3 people found this review helpful
Recommended
0.0 hrs last two weeks / 152.2 hrs on record (147.1 hrs at review time)
Posted: Jul 19, 2025 @ 10:44pm
Updated: Oct 5, 2025 @ 9:59am

Early Access Review
Playing Foundry on Early Access Update 2.1; update 2.2 since the 140h mark

After 24h of gameplay:
Fun game, kind of a mix between minecraft and satisfactory. With quite a good amount of content for an early access; I have only unlocked the 3 first research tiers out of five. And I only automated the production of one bot out of 3 unlocked. (there is a lot more of bot, drone and robots to unlock). Also for now my galactic production empire only reach 2 sectors. (the galactic map is big, it'll take forever to reach all).

perhaps some QoL missing. I wish you could teleport between production site instead of always going by feet. But I've seen there is a jetpack that I still need to unlock so could help. Same for making a production site, you need to clean manually all the rocks and trees and making a flat surface. But I also see a station laser to unlock so perhaps that'll help.

Going to happily play a lot more :) (P.S. no bug encountered for now)


edit after 49h:
Ok, one big difference to Minecraft or Satisfactory, is that you can buy license to buy&sell any ore or intermediate material in the galaxy market. That open all kind of strategy, you don't have to build everything from scratch, just build for a profit, and when an ore patch get depleted you can just supply it with a space port instead of having to run km of belt from a new ore patch.

Also I was a dummy; foundation blocks don't have to be build on the ground, just build a 1x1 colum 3 or 4 height and build your foundation in the air, that make things much easier. (still need to take care of the big trees or rock columns, but you don't have to care about terrain irregularities and the smaller rocks and plants)

I unlocked the tier 4 research (not yet automated the production) but looking forward to unlock what I think is the next and last research to unlock all the endgame space station upgrades. Also unlocked the big "buildings," such as the radio tower, which needs to be built with a drone station, transport ship, and supply of construction materials.

happy to keep playing. (P.S. water works like in Minecraft, but we don't have a bucket to transport water source nearer a production site so need to use pipes to transport water from the source)


edit after 90h:
I build in the air; why bother using the space station laser to raze mountains, trees, or whatnot, when you can just be over it? With the freight elevator it makes things easy to move things vertically. Of course there are the liquids (olumite and water) that still need to be transported through pipes. (also there are shuttle for transporting things and also liquids)

Also I build a nice science pack factory to speed up research by importing the material from the galactic market (only making the few not available there). Research going well. Now I have unlocked all the 7 bots, the 6 drones and 5 robots, still need to unlock the hydro-bots.
But I'm only making 6 bots, I still need to manage to scale production to make all the rest! I also gain market dominance on 9 galactic sectors. Feels nice. But I'm far from done, I only have 133 market dominance points and make 2.9 millions firmalits per weeks while the leader of the competitors leaderboard has 60'718 points and a weekly earnings of 265 millions firmalits.

honestly the game is missing a blueprint system to scale building factories. (but I read there is a mod that do something like that)


edit after 147h:
First I must tell you that I modded the game since the 120h mark. I got:
- portal; which allows teleportation between portals
- planit; which helps get a view of the resources and how many machines are required to produce a given number of items
- duplicationer; a blueprint system that's quite helpful to layout the factory faster :)
- player inventory upgrade; give you an invVI research that unlock 30 additional inventory slots, because there is never enough inventory space XD

I spent the last 57h building a drone factory with a nice main bus layout. With all the modular buildings required like 2 blast furnaces and 5 fracking towers that allow my ore veins to be infinite!
Now I'm producing all the bots and drones, but I only have 900 market dominance points, so I'm still last on the galactic leaderboard. And my bots&drones production isn't enough to satisfy the demand of the planets I got a trade license for.

next on the agenda I'l try to make the robots and the hydro-drones, but taking the shortcut of buying the material from the galactic market :p
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