Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









Also, the tracking skill, it doesnt seem to be doing anything
First of all, great job on the mod. The animal skinning system and extra pelts work very well and feel balanced.
I noticed a small issue when adding extra skill levels. The mod correctly recognizes the added levels, and the bonuses from skill levels above level 3 are calculated and work as expected.
However, after level 3, the skill icon no longer displays correctly. Instead of an image, it shows an empty or default placeholder. This seems to be only a visual issue; the skill levels and their bonuses still function normally.
Maybe it could be an idea to add a code option that checks how many skill levels exist and assigns or distributes icons dynamically, instead of assuming a fixed number of levels.
Just a suggestion — overall the mod works great. Thanks for your work!
Best regards,