Related changes
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10 January 2026
| 11:59 | Stickybomb Launcher (2 changes | history) . . (0) . . [WgetJane; GrampaSwood] | ||
| 11:59 (cur | prev) . . (-48) . . GrampaSwood (talk | contribs) (Undo edit by WgetJane (Talk) (4123490) Please provide proof of this) (Tag: Undo) | |||
| 09:46 (cur | prev) . . (+48) . . WgetJane (talk | contribs) (→Bugs) |
9 January 2026
| m 18:48 | Sun-on-a-Stick (2 changes | history) . . (+205) . . [BrazilianNut (2×)] | ||
| m | 18:48 (cur | prev) . . (+6) . . BrazilianNut (talk | contribs) (→{{heading|Update history}}) | ||
| m | 09:16 (cur | prev) . . (+199) . . BrazilianNut (talk | contribs) (https://www.youtube.com/watch?v=8s9vuCmjQoE&t=760s) |
| m 09:13 | Sharpened Volcano Fragment (diff | hist) . . (+210) . . BrazilianNut (talk | contribs) (https://www.youtube.com/watch?v=8s9vuCmjQoE&t=760s) |
| m 08:03 | Pocket Momma (2 changes | history) . . (-69) . . [BrazilianNut (2×)] | ||
| m | 08:03 (cur | prev) . . (-143) . . BrazilianNut (talk | contribs) (Shortened description.) | ||
| m | 07:53 (cur | prev) . . (+74) . . BrazilianNut (talk | contribs) |
| m 06:54 | L'Inspecteur (diff | hist) . . (+72) . . BrazilianNut (talk | contribs) |
8 January 2026
| 20:12 | Fists of Steel (diff | hist) . . (+32) . . GrampaSwood (talk | contribs) |
7 January 2026
| 08:34 | Bread monster (2 changes | history) . . (+105) . . [Regal; GrampaSwood] | ||
| 08:34 (cur | prev) . . (-22) . . GrampaSwood (talk | contribs) (→Gallery) | |||
| m | 00:59 (cur | prev) . . (+127) . . Regal (talk | contribs) (→Gallery: mc, added fatties) |
6 January 2026
| 23:55 | Bread monster (2 changes | history) . . (+769) . . [SBA; Regal] | ||
| 23:55 (cur | prev) . . (+54) . . SBA (talk | contribs) (Could use some links here.) | |||
| m | 23:27 (cur | prev) . . (+715) . . Regal (talk | contribs) (added small category of gallery related to Bread Monster.) |
| 15:54 | Iron Curtain (diff | hist) . . (+5) . . GrampaSwood (talk | contribs) (Source for previous edits: https://github.com/ValveSoftware/source-sdk-2013/pull/1744) |
| 15:53 | Natascha (diff | hist) . . (-1) . . GrampaSwood (talk | contribs) (Source for previous edits: https://github.com/ValveSoftware/source-sdk-2013/pull/1744) |
| 15:53 | Brass Beast (diff | hist) . . (+4) . . GrampaSwood (talk | contribs) (Source for previous edits: https://github.com/ValveSoftware/source-sdk-2013/pull/1744) |
| 15:53 | Tomislav (diff | hist) . . (+8) . . GrampaSwood (talk | contribs) (Source for previous edits: https://github.com/ValveSoftware/source-sdk-2013/pull/1744) |
| 15:53 | Minigun (diff | hist) . . (+8) . . GrampaSwood (talk | contribs) (Source for previous edits: https://github.com/ValveSoftware/source-sdk-2013/pull/1744) |
| 15:49 | Huo-Long Heater (diff | hist) . . (+4) . . GrampaSwood (talk | contribs) (Source for previous edits: https://github.com/ValveSoftware/source-sdk-2013/pull/1744) |
| 15:04 | Shortstop (diff | hist) . . (+82) . . WgetJane (talk | contribs) (→{{heading|Damage and function times}}: not sure if this is noteworthy enough https://github.com/ReplayCoding/gametracking-tf2/blob/50b55f6ff15b4ea7aa157bc440d48053970fa16a/Content/tf/tf2_misc_dir/scripts/tf_weapon_handgun_scout_primary.txt#L15) |
5 January 2026
| 06:51 | Huo-Long Heater (2 changes | history) . . (+171) . . [WgetJane (2×)] | ||
| 06:51 (cur | prev) . . (+108) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:15 (cur | prev) . . (+63) . . WgetJane (talk | contribs) (→Damage and function times) |
| 06:48 | Tomislav (3 changes | history) . . (+94) . . [WgetJane (3×)] | ||
| 06:48 (cur | prev) . . (+108) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:28 (cur | prev) . . (+1) . . WgetJane (talk | contribs) (i couldn't replicate this so i would just remove this entirely but im not too sure so i just moved this to bugs, does this just happen if the server has been running for a long time? please clarify in talk page) | |||
| 05:15 (cur | prev) . . (-15) . . WgetJane (talk | contribs) (→Damage and function times) |
| 06:48 | Brass Beast (4 changes | history) . . (-72) . . [WgetJane (4×)] | ||
| 06:48 (cur | prev) . . (+108) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:21 (cur | prev) . . (+61) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:03 (cur | prev) . . (-243) . . WgetJane (talk | contribs) (→Bugs: this is false and the linked video doesn't seem to have reference points, i counted from the first frame the animation starts up to the first frame a shoot effect is visible (muzzleflash) and i get a correct 50% increase from 0.75 secs) | |||
| 04:50 (cur | prev) . . (+2) . . WgetJane (talk | contribs) (→Damage and function times: confirmed with screen recording + math: 0.75 * 1.5 = 1.125) |
| 06:46 | Natascha (5 changes | history) . . (-71) . . [WgetJane (5×)] | ||
| 06:46 (cur | prev) . . (+108) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:23 (cur | prev) . . (+63) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:02 (cur | prev) . . (-243) . . WgetJane (talk | contribs) (→Bugs: this is false and the linked video doesn't seem to have reference points, i counted from the first frame the animation starts up to the first frame a shoot effect is visible (muzzleflash) and i get a correct 30% increase from 0.75 secs) | |||
| m | 04:54 (cur | prev) . . (0) . . WgetJane (talk | contribs) (→Damage and function times: typo) | ||
| 04:53 (cur | prev) . . (+1) . . WgetJane (talk | contribs) (→Damage and function times) |
| 06:45 | Iron Curtain (3 changes | history) . . (+171) . . [WgetJane (3×)] | ||
| 06:45 (cur | prev) . . (+108) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:08 (cur | prev) . . (+63) . . WgetJane (talk | contribs) (→Damage and function times) | |||
| 05:04 (cur | prev) . . (0) . . WgetJane (talk | contribs) (→Damage and function times) |
| 06:43 | Minigun (4 changes | history) . . (+169) . . [WgetJane (4×)] | ||
| 06:43 (cur | prev) . . (+108) . . WgetJane (talk | contribs) (→{{heading|Damage and function times}}: confirmed with screen recording (using a looping alias+wait command to switch weapons as soon as possible), spin down time also varies between 1.15-1.3 because of the minigun attack interval which i left out) | |||
| m | 05:10 (cur | prev) . . (+2) . . WgetJane (talk | contribs) (→{{heading|Damage and function times}}) | ||
| 05:07 (cur | prev) . . (+59) . . WgetJane (talk | contribs) (→{{heading|Damage and function times}}: not sure why this is a tooltip instead of just listed down properly like with the shotgun) | |||
| 04:41 (cur | prev) . . (0) . . WgetJane (talk | contribs) (→{{heading|Damage and function times}}: confirmed with screen recording + source code https://github.com/wgetJane/source-sdk-2013/blob/7191ecc418e28974de8be3a863eebb16b974a7ef/src/game/shared/tf/tf_weapon_minigun.cpp#L35) |