18 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 160.5 hrs on record (153.5 hrs at review time)
Posted: 13 Dec, 2016 @ 12:56pm
Updated: 13 Dec, 2016 @ 12:59pm

What a shame. This is a pretty tower-defense with decent but grindy and mobile-oriented mechanics (all of the sorts of traps littered into f2p games on mobile platforms, designed to entice you into paying money to speed up gameplay), but with the only way to get them on PC being to rather tediously grind for them. This still would have gotten a thumb's up from me despite the grinding (because it was enjoyable to play through the campaign, and I liked the art and core gameplay loops), and I was sort of slowly grinding my way through the final achievements, when the servers were unceremoniously shut down for this SINGLE PLAYER GAME, which breaks the achievements and makes the gameplay lag.

It was barely excusable to have this game have an online component when the servers still worked, but it is inexcusable for this company to continue to sell an game whose abandonment degrades its performance. It also never got the updates and bug fixes that other platforms got, and the developers ignored the bug reports from Steam. Don't put it onto Steam at all if you don't want to support it here, or stop taking money for it when you discontinue support, please. Without the server requirement and with updates done in parallel with mobile (or even freezing updates here after the major bugs were fixed), this game would have been a good example of a completed and satisfactory tower defense game. Without them, it's a black mark on this developer's record.
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