based Personality Recognition using Laban Movement Analysis. In Understanding Social Behavior in Dyadic and Small Group Interactions, pp. 74–87, Proceedings of Machine Learning Research 173, PMLR, 16 October 2022.

Yalım Doğan, Sinan Sonlu, and Uğur Güdükbay. An Augmented Crowd Simulation System Using Automatic Determination of Navigable Areas. Computers & Graphics, 95:141–155, April 2021.

Sinan Sonlu, Uğur Güdükbay, and Funda Durupinar. A Conversational Agent Framework with Multi-Modal Personality Expression. ACM Transactions on Graphics, 40(1):Article no. 7, 16 pages, Association for Computing Machinery, New York, NY, USA, January 2021. Work presented at ACM SIGGRAPH 2021, The Premier Conference & Exhibition in Computer Graphics & Interactive Techniques, Virtual Event, 9-13 August 2021.

Zafer Tan Çankırı, Erdem Ege Maraşlı, Sait Aktürk, Sinan Sonlu, and Uğur Güdükbay. Guido: Augmented Reality for Indoor Navigation Using Commodity Hardware. In Proceedings of the 24th International Conference on Information Visualisation (IV ’20), pp. 688–693, IEEE Computer Society, Vienna, Austria, September 2020.