Graphics assembly for SharpDX.Toolkit assemblies.
Lightweight integer accurate 2d graphics drawing system designed for embedded systems
Graphics makes MonoGame more awesome.
This package gives Xamarin support for Swift4. Includes libswiftCoreGraphics.dylib
Provides access to GDI+ graphics functionality. Commonly Used Types: System.Drawing.Bitmap System.Drawing.BitmapData System.Drawing.Brush System.Drawing.Font System.Drawing.Graphics System.Drawing.Icon Since .NET 7, non-Windows platforms are not supported, even with the runtime configuration switch. See https://aka.ms/systemdrawingnonwindows for more information.
GraphicsMagick is the swiss army knife of image processing. With GraphicsMagick.NET you can use GraphicsMagick without having to install GraphicsMagick on your server or desktop. Visit https://graphicsmagick.codeplex.com/documentation before installing to help you decide the best version.
This package gives Xamarin support for Swift3. Includes libswiftCoreGraphics.dylib
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications updated to Aug 5, 2017. No graphical toolkit integration is included in this package. UI backends are supported in separated packages (Windows.Forms, Xamarin.Forms, Broadcom VideoCore IV (Raspberry PI 2)).
The ArcGIS API for Silverlight is a powerful web mapping API for Silverlight 5 applications. The ESRI.ArcGIS.Client library contains core functionality of the ArcGIS API for Silverlight. The library contains a Map control, ArcGIS service layers, graphics, geometry, symbol components, and tasks that support query, find, identify, and various geospatial and geoprocessing operations. For complete design-time support in Visual Studio, download and install the ArcGIS API for Silverlight: http://links.esri.com/silverlight
This package is community-run and supercedes the old OpenTK package. The Open Toolkit library (OpenTK) is an advanced, low-level C# wrapper for OpenGL, OpenGL ES and OpenAL. It is suitable for games, scientific visualizations and projects that require 3d graphics, audio or compute functionality. Features - Create cutting-edge graphics with OpenGL 4.4 and OpenGL ES 3.0 - Integrate 3d graphics into your Windows.Forms, WPF or GTK# applications - Write once run everywhere: Windows, Mac OS X, Linux, Android and iOS - Use the .Net/Mono language of your choice: C#, F#, VB.Net, Boo, IronPython, IronRuby - Develop faster with inline documentation and strongly-typed enumerations for all OpenGL and OpenAL functions This is the official nuget package from http://www.opentk.com The source code can be found at https://github.com/opentk/opentk
LibNoise is used to generate coherent noise, a type of smoothly-changing noise. LibNoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. Coherent noise is often used by graphics programmers to generate natural-looking textures, planetary terrain, and other things. In LibNoise, coherent-noise generators are encapsulated in classes called noise modules. There are many different types of noise modules. Some noise modules can combine or modify the outputs of other noise modules in various ways; you can join these modules together to generate very complex coherent noise.
(Uses MonoGame DirectX) A MonoGame library that emulates old-school console and command prompt style graphics.
Redistributable components for package 'sfml_graphics'. This package should only be installed as a dependency. (This is not the package you are looking for).
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that anyone who knows GLSL, can use GLM as well in C++. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc... This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physic simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler. It is a platform independent library with no dependence and it officially supports the following compilers: - GCC 4.7 and higher - Intel C++ Compose XE 2013 and higher - Clang 3.4 and higher - Apple Clang 6.0 and higher - Visual C++ 2013 and higher - CUDA 9.0 and higher (experimental) - Any C++11 compiler
Redistributable components for package 'sfml-graphics'. This package should only be installed as a dependency. (This is not the package you are looking for).
FreeImage is an Open Source library project for developers who would like to support popular graphics image formats like PNG, BMP, JPEG, TIFF and others as needed by today's multimedia applications. FreeImage is easy to use, fast, multithreading safe, compatible with all 32-bit or 64-bit versions of Windows, and cross-platform (works both with Linux and Mac OS X).
Peachpie PHP language library functions for image processing.
engenious graphics framework core assembly, similar to XNA/MonoGame.
HiQPdf Library for .NET offers you a modern, simple, fast, flexible and powerful tool to create complex and stylish PDF documents in .NET applications with just a few lines of C# code. This library is compatible with .NET Framework for Windows 32-bit (x86) and 64-bit (x64) operating systems. The NuGet package optimized for x64 is HiQPdf.x64 . The NuGet packages for .NET Core and .NET Standard are HiQPdf.NetCore and HiQPdf.NetCore.x64 . For Linux, MacOS, Azure App Service, Xamarin, UWP or any other platform for .NET you can use the multi-platform HiQPdf.Client NuGet package. HiQPdf Library for .NET has builds for .NET Framework 4.0 and .NET Framework 2.0 and its compatibility list includes: * .NET Framework 4.8.1, 4.7.2, 4.6.1, 4.0, 3.5, 2.0 and the later versions * Windows 32-bit (x86) and 64-bit (x64) operating systems * Azure Cloud Services, Azure Virtual Machines * Web, Desktop and Console applications for .NET Framework HiQPdf Library for .NET offers you the fastest and the most precise HTML to PDF conversion technology. You can convert HTML with CSS3, JavaScript, SVG or Web Fonts to PDF preserving the exact content and style. Library Features: * HTML to PDF to quickly create PDF documents from HTML * HTML to Image to take snapshots of web pages * HTML to SVG to create high quality vector images from HTML * PDF to Image to rasterize PDF document pages to images * PDF to HTML to create HTML documents from PDF pages * PDF to Text to extract text from PDF documents * Search text in PDF documents * Extract images from PDF documents * Create PDF documents with text, HTML, SVG, images and graphics * Create encrypted, password protected, digitally signed PDF documents * Create PDF documents with forms, text notes, links, JavaScript actions * Merge multiple PDF documents into a single one * Stamp PDF with HTML, text and images
GLes11, GLes20, GLes30, GL2, and GL4 bindings for dotnet from the Khronos openGL c library.
(MauiLinux is a fork of MAUI) .NET Multi-platform App UI (.NET MAUI) is a cross-platform framework for creating native mobile and desktop apps with C# and XAML. This package contains additional graphics and drawing APIs for using the SkiaSharp graphics engine with .NET MAUI Graphics.
(MauiLinux is a fork of MAUI) .NET Multi-platform App UI (.NET MAUI) is a cross-platform framework for creating native mobile and desktop apps with C# and XAML. This package contains additional APIs to parse and render markdown using the Markdig library.
(MauiLinux is a fork of MAUI) .NET Multi-platform App UI (.NET MAUI) is a cross-platform framework for creating native mobile and desktop apps with C# and XAML. This package contains a collection of cross-platform graphics and drawing APIs.
Package Description
SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, Mac OS X and soon Android & iOS. SFML has official bindings for the C and .Net languages. And thanks to its active community, it is also available in many other languages such as Java, Ruby, Python, Go, and more.
(Uses MonoGame GL) A MonoGame library that emulates old-school console and command prompt style graphics.
[DEPRICATED - USE NUGET PACKAGE SadConsole.Core] A MonoGame 3.3 library that provides an engine to emulate old-school console and command prompt style graphics. (Unofficial NuGet port.)
A library that emulates old-school console and command prompt style graphics.
GLFW bindings for c# from the cpp GLFW library.
This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame how to read your vertices. Forked from the popular Nuclex Framework.
A multimedia bindings and utilities
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
EVO HTML to PDF Library for .NET can be easily integrated in your applications targeting the .NET Framework to create PDF documents from HTML pages and strings. The library can also be used to convert HTML to images, convert HTML to SVG, create, edit and merge PDF documents. This version of the library is compatible with .NET Framework on Windows 32-bit (x86) and 64-bit (x64) platforms. For .NET Core and .NET Standard applications on Windows you can use the library from EvoPdf.NetCore or EvoPdf.HtmlToPdf.NetCore Nuget package. In any .NET application for Linux, macOS, Windows, Azure App Service, Xamarin, UWP and other platforms you can use the EvoPdf.Client Nuget package. EVO HTML to PDF Library for .NET is compatible with Windows platforms which support .NET Framework 2.0, 4.0 and above, including: * .NET Framework 4.8.1, 4.7.2, 4.6.1, 4.0, 3.5, 2.0 (and above) * Windows 32-bit (x86) and 64-bit (x64) * Azure Cloud Services and Azure Virtual Machines * Web, Console and Desktop applications Main Features: * Create PDF documents from HTML with advanced support for CSS3, SVG, Web Fonts and JavaScript * Automatically create PDF links, forms, bookmarks and table of contents from HTML tags * Place the content from multiple HTML documents at any position in PDF pages, headers or footers * Create JPEG, PNG and Bitmap raster images from HTML documents * Create high quality SVG vector images from HTML documents * Create PDF documents with text, graphics, images, headers and footers * Create PDF documents with security features and digital signatures * Create interactive PDF documents with forms, internal links, text notes and JavaScript actions * Edit, stamp, merge and split PDF documents
A cross-platform graphics abstraction for dotnet.