STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War Expanded: Fall of the Republic 1.5 | 64 bit (Updated July 26th)
8,292 Comments
Marcus Felix 14 minutes ago 
Can you add more than 10 spot gap? like 15 or 20? It's amazing mod. I made more harder on myself only training clones in Kamino. With that vehicles & ships where historical or almost historical where they from. Which was amazing as I have to guard those planets like it's my life. It be amazing if you can add in ground battles more than 10 as said before. But do the great work.
The order of launch codes determine the priority in descending order from left to right. This means that the base mod is loaded first and then the submod is loaded on top.

This way, any base mod files the submod makes changes to are loaded after and overwrite the originals loaded with the base mod.
ern 4 hours ago 
im a bit of a noob when it comes to mods in this game so i have a question, when you go download a submod why does the submod in the description always come before the actual mod?
d1am0nd96 Jan 3 @ 1:02pm 
Does this mod have any major crisis like in TR with the Yvethans and Dark empire?
Jahvè Jan 2 @ 11:33am 
too much one sided to republic
LifeLifeLP Dec 31, 2025 @ 7:55pm 
This has to be one of the best mods ever made.
tom1788 Dec 31, 2025 @ 9:29am 
There seems to be a bug regarding the CIS Kamino ground mission. Made a topic for it. Any ideas/help?
:) Dec 29, 2025 @ 10:12pm 
runs better than tr .5 so i guess ill be playing more clone wars next year
Arsenal Bird Dec 29, 2025 @ 11:18am 
This is a older game, mods for it though fun add volatility to the old game
landonjbucher Dec 29, 2025 @ 11:07am 
buggy and crashes
rutjon Dec 26, 2025 @ 12:18pm 
ok, thx
Lord Admiral Daniel Phillips Dec 26, 2025 @ 12:16pm 
@Rutjon

That's a framework crash. You cannot fix it beyond loading a save from BEFORE it happens.
Leweivicil Dec 24, 2025 @ 9:57pm 
Is there a possibility to add back observer mode. Where AI plays for you like in Remake mod? I know some might not like it, but sometimes I really like to watch in a cinematic point of view.
Captain Canada (F Soldier) Dec 23, 2025 @ 11:44am 
I got capped on text trying to explain my situation but I just want to ask is anyone else experiencing the AI doing ♥♥♥♥♥♥ zombie horde tatics with no rhyme or reason to them that are just long marches until they kill themselves with hyper aggressive AI attacks that are in the realm of like 3-4 attacks per week.

Like I think this needs to be toned down if intentional, I havent played this mod recently but never was it or any other mod this hordey until this game im playing right now. They just throw bodies into the meet grinder with no expectation of stopping or even winning in some cases. Its a little much
Inferno1623 Dec 22, 2025 @ 10:55pm 
damn i love the intro with the venators and the arcs around it
[NLD] A-Train918 Dec 22, 2025 @ 1:34am 
is there a plan to fix og-9's from killing clones through walls because its been happening since the relaese of this mod and its getting annoying
Megatronus[Lt.Megsi] Dec 22, 2025 @ 12:56am 
is there an plan for senators for the diffrent planets?
BigBacon Dec 21, 2025 @ 10:30pm 
She is in the mod. She should be available under the Jedi command staff option in the political tab
Congo Dec 21, 2025 @ 9:29pm 
hi is ahsoka in here? i cant seem to get her in my game if she is
doo the dude Dec 20, 2025 @ 11:52pm 
I like how tiny the CIS bombers are. Nearly impossible to kill in time
NachoDad Dec 20, 2025 @ 11:19am 
okay maybe im just awful at this type of stuff but i cant get this mod to work at all :steamsad:
:) Dec 18, 2025 @ 10:54pm 
@melonpoli yeah but those voices were the clones before yknow, its not a mod about the 3d show but everything else too
talanoon Dec 18, 2025 @ 2:43pm 
"C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1125571106
And rename the MasterTextFile_English.dat to MasterTextFile_YourLanguage.dat"

This doesn't work with the new version, whereas it worked with version 3.4.
Lord Admiral Daniel Phillips Dec 17, 2025 @ 11:32am 
If you want to help solve the issue, provide a save from right before when the crash happens along with instructions on how to reproduce it.

I repeat.

Provide a save from BEFORE the framework crash happening.
Cooler12351 Dec 17, 2025 @ 11:19am 
It isn't that easy to hunt down since the framework crash isn't one single issue, but many very very small ones that are nearly impossible to reproduce individually.
Punished Headsmash Dec 17, 2025 @ 10:17am 
so are you all ever going to fix this framework crash issue? I've had 2 campaigns totally killed because seemingly at random, the game decides that the framework isn't going to work anymore and I can't build anything but ground stuff, truly an amazing mod you have here. 10 out of 10
Melonpoly Dec 16, 2025 @ 4:23am 
Thats exactilty what I mean. To me, it doesn't make sence to have variaty in the clone army or at least no the extreme variaty we have now. The Dee Bradley lines were perfect, the new voice lines are, for lack of a better word, cringy in comparason. I almost don't want to use any ground vehicle because of how bad they are and now they've creeped in to the ARC and Cammando troops. Like the Sir Donks said, why change what wasn't broken?
BigBacon Dec 15, 2025 @ 6:22pm 
What are you talking about? It's easy so long as you take the time to learn about the mechanics properly.
Sir donks alot (rip my grandpa) Dec 15, 2025 @ 1:23am 
I would prefer the clone voices stuck with the clone wars. I'm not a fan of the use of battlefront 2 (classic) sounds.
If its not broke why fixi t?
NMS  [author] Dec 13, 2025 @ 11:26am 
@Melonpoly Which voices? Some of the existing ones from Dee Bradley Baker on vehicles were switched for variety with other legacy clone voices if that's what you mean.
Melonpoly Dec 12, 2025 @ 6:19am 
Is there a reason why many of the clone voicelines keep getting changed? It is jarring to hear voices that aren't clones in the clone army. I just don't understand why one would change something that wasn't broken in much older versions of this mode. I love the mod otherwise.
hyperionx219 Dec 12, 2025 @ 12:05am 
Really funny interaction, I think the CPU can target a flying unit with orbital bombardments ignoring the Scrambler Tower built on the large command point. I guess because the LAAT is above the tower? It also blew up the tower and all the units under it lol. RIP Ryloth.
Sam Dec 9, 2025 @ 11:03am 
@Lord Admiral Daniel Phillips

Understood, General.

P.S. Thank you)
Lord Admiral Daniel Phillips Dec 8, 2025 @ 1:59pm 
@Sam

Order 66 isn't so much a storyline as it is a gameplay mechanic. Or a facet of one. Order 66 is tied to the Republic government mechanics. More specifically it's tied to Senate Support. Senate Support is gained by taking enemy planets and completing randomly generated missions that give Senate Support as a reward. When Support reaches 100 you're given a choice between supporting Mon Mothma or supporting Palpatine.

Mon Mothma is the Order 65 route while Palpatine is Order 66. As for Anakin and Obi Wan it's not necessary for them to be alive to trigger either route though without Anakin you will not get Dark Side Anakin and thus won't get Darth Vader.
Sam Dec 8, 2025 @ 11:54am 
I don't really understand the scenario in this version of the mod. I accidentally lost Anakin and Obi-Wan, and it seems like the storyline with Order 66 won't happen. I'm already in the 17BBY. Can anyone provide guidance on this matter?
Wilmfe23 Dec 7, 2025 @ 5:34am 
@Good chip shop
Mods like this are incredibly disk space hungry, there isn't really anything that can be done about that. The only real solution at this point is just to install a bigger SSD into your computer.
Good chip shop Dec 7, 2025 @ 4:19am 
Can someone help please it says I have low disc space when trying to download the mod but all other mods ive tried do work its just this and the submods for it and I have enough disk space and ive uninstalled more games and its still saying I dont ive also cleared the downloading cache but still nothing
danhonz Dec 6, 2025 @ 7:02pm 
why can i no longer zoom the map out?
Wilmfe23 Dec 6, 2025 @ 10:26am 
Out of the 3 I would say this is the most one. It has the least amount of throwaway ships and since there are only 3 factions they are pretty fleshed out.
molchåmor Dec 3, 2025 @ 10:51am 
I would say impossible to make it MP with what devs have written. Mod is heavy on LUA scripting which simply is not compatible with MP, it is as simple as that so a majority of the mod would have to be deleted and even then MP in EWS is not very stable so the small part remaining would not really be worth it.
Hawkeye™ Dec 3, 2025 @ 9:52am 
It's sadly unlikely to see due to how code heavy the mod is.
-Zach- Dec 3, 2025 @ 9:31am 
Multiplayer Campaign please :steamsad:
Hawkeye™ Dec 1, 2025 @ 4:48pm 
Non player factions automatically complete any missions they get given, which in turn means they get any rewards as soon as the mission is 'rolled'

Unsure if AI Rep will lose approval if they lose a world
Frover Dec 1, 2025 @ 4:44pm 
Does the AI Galactic Republic in GC loses a Senate Approval every time they lose a Planet and do they also receive missions ?
Judge Nov 29, 2025 @ 7:17am 
is it just me or does the continue story doesent work fully cause i do the little start mission with the melevolence and after anakin ascapes the sequence plays along to end and after the count has spoken the screen stays there and i will not be able to do anything (im stuck in the screen with the melevolence) ps. sorry if my English isnt good im not from the UK or USA
Hawkeye™ Nov 28, 2025 @ 9:24pm 
I believe it should be possible to do a single galaxy start on the full progressives via custom GC, though EaW has a max planet limit so it isn't viable to do all the coded planets in the mod.
Frosty23 Nov 28, 2025 @ 6:51pm 
Can there be a full galactic map one planet start campaign? Pretty please? I think it would be neat!
Lord Admiral Daniel Phillips Nov 23, 2025 @ 2:51pm 
TR doesn't have a "Meme" option. They are specifically inserts of canon ships applicable to the era or ships designed by Fractalsponge who is well known for their original designs as well as interpretations of Dark Empire Blobs.

Adding in RR ships to the FOTR era is far from the same thing.
sombertownDS Nov 23, 2025 @ 2:47pm 
You know how TR has a meme option? I wish there was something like that in here that would let you get some of the RR ships in like the hammerhead centurian and interdicter
Hawkeye™ Nov 15, 2025 @ 10:36am 
The first one should take 20 cycles, then IIRC its much quicker.

Planetary influence should affect the command tier of the officers you get and how quickly you get them, if memory serves.