No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 99.8 hrs on record (47.9 hrs at review time)
Posted: Jun 7, 2020 @ 10:02pm
Updated: Jun 7, 2020 @ 10:14pm

Coming from Nascar Racing 2003 Season, I can't say that the racing is more realistic or in-depth than the 16 year old version of a Nascar simulation. That said, it's a great plug-and-play Nascar game that's slightly more arcade-ish than simulator for when you don't want to spend lots of time modding or configuring it. With a career mode, it's easy to pour time into.

Aside from details like heavy damage being too easily repairable and not being able to choose the lane you restart in as the leader, there are two major complaints I have:

1. The garage section where you tune the car. For dummies like me, the simple slider for the car ranging from very tight to very loose is a gift that keeps on giving. But the game does give players a chance to fine-tune the cars with exact settings for tire pressure, camber, springs, etc... The problem is that the tuning descriptions are missing. WHY? Why did you not include a couple lines of text to say what each adjustment does?

2. I use a XBox 1 gamepad to race and the gamepad controls in the game are awful. It's slow, it's unresponsive, it's like trying to steer a paddle boat. If I tell the game to use steering wheel options for the controller, it's not perfect but it's playable. I had to go to Youtube to find that solution. Nobody should need to find an obscure Youtube video to trick the game into giving useable controls for a gamepad.

I give the game a 6/10. It would be an easy 8/10 if it fixed its controller settings and included garage tuning descriptions.
Was this review helpful? Yes No Funny Award