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I wanted to extend it to use multiple inventory containers.
in crafter.main.xc I replaced
else
$items = input_text($n,0)
with
else
var $invItems = input_text($n,0)
foreach $invItems ($item,$amount)
$items.$item += $amount
now I can add more containers here
var $inventories = ".a{container}.b{tank_O2}.c{tank_H2}.d{tank_H2O}.e{tank_1}.f{iron}"
I think many people will want to have this functionality, so maybe consider adding this to your crafter ;)
You can send me the code if you're on the Discord, I'll take a look at it.
- Have an option that allows items to be moved from a parts container to a "finished product" container. Simply put, there are so many parts now since you made this, you need to split up the final products and ores and such or things just get clogged up.
- When something is out, it doesn't tell you what components (or how many) are missing (after you hit "craft"), it should do that. If it says error at the bottom, maybe give a button to click to read an actual error message that is pretty clear what needs to be done.
- (troll alert) support "crafter" "crafter2" and "crafter3" to increase speed :) This is a big ask, I know :P
Hope you like it, I'm kinda new at this.
It's in the list, but the auto crafter refuses to craft the seperate parts needed.
Also since a while it often has a problem when trying to craft huge amounts of items, for example when trying to craft 5000 composite blocks it wants to craft way more plastic than needed.
Once we accidently filled a whole container with capacitators because we tried to craft 50 batteries.
Otherwise it's a really useful tool, thanks for creating it!